[cod] CoD2 UDP flood
Marco Padovan
evcz at evcz.tk
Thu Feb 23 05:32:06 EST 2012
did you issued all the other commands?
like:
iptables -N QUERY-BLOCK
iptables -A QUERY-BLOCK -m recent --set --name blocked-hosts -j DROP
?
Il 23/02/2012 03:54, escapedturkey ha scritto:
> iptables v1.4.7: Couldn't load target
> `QUERY-BLOCK':/lib64/xtables/libipt_QUERY-BLOCK.so: cannot open shared
> object file: No such file or directory
>
> Any ideas?
>
>
> On Wed, Feb 22, 2012 at 4:51 PM, Marco Padovan <evcz at evcz.tk
> <mailto:evcz at evcz.tk>> wrote:
>
> on centos5 and centos6
>
> modifying this line:
> iptables -A QUERY-CHECK -m hashlimit --hashlimit-mode srcip
> --hashlimit-name getstatus --hashlimit-above 2/second -j QUERY-BLOCK
>
> in this way (two different lines):
> iptables -A QUERY-CHECK -m hashlimit --hashlimit-mode srcip
> --hashlimit-name getstatus --hashlimit 2/s -j RETURN
> iptables -A QUERY-CHECK -j QUERY-BLOCK
>
> should mimic the same behaviour
>
> Il 22/02/2012 18:43, Geoff Goas ha scritto:
>> Hi,
>>
>> On CentOS 5.5, /--hashlimit-above/ is not a valid option for the
>> "hashlimit" match. Which version of iptables introduces this, and
>> how can I mimic that same ruleset with the options available to
>> me in version 1.3.5 of iptables?
>>
>> Thanks,
>>
>> On Fri, Jan 20, 2012 at 7:51 PM, John
>> <lists.cod at nuclearfallout.net
>> <mailto:lists.cod at nuclearfallout.net>> wrote:
>>
>> On 1/20/2012 3:27 PM, Marco Padovan wrote:
>>> I was referring to dynamic filtering using -m recent
>>>
>>> [not] to manually adding IPs O.o
>>
>> Marco's right about this. The most effective way to prevent
>> effects from these attacks on Linux is to use a combination
>> of the "string", "hashlimit", and "recent" modules. Done
>> right, the solution is mostly automatic, so you shouldn't
>> need to manually add IPs.
>>
>> These commands, for instance, would block external IPs that
>> send queries at a rate of 2/second or higher:
>>
>> # add a host to the banlist and then drop the packet.
>> iptables -N QUERY-BLOCK
>> iptables -A QUERY-BLOCK -m recent --set --name blocked-hosts
>> -j DROP
>>
>> # is this a query packet? if so, block commonly attacked
>> ports outright,
>> # then see if it's a known attacking IP, then see if it is
>> sending at a high
>> # rate and should be added to the list of known attacking IPs.
>> iptables -N QUERY-CHECK
>> iptables -A QUERY-CHECK -p udp -m string ! --string
>> "getstatus" --algo bm --from 32 --to 41 -j RETURN
>> iptables -A QUERY-CHECK -p udp --sport 0:1025 -j DROP
>> iptables -A QUERY-CHECK -p udp --sport 3074 -j DROP
>> iptables -A QUERY-CHECK -p udp --sport 7777 -j DROP
>> iptables -A QUERY-CHECK -p udp --sport 27015:27100 -j DROP
>> iptables -A QUERY-CHECK -p udp --sport 25200 -j DROP
>> iptables -A QUERY-CHECK -p udp --sport 25565 -j DROP
>> # is it already blocked? continue blocking it and update the
>> counter so it
>> # gets blocked for at least another 30 seconds.
>> iptables -A QUERY-CHECK -m recent --update --name
>> blocked-hosts --seconds 30 --hitcount 1 -j DROP
>> # check to see if it exceeds our rate threshold,
>> # and add it to the list if it does.
>> iptables -A QUERY-CHECK -m hashlimit --hashlimit-mode srcip
>> --hashlimit-name getstatus --hashlimit-above 2/second -j
>> QUERY-BLOCK
>>
>> # look at all the packets going to q3/cod*/et/etc servers
>> iptables -A INPUT -p udp --dport 27960:29000 -j QUERY-CHECK
>>
>> The "recent" module makes it possible to block up to 100 IPs
>> at once with this method (any attackers beyond this would
>> only be rate-limited). That number can be raised when the
>> module is loaded, but I haven't seen 100 attacks happening at
>> once yet (typically it's maybe 5-20 at once). You can see
>> blocked hosts later by looking at
>> /proc/net/xt_recent/blocked-hosts.
>>
>> (If you don't have "recent", you could get away without it --
>> just be aware that some of the packets will get through,
>> increasing load on the game server. Without "hashlimit",
>> you'd still see an advantage from the port checks, but you'd
>> need to manually block IPs that are being hit on other ports.
>> Without "string", you'd similarly be down to just port
>> checks, and need to take out the other rules.)
>>
>> -John
>>
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>>
>>
>>
>> --
>> /*Geoff Goas
>> Systems Engineer*/
>>
>>
>>
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