[Gtkradiant] [Bug 724] New: All texture UVs inverted when importing ASE from BSP
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Tue, 31 Dec 2002 12:47:49 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=724
Summary: All texture UVs inverted when importing ASE from BSP
Product: GtkRadiant
Version: 1.2
Platform: All
OS/Version: Windows 2000/XP
Status: NEW
Severity: normal
Priority: P2
Component: q3map2
AssignedTo: ydnar@shaderlab.com
ReportedBy: will@willihammes.com
All texture UVs are inverted when you convert a BSP with q3map2 to an ASE and
import it into Max.