[Gtkradiant] BSP tree building algorithm

Gef gtkradiant@zerowing.idsoftware.com
Sat, 16 Feb 2002 15:02:41 +1100


aditya,

Why you'd ask here is beyond me, but...
have a look at;
 http://www.flipcode.com
 http://www.gamedev.net

Both a great resources for game/engine development

Gef :]

On Sat, 16 Feb 2002 09:34:13 +0530 (IST)
"Raghu Rama Aditya - Roll No.99048" <aditya@gdit.iiit.net> wrote:

> Hi ,
> 	Can any one tell me where i can find good algorithms for BSP tree
> creation. my friends and i are planning to write a 3d fps for which we are
> planning to write a BSP engine(similar to q3, just kidding!!!!!!).
> please help us
> 
> 						aditya
> 
> 
> 
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