[Gtkradiant] [Bug 274] Preference Setting: Caulk and Clipper tool

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 03 Jan 2002 04:36:54 -0600


------- Additional Comments From wjoseph@europe.ea.com  2002-01-03 04:36 -------
Hardcoding a shader name is BAD... and a "caulk" shader is game-specific. All 
cases of hardcoded shader names should be changed to variables. The only 
exception is #DEFINE SHADER_NOT_FOUND "textures/radiant/notex".

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