[Gtkradiant] CVS: shader ref fix

Timothee Besset gtkradiant@zerowing.idsoftware.com
Sat, 19 Jan 2002 18:20:33 -0600


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User   : timo
Root   : zerowing:/cvs
Date   : 2002/01/19  18:20:26

shader ref fix

--

  GtkRadiant/docs/developer/CHANGES
    1.210 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.210
    diff :
        djbob
        - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=311
        IEpair wrapper to access project entity from plugins
    +   RR2DO2
    +   - missing IncRef in CShaderArray::AddSingle
    +   TTimo
    +   - game.xlink files in gametools path, is scanned to build items in the Help menu
    +   (and the associated code)
      
      18/1/2002
        Gef / Michael Schlueter / TTimo

5 files modified :

  GtkRadiant/docs/developer/CHANGES
    1.210 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.210
    1.209 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.209
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.209&r2=text&tr2=1.210&f=h

  GtkRadiant/plugins/shaders/shaders.cpp
    1.27 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.27
    1.26 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.26
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp.diff?r1=text&tr1=1.26&r2=text&tr2=1.27&f=h

  GtkRadiant/setup/win32/template/File/Default.fdf
    1.8 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf?rev=1.8
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf?rev=1.7
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h

  Exectuable/Wolf
    1.7 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf?rev=1.7
    1.6 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf?rev=1.6
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h

  Media/Wolf
    1.5 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf?rev=1.5
    1.4 : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf?rev=1.4
    diff : http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h


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<html>
<head><title>CVS report</title></head>
<body bgcolor="#ffffff" text="#000000">

<table border=0 width="100%" cellspacing=0 cellpadding=0>
 <tr>
<td align=left><b>Commit from <i>timo</i></b></td>
  <td align=right valign=bottom>2002/01/19  &nbsp; 18:20:26</td>
 </tr>
</table>
<hr width="100%" size=2 noshade><br>

<code>
shader ref fix<br>
</code>
<hr width="100%" size=2 noshade><br>
<code>
<b>GtkRadiant/docs/developer/CHANGES</b>
<pre>    djbob
    - http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=311
    IEpair wrapper to access project entity from plugins
+   RR2DO2
+   - missing IncRef in CShaderArray::AddSingle
+   TTimo
+   - game.xlink files in gametools path, is scanned to build items in the Help menu
+   (and the associated code)
  
  18/1/2002
    Gef / Michael Schlueter / TTimo
</pre>
<table border=0 width="100%">

 <tr>
  <td colspan=5>&nbsp;</td>
 </tr>
 <tr bgcolor="#e0e0e0">
  <td colspan=5 align=center><b>5 files modified</b></td>
 </tr>
 <tr>
  <td><b>Module</b></td>
  <td><b>File name</b></td>
  <td colspan=3><b>Version</b></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>docs/developer/CHANGES</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.209">1.209</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.209&r2=text&tr2=1.210&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.210">1.210</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>plugins/shaders/shaders.cpp</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.26">1.26</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp.diff?r1=text&tr1=1.26&r2=text&tr2=1.27&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.27">1.27</a></td>
 </tr>
 <tr>
  <td><b>GtkRadiant</b></td>
  <td><code>setup/win32/template/File/Default.fdf</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf?rev=1.7">1.7</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf.diff?r1=text&tr1=1.7&r2=text&tr2=1.8&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/setup/win32/template/File/Default.fdf?rev=1.8">1.8</a></td>
 </tr>
 <tr>
  <td><b>Exectuable</b></td>
  <td><code>Wolf</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf?rev=1.6">1.6</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf.diff?r1=text&tr1=1.6&r2=text&tr2=1.7&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Exectuable/Wolf?rev=1.7">1.7</a></td>
 </tr>
 <tr>
  <td><b>Media</b></td>
  <td><code>Wolf</code></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf?rev=1.4">1.4</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf.diff?r1=text&tr1=1.4&r2=text&tr2=1.5&f=h">&gt;&gt;&gt;</a></td>
  <td><a href="http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/Media/Wolf?rev=1.5">1.5</a></td>
 </tr>

</table>

</body>
</html>

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