[Gtkradiant] [Bug 222] New: Loose entity spawnflags during editing maps

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 10 Oct 2001 01:34:31 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=222

           Summary: Loose entity spawnflags during editing maps
           Product: GtkRadiant
           Version: 1.1.1
        OS/Version: Windows 2000
            Status: NEW
          Severity: normal
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: shadowspawn@shadowspawn.net


If you create a target_speaker and give it a spawn flag and then deselect it, 
then create any other ent or brush and select the target_speaker then the other 
brush then deselect the other brush, you loose your spawnflags for the 1st ent.

like if you were copying a whole map and then accidently select a brush you 
didn't want and deselect it, all ents in map loose their spawnflags if they had 
any.

One cool way to bypass this error untill it's fixed is by adding my own custom 
key/values by hand in the editor as placeholders and then doing a search and 
replace within the .map file with an ascii editor.



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