[Gtkradiant] [Bug 290] Crash on Flush & Reload of Textures *AFTER* loading q3dm*sample.map

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 09 Jan 2002 05:08:36 -0600


wjoseph@europe.ea.com changed:

           What    |Removed                     |Added
           Platform|                            |All

------- Additional Comments From wjoseph@europe.ea.com  2002-01-09 05:08 -------
The Flush&Reload function doesn't go through md3 shaders and reload them.. so 
the shaders referenced by md3 models become b0rked.

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