[Gtkradiant] [Bug 179] crash in q3map

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sat, 08 Sep 2001 19:02:16 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=179





------- Additional Comments From magog@fistofbenztown.de  2001-09-08 19:02 -------
ok, i found the problem
it was because of a wrong configuration on my side, sorry

i installed the nightly build to quake3\gtkradiant-1.1.1-nightly and copied all 
files to quake3\gtkradiant so the user2.qe4 in my quake3/baseq3/scripts 
directory had the ...-1.1.1-nightly path as path to the q3map.
q3map then used quake3\gtkradiant-1.1.1-nightly as gamepath so i think that 
caused the access violation. the vis and light ran correctly, but i just noticed 
that the light process didn't find all my shaders because of the wrong gamepath.



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