[Gtkradiant] [Bug 274] Preference Setting: Caulk and Clipper tool
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Thu, 03 Jan 2002 04:36:54 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=274
------- Additional Comments From wjoseph@europe.ea.com 2002-01-03 04:36 -------
Hardcoding a shader name is BAD... and a "caulk" shader is game-specific. All
cases of hardcoded shader names should be changed to variables. The only
exception is #DEFINE SHADER_NOT_FOUND "textures/radiant/notex".
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