[cod] MW3 dedicated what is still not working

Marco Padovan evcz at evcz.tk
Wed Nov 9 08:03:42 EST 2011


I did not tried mw3 in wine...

for brink on centos you needed:

yum install xorg-x11-server-Xvfb xauth

then:

wget http://winetricks.org/winetricks
sh winetricks physx d3dx9 dsound xact vcrun2005 d3dx10 d3dx11_42
d3dx11_43 d3dxof mfc42 vcrun2008

(this last command requires a desktop to be run... I installed it on
home pc then uploaded .wine directory)

Il 09/11/2011 13:43, david.lauriou at wanadoo.fr ha scritto:
> what version of wine you have and how compile it with what libs ?
>  
>
>     ----- Original Message -----
>     *From:* Marco Padovan <mailto:evcz at evcz.tk>
>     *To:* cod at icculus.org <mailto:cod at icculus.org>
>     *Sent:* Wednesday, November 09, 2011 1:26 PM
>     *Subject:* Re: [cod] MW3 dedicated what is still not working
>
>     which libs are needed?
>
>     xvfb should work too and consumes less resources
>
>     Il 09/11/2011 10:42, Christian Gerbrandt ha scritto:
>>     MW3 server works fine in a VNC session, with console.
>>     Not able to test if I can see it in the steam server browser or if I can connect, as I don't own the game.
>>     But adding its IP on the server browser shows me a MW3 dedicated server running.
>>
>>     -----Original Message-----
>>     From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr] 
>>     Sent: 09 November 2011 09:05
>>     To: Call of Duty server admin list.
>>     Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>     yes me too
>>
>>     ----- Original Message ----- 
>>     From: ""Björn Buuck"" <Buggy1987 at gmx.de>
>>     To: "Call of Duty server admin list." <cod at icculus.org>
>>     Sent: Wednesday, November 09, 2011 9:57 AM
>>     Subject: Re: [cod] MW3 dedicated what is still not working
>>
>>
>>>     You have to run like this:
>>>
>>>     xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set 
>>>     dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set net_authPort 
>>>     8766 +set net_masterServerPort 27016
>>>
>>>     But..... the server isnt viewable in browser, can someone help??
>>>
>>>     -------- Original-Nachricht --------
>>>>     Datum: Wed, 9 Nov 2011 09:23:16 +0100
>>>>     Von: david.lauriou at wanadoo.fr
>>>>     An: "Call of Duty server admin list." <cod at icculus.org>
>>>>     Betreff: Re: [cod] MW3 dedicated what is still not working
>>>>     same problem :
>>>>
>>>>
>>>>
>>>>     Application tried to create a window, but no driver could be loaded.
>>>>     The X11 driver is missing.  Check your build!
>>>>     err:systray:initialize_systray Could not create tray window
>>>>     fixme:system:SystemParametersInfoW Unimplemented action: 59
>>>>     (SPI_SETSTICKYKEYS)
>>>>     fixme:system:SystemParametersInfoW Unimplemented action: 53
>>>>     (SPI_SETTOGGLEKEYS)
>>>>     fixme:system:SystemParametersInfoW Unimplemented action: 51
>>>>     (SPI_SETFILTERKEYS)
>>>>     Application tried to create a window, but no driver could be loaded.
>>>>     The X11 driver is missing.  Check your build!
>>>>     err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>>>>     in thread 0009, blocked by 0000, retrying (60 sec)
>>>>     err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>>>>     in thread 0009, blocked by 0000, retrying (60
>>>>     sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed 
>>>>     out in thread 0009, blocked by
>>>>     0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
>>>>     0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying 
>>>>     (60 sec)
>>>>
>>>>       ----- Original Message ----- 
>>>>       From: Marco Padovan
>>>>       To: cod at icculus.org
>>>>       Sent: Tuesday, November 08, 2011 8:17 PM
>>>>       Subject: Re: [cod] MW3 dedicated what is still not working
>>>>
>>>>
>>>>       try with
>>>>
>>>>       xvfb-run --server-args='-screen 0 1024x768x24' -a wine iw5mp_server.exe
>>>>
>>>>
>>>>       Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
>>>>         i'v test but the server refused to start
>>>>
>>>>         log :
>>>>
>>>>         Application tried to create a window, but no driver could be loaded.
>>>>         The X11 driver is missing.  Check your build!
>>>>         err:systray:initialize_systray Could not create tray window
>>>>         fixme:system:SystemParametersInfoW Unimplemented action: 59
>>>>     (SPI_SETSTICKYKEYS)
>>>>         fixme:system:SystemParametersInfoW Unimplemented action: 53
>>>>     (SPI_SETTOGGLEKEYS)
>>>>         fixme:system:SystemParametersInfoW Unimplemented action: 51
>>>>     (SPI_SETFILTERKEYS)
>>>>         Application tried to create a window, but no driver could be loaded.
>>>>         The X11 driver is missing.  Check your build!
>>>>         err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
>>>>     out in thread 0009, blocked by 0000, retrying (60 sec)
>>>>
>>>>
>>>>
>>>>           ----- Original Message ----- 
>>>>           From: Buggy
>>>>           To: Call of Duty server admin list.
>>>>           Sent: Tuesday, November 08, 2011 7:38 PM
