[Gtkradiant] [Bug 290] Crash on Flush & Reload of Textures *AFTER* loading q3dm*sample.map
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Wed, 09 Jan 2002 05:08:36 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=290
wjoseph@europe.ea.com changed:
What |Removed |Added
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Platform| |All
------- Additional Comments From wjoseph@europe.ea.com 2002-01-09 05:08 -------
The Flush&Reload function doesn't go through md3 shaders and reload them.. so
the shaders referenced by md3 models become b0rked.
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