[Gtkradiant] [Bug 23] Suggestion: Better movement in cam window

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 06 Sep 2001 19:34:14 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=23





------- Additional Comments From rr2do2@q3f.com  2001-09-06 19:34 -------
New camera movement:

By enabling "Freelook in 3D window" in the preferences screen you can use a 
noclip style of movement in the camera window. Rightclick in your camera window 
(or shift+rightclick if you rae in 2 mouse button mode) to start freelook mode. 
The mouse can be used to look around, up arrow is forward, down arrow is 
backwards, left and right are strafing. You can control the sensitivity of the 
camera controls in the preferences screen, directional velocity is for movement 
(forward/back/strafe) and angular velocity is mouse sensitivity. Also you can 
enable inversed mouse mode here.

Another way of moving backward and forward in the camera window is by using 
your mousewheel, scroll up is forward, scroll down is backwards. This works in 
all camera modes, classic as well as freelook.

The mousewheel has gotten another new option for the 2D windows. Scroll up is 
zoom in, scroll down is zoom out.

New texturing capabilities:

It is possible to texture faces simply by selecting a texture in the 
texturewindow and dragging it into the 3D (Cam) window onto the face you want 
to texture with it.



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