[Gtkradiant] [Bug 380] sky shader pack kills ingame sky texture

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Tue, 02 Apr 2002 11:15:30 -0600


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=380

eviltypeguy@qeradiant.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED



------- Additional Comments From eviltypeguy@qeradiant.com  2002-04-02 11:15 -------
Alright, I've committed the change vondur commented about.

The change was this:

Index: scripts/skies.shader
===================================================================
RCS file: /cvs/WolfPack/scripts/skies.shader,v
retrieving revision 1.2
diff -u -3 -p -u -r1.2 skies.shader
--- scripts/skies.shader        14 Mar 2002 18:19:35 -0000      1.2
+++ scripts/skies.shader        2 Apr 2002 17:10:48 -0000
@@ -546,14 +546,16 @@ textures/skies/town_skydak
        skyparms full 200 -
        
        {
-               map textures/skies/dimclouds-jpw.tga
+               // gtkrad bugzilla entry # 380
+               map textures/skies/dimclouds.tga
                tcMod scroll 0.002 0.002
                tcMod scale 3 3
                depthWrite
                rgbGen const ( 0.4 0.4 0.4 )
        }
        {
-               map textures/skies/dimclouds-jpw.tga
+               // gtkrad bugzilla entry # 380
+               map textures/skies/dimclouds.tga
                blendfunc GL_ONE GL_ONE
                tcMod scroll -0.001 -0.005
                tcMod scale 5 5

Thanks to vondur, ttimo, astrocreep...



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