[Gtkradiant] CVS: more setup work, worked on fs_game problem, ydnar's cleanup to q3map vfs init

Timothee Besset gtkradiant@zerowing.idsoftware.com
Sat, 26 Jan 2002 20:07:35 -0600


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User   : timo
Root   : zerowing:/cvs
Date   : 2002/01/26  20:07:09

more setup work, worked on fs_game problem, ydnar's cleanup to q3map vfs init

--

  GtkRadiant/docs/developer/CHANGES
    1.240 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.240
    diff :
        TTimo
        - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=347
    !   took out the refresh command from the plugin menu
        - more linux fixes:
          bringing all the plugins to compile again on linux
          polishing the setup code (all the right files in the right places)
        - for linux release, bumping ver to 1.2.2
          win32 will have a 1.2.3-nightly after that
      
      25/1/2002
        SPoG
    --- 9,30 ----
        added an "enginepath" attribute to the game file, reworked the handling in editor
        TTimo
        - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=347
    !     took out the refresh command from the plugin menu
        - more linux fixes:
          bringing all the plugins to compile again on linux
          polishing the setup code (all the right files in the right places)
        - for linux release, bumping ver to 1.2.2
          win32 will have a 1.2.3-nightly after that
    +   - added correct init of ~/.q3a or ~/.wolf
    +     *nix systems have a 'prefix' attribute in the .game file to specify
    +   - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=359
    +     identified the mod compiling problems
    +     applying back the old fs_basepath fs_game code to the BSP generation
    +     
    +   ydnar- TTimo
    +   - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=351
    +     cleaner path init code
    +     it doesn't init for ~/.q3a and ~/.wolf paths yet
      
      25/1/2002
        SPoG
    ***************
    *** 211,217 ****
        TTimo
        - added Wolf specific project settings dialog:
          correct fs_game selection and combo names
    ! 	added multiplayer / single player mapping mode selection
      
      4/1/2002
        TTimo
    --- 221,227 ----
        TTimo
        - added Wolf specific project settings dialog:
          correct fs_game selection and combo names
    !     added multiplayer / single player mapping mode selection
      
      4/1/2002
        TTimo

10 files modified :

  GtkRadiant/docs/developer/CHANGES
    1.240 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.240
    1.239 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.239
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.239&r2=text&tr2=1.240&f=h

  GtkRadiant/radiant/main.cpp
    1.40 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.40
    1.39 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.39
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp.diff?r1=text&tr1=1.39&r2=text&tr2=1.40&f=h

  GtkRadiant/radiant/preferences.cpp
    1.35 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.35
    1.34 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.34
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp.diff?r1=text&tr1=1.34&r2=text&tr2=1.35&f=h

  GtkRadiant/radiant/preferences.h
    1.28 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.28
    1.27 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.27
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h.diff?r1=text&tr1=1.27&r2=text&tr2=1.28&f=h

  GtkRadiant/radiant/qe3.cpp
    1.49 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp?rev=1.49
    1.48 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp?rev=1.48
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp.diff?r1=text&tr1=1.48&r2=text&tr2=1.49&f=h

  GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h

  GtkRadiant/setup/linux/setup.data/config.games.sh
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh?rev=1.4
    1.3 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh?rev=1.3
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh.diff?r1=text&tr1=1.3&r2=text&tr2=1.4&f=h

  GtkRadiant/tools/quake3/Conscript
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript?rev=1.6
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript?rev=1.5
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h

  GtkRadiant/tools/quake3/q3map/bsp.c
    1.20 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.20
    1.19 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.19
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c.diff?r1=text&tr1=1.19&r2=text&tr2=1.20&f=h

  GtkRadiant/vslick/Radiant.vpw
    1.32 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw?rev=1.32
    1.31 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw?rev=1.31
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw.diff?r1=text&tr1=1.31&r2=text&tr2=1.32&f=h


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<html>
<head><title>CVS report</title></head>
<body bgcolor="#ffffff" text="#000000">

