[Gtkradiant] [Bug 209] Shaders are screwed after 'Textures > Flush & Reload Shaders'
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Mon, 01 Oct 2001 10:58:25 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=209
------- Additional Comments From wjoseph@europe.ea.com 2001-10-01 10:58 -------
- Fixed QERApp_ReloadShaders.. PreloadShaders needs a BuildShaderList call
before it can work
- Fixed Flush & Reload Shaders for md3 models
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