[Gtkradiant] [Bug 218] New: Rewrite of the internal shader editor
Sat, 06 Oct 2001 00:17:36 -0500
Summary: Rewrite of the internal shader editor
Haven't had a good look at how it's currently implemented, but I think
it may be an interesting project to take on to add some extra
functionality. Also to drag it out into a module, which is another part
of 1.2 which I haven't looked at all that much.
Some of the simple features I have in mind are:
- Customisable syntax hilighting for shader keywords
(Customisable keywords via a keyword lookup file(?) of sorts)
- Brace matching
- A simple "ctags" like parser for shader names
- File Open/Save/New etc...
Thoughts & suggestions are welcome
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