<table border=0 width="100%" cellspacing=0 cellpadding=0>
 <tr>
<td align=left><b>Commit from <i>timo</i></b></td>
  <td align=right valign=bottom>2002/01/26  &nbsp; 20:07:09</td>
 </tr>
</table>
<hr width="100%" size=2 noshade><br>

<code>
more setup work, worked on fs_game problem, ydnar's cleanup to q3map vfs init<br>
</code>
<hr width="100%" size=2 noshade><br>
<code>
<b>GtkRadiant/docs/developer/CHANGES</b>
<pre>    TTimo
    - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=347
!   took out the refresh command from the plugin menu
    - more linux fixes:
      bringing all the plugins to compile again on linux
      polishing the setup code (all the right files in the right places)
    - for linux release, bumping ver to 1.2.2
      win32 will have a 1.2.3-nightly after that
  
  25/1/2002
    SPoG
--- 9,30 ----
    added an "enginepath" attribute to the game file, reworked the handling in editor
    TTimo
    - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=347
!     took out the refresh command from the plugin menu
    - more linux fixes:
      bringing all the plugins to compile again on linux
      polishing the setup code (all the right files in the right places)
    - for linux release, bumping ver to 1.2.2
      win32 will have a 1.2.3-nightly after that
+   - added correct init of ~/.q3a or ~/.wolf
+     *nix systems have a 'prefix' attribute in the .game file to specify
+   - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=359
+     identified the mod compiling problems
+     applying back the old fs_basepath fs_game code to the BSP generation
+     
+   ydnar- TTimo
+   - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=351
+     cleaner path init code
+     it doesn't init for ~/.q3a and ~/.wolf paths yet
  
  25/1/2002
    SPoG
***************
*** 211,217 ****
    TTimo
    - added Wolf specific project settings dialog:
      correct fs_game selection and combo names
! 	added multiplayer / single player mapping mode selection
  
  4/1/2002
    TTimo
--- 221,227 ----
    TTimo
    - added Wolf specific project settings dialog:
      correct fs_game selection and combo names
!     added multiplayer / single player mapping mode selection
  
  4/1/2002
    TTimo
</pre>
<table border=0 width="100%">

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>10 files modified</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>docs/developer/CHANGES</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.239">1.239</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.239&r2=text&tr2=1.240&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.240">1.240</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>radiant/main.cpp</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.39">1.39</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp.diff?r1=text&tr1=1.39&r2=text&tr2=1.40&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.40">1.40</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>radiant/preferences.cpp</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.34">1.34</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp.diff?r1=text&tr1=1.34&r2=text&tr2=1.35&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.35">1.35</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>radiant/preferences.h</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.27">1.27</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h.diff?r1=text&tr1=1.27&r2=text&tr2=1.28&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.28">1.28</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>radiant/qe3.cpp</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp?rev=1.48">1.48</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp.diff?r1=text&tr1=1.48&r2=text&tr2=1.49&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/qe3.cpp?rev=1.49">1.49</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>setup/data/baseq3/scripts/quakev2.qe4</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/data/baseq3/scripts/quakev2.qe4?rev=1.5">1.5</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>setup/linux/setup.data/config.games.sh</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh?rev=1.3">1.3</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh.diff?r1=text&tr1=1.3&r2=text&tr2=1.4&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/linux/setup.data/config.games.sh?rev=1.4">1.4</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/Conscript</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript?rev=1.5">1.5</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript.diff?r1=text&tr1=1.5&r2=text&tr2=1.6&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/Conscript?rev=1.6">1.6</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>tools/quake3/q3map/bsp.c</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.19">1.19</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c.diff?r1=text&tr1=1.19&r2=text&tr2=1.20&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/bsp.c?rev=1.20">1.20</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>vslick/Radiant.vpw</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw?rev=1.31">1.31</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw.diff?r1=text&tr1=1.31&r2=text&tr2=1.32&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/vslick/Radiant.vpw?rev=1.32">1.32</a></td>
 </tr>

</table>

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