[Gtkradiant] [Bug 222] New: Loose entity spawnflags during editing maps
Wed, 10 Oct 2001 01:34:31 -0500
Summary: Loose entity spawnflags during editing maps
OS/Version: Windows 2000
If you create a target_speaker and give it a spawn flag and then deselect it,
then create any other ent or brush and select the target_speaker then the other
brush then deselect the other brush, you loose your spawnflags for the 1st ent.
like if you were copying a whole map and then accidently select a brush you
didn't want and deselect it, all ents in map loose their spawnflags if they had
One cool way to bypass this error untill it's fixed is by adding my own custom
key/values by hand in the editor as placeholders and then doing a search and
replace within the .map file with an ascii editor.
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