>>>>           Subject: Re: [cod] MW3 dedicated what is still not working
>>>>
>>>>
>>>>           Does anybody has start the server on wine?
>>>>
>>>>           From: Marco Padovan
>>>>           Sent: Tuesday, November 08, 2011 3:51 PM
>>>>           To: cod at icculus.org
>>>>           Subject: Re: [cod] MW3 dedicated what is still not working
>>>>
>>>>           yeah... console works fine... but cannot find how to do that via
>>>>     rcon...
>>>>
>>>>
>>>>
>>>>           Il 08/11/2011 15:50, Jay Vasallo ha scritto:
>>>>             It's through the console ...
>>>>
>>>>             start_map_rotate changes map
>>>>
>>>>             Not sure how to call out a map yet...
>>>>
>>>>
>>>>
>>>>
>>>>             On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
>>>>     wrote:
>>>>
>>>>               how do you call for map change via rcon?
>>>>
>>>>               I cannot understand how to issue rcon commands from within the
>>>>     game...
>>>>
>>>>               pressing \ bring down the rcon window... but everything I write
>>>>     there is not working...
>>>>
>>>>               Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
>>>>                 Everytime I attempt to call a map on the server.exe it 
>>>>     crashes
>>>>     out with Disc read error.
>>>>
>>>>
>>>>
>>>>                 Also 10+ Gigs for a server is incredible, they didn't test
>>>>     this before release at all.
>>>>
>>>>
>>>>
>>>>
>>>>     --------------------------------------------------------------------
>>>>
>>>>                 From: Martin H [rubb3r.side.up at gmail.com]
>>>>                 Sent: Tuesday, November 08, 2011 9:46 AM
>>>>                 To: Call of Duty server admin list.
>>>>                 Subject: Re: [cod] MW3 dedicated what is still not working
>>>>
>>>>
>>>>                 I cant remember a single high profile release which hasn't
>>>>     brought the games master servers to their knees. Initial rush to play is
>>>>     always a struggling point for the servers.
>>>>
>>>>
>>>>                 On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk> wrote:
>>>>
>>>>                   I do have multiple servers up and running fine...
>>>>
>>>>                   we are able to play in them.
>>>>
>>>>                   the only problem is that the master servers are not
>>>>     online/not working so my servers do not appear into the server browser
>>>>
>>>>                   Il 08/11/2011 15:31, Martin H ha scritto:
>>>>                     Nice one Steven. Will need continuous bumping to keep it
>>>>     on top of the hoards of kids screaming like they're the only person ever 
>>>>     to
>>>>     have a problem. It'll be a battle to get noticed until its been stickied.
>>>>     Really needs to be an IW rep. subscribed to the mailing list.
>>>>
>>>>                     Call me paranoid, but all this trouble makes me wonder if
>>>>     Activision are trying to make people think dedicated servers aren't worth
>>>>     the effort, so they can go back to locally hosted servers for the next
>>>>     version of the game. The mistakes just seem to be too obvious. 16gb of 
>>>>     space
>>>>     (per server, i assume?), windows only, high specs.. Its going to limit 
>>>>     the
>>>>     number of servers per dedi and push prices up. Server software isnt even
>>>>     useful to 'home' servers like that.
>>>>
>>>>                     Is there anyone that actually has a fully functioning
>>>>     server?
>>>>
>>>>
>>>>                     On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
>>>>     wrote:
>>>>
>>>>                       nice, that resumes well the situation..
>>>>
>>>>                       will signup on the site and will backup there too :)
>>>>
>>>>                       Il 08/11/2011 14:36, Steven Hartland ha scritto:
>>>>                         I've created a thread about servers issues on the
>>>>     official MW3 forums for those that are interested:-
>>>>                         http://www.callofduty.com/thread/100568363?tstart=0
>>>>
>>>>                             Regards
>>>>                             Steve
>>>>                           ----- Original Message ----- 
>>>>                           From: Marco Padovan
>>>>                           To: cod at icculus.org
>>>>                           Sent: Tuesday, November 08, 2011 1:17 PM
>>>>                           Subject: [cod] MW3 dedicated what is still not
>>>>     working
>>>>
>>>>                           - Steam masters servers not working (servers not
>>>>     appearing into the server browser)
>>>>
>>>>                           - servers randomly not starting due to "bandwidth
>>>>     error"
>>>>
>>>>                           - no idea on how to use rcon
>>>>
>>>>                           Anything else is missing? :-D
>>>>
>>>>
>>>>     ----------------------------------------------------------
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>>>>
>>>>
>>>>             -- 
>>>>             Jay Vasallo
>>>>             Clanwarz Network
>>>>
>>>>
>>>>
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