[Gtkradiant] [Bug 296] MD3 module doesn't handle flush&reload

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Mon, 21 Jan 2002 06:48:23 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=296

ttimo@idsoftware.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|New MD3 code access         |MD3 module doesn't handle
                   |violations.                 |flush&reload



------- Additional Comments From ttimo@idsoftware.com  2002-01-21 06:48 -------
When the editor goes to sleep, or a flush&reload operation is started, the md3 
doesn't flush and reload it's specific shaders. Meaning the IShader are not 
removed (thanks to reference counting), but the GL binds are broken. Models 
show white after a Sleep / Wake cycle.



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