[Gtkradiant] [Bug 296] MD3 module doesn't handle flush&reload
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Mon, 21 Jan 2002 06:48:23 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=296
ttimo@idsoftware.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|New MD3 code access |MD3 module doesn't handle
|violations. |flush&reload
------- Additional Comments From ttimo@idsoftware.com 2002-01-21 06:48 -------
When the editor goes to sleep, or a flush&reload operation is started, the md3
doesn't flush and reload it's specific shaders. Meaning the IShader are not
removed (thanks to reference counting), but the GL binds are broken. Models
show white after a Sleep / Wake cycle.
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