[Gtkradiant] [Bug 238] Patch Inspector Problem

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 08 Dec 2002 18:13:40 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=238





------- Additional Comments From ydnar@shaderlab.com  2002-12-08 18:13 -------
It's actually been fixed in Q3Map2 for almost a year. All drawsurfaces have 
their texture coordinates biased so that as much of the [0,1] ST space is 
visible.