[cod] MW3 dedicated what is still not working
Marco Padovan
evcz at evcz.tk
Wed Nov 9 07:26:33 EST 2011
which libs are needed?
xvfb should work too and consumes less resources
Il 09/11/2011 10:42, Christian Gerbrandt ha scritto:
> MW3 server works fine in a VNC session, with console.
> Not able to test if I can see it in the steam server browser or if I can connect, as I don't own the game.
> But adding its IP on the server browser shows me a MW3 dedicated server running.
>
> -----Original Message-----
> From: david.lauriou at wanadoo.fr [mailto:david.lauriou at wanadoo.fr]
> Sent: 09 November 2011 09:05
> To: Call of Duty server admin list.
> Subject: Re: [cod] MW3 dedicated what is still not working
>
> yes me too
>
> ----- Original Message -----
> From: ""Björn Buuck"" <Buggy1987 at gmx.de>
> To: "Call of Duty server admin list." <cod at icculus.org>
> Sent: Wednesday, November 09, 2011 9:57 AM
> Subject: Re: [cod] MW3 dedicated what is still not working
>
>
>> You have to run like this:
>>
>> xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set
>> dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set net_authPort
>> 8766 +set net_masterServerPort 27016
>>
>> But..... the server isnt viewable in browser, can someone help??
>>
>> -------- Original-Nachricht --------
>>> Datum: Wed, 9 Nov 2011 09:23:16 +0100
>>> Von: david.lauriou at wanadoo.fr
>>> An: "Call of Duty server admin list." <cod at icculus.org>
>>> Betreff: Re: [cod] MW3 dedicated what is still not working
>>> same problem :
>>>
>>>
>>>
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing. Check your build!
>>> err:systray:initialize_systray Could not create tray window
>>> fixme:system:SystemParametersInfoW Unimplemented action: 59
>>> (SPI_SETSTICKYKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 53
>>> (SPI_SETTOGGLEKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 51
>>> (SPI_SETFILTERKEYS)
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing. Check your build!
>>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>>> in thread 0009, blocked by 0000, retrying (60 sec)
>>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
>>> in thread 0009, blocked by 0000, retrying (60
>>> sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
>>> out in thread 0009, blocked by
>>> 0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
>>> 0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying
>>> (60 sec)
>>>
>>> ----- Original Message -----
>>> From: Marco Padovan
>>> To: cod at icculus.org
>>> Sent: Tuesday, November 08, 2011 8:17 PM
>>> Subject: Re: [cod] MW3 dedicated what is still not working
>>>
>>>
>>> try with
>>>
>>> xvfb-run --server-args='-screen 0 1024x768x24' -a wine iw5mp_server.exe
>>>
>>>
>>> Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
>>> i'v test but the server refused to start
>>>
>>> log :
>>>
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing. Check your build!
>>> err:systray:initialize_systray Could not create tray window
>>> fixme:system:SystemParametersInfoW Unimplemented action: 59
>>> (SPI_SETSTICKYKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 53
>>> (SPI_SETTOGGLEKEYS)
>>> fixme:system:SystemParametersInfoW Unimplemented action: 51
>>> (SPI_SETFILTERKEYS)
>>> Application tried to create a window, but no driver could be loaded.
>>> The X11 driver is missing. Check your build!
>>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
>>> out in thread 0009, blocked by 0000, retrying (60 sec)
>>>
>>>
>>>
>>> ----- Original Message -----
>>> From: Buggy
>>> To: Call of Duty server admin list.
>>> Sent: Tuesday, November 08, 2011 7:38 PM
>>> Subject: Re: [cod] MW3 dedicated what is still not working
>>>
>>>
>>> Does anybody has start the server on wine?
>>>
>>> From: Marco Padovan
>>> Sent: Tuesday, November 08, 2011 3:51 PM
>>> To: cod at icculus.org
>>> Subject: Re: [cod] MW3 dedicated what is still not working
>>>
>>> yeah... console works fine... but cannot find how to do that via
>>> rcon...
>>>
>>>
>>>
>>> Il 08/11/2011 15:50, Jay Vasallo ha scritto:
>>> It's through the console ...
>>>
>>> start_map_rotate changes map
>>>
>>> Not sure how to call out a map yet...
>>>
>>>
>>>
>>>
>>> On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
>>> wrote:
>>>
>>> how do you call for map change via rcon?
>>>
>>> I cannot understand how to issue rcon commands from within the
>>> game...
>>>
>>> pressing \ bring down the rcon window... but everything I write
>>> there is not working...
>>>
>>> Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
>>> Everytime I attempt to call a map on the server.exe it
>>> crashes
>>> out with Disc read error.
>>>
>>>
>>>
>>> Also 10+ Gigs for a server is incredible, they didn't test
>>> this before release at all.
>>>
>>>
>>>
>>>
>>> --------------------------------------------------------------------
>>>
>>> From: Martin H [rubb3r.side.up at gmail.com]
>>> Sent: Tuesday, November 08, 2011 9:46 AM
>>> To: Call of Duty server admin list.
>>> Subject: Re: [cod] MW3 dedicated what is still not working
>>>
>>>
>>> I cant remember a single high profile release which hasn't
>>> brought the games master servers to their knees. Initial rush to play is
>>> always a struggling point for the servers.
>>>
>>>
>>> On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk> wrote:
>>>
>>> I do have multiple servers up and running fine...
>>>
>>> we are able to play in them.
>>>
>>> the only problem is that the master servers are not
>>> online/not working so my servers do not appear into the server browser
>>>
>>> Il 08/11/2011 15:31, Martin H ha scritto:
>>> Nice one Steven. Will need continuous bumping to keep it
>>> on top of the hoards of kids screaming like they're the only person ever
>>> to
>>> have a problem. It'll be a battle to get noticed until its been stickied.
>>> Really needs to be an IW rep. subscribed to the mailing list.
>>>
>>> Call me paranoid, but all this trouble makes me wonder if
>>> Activision are trying to make people think dedicated servers aren't worth
>>> the effort, so they can go back to locally hosted servers for the next
>>> version of the game. The mistakes just seem to be too obvious. 16gb of
>>> space
>>> (per server, i assume?), windows only, high specs.. Its going to limit
>>> the
>>> number of servers per dedi and push prices up. Server software isnt even
>>> useful to 'home' servers like that.
>>>
>>> Is there anyone that actually has a fully functioning
>>> server?
>>>
>>>
>>> On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
>>> wrote:
>>>
>>> nice, that resumes well the situation..
>>>
>>> will signup on the site and will backup there too :)
>>>
>>> Il 08/11/2011 14:36, Steven Hartland ha scritto:
>>> I've created a thread about servers issues on the
>>> official MW3 forums for those that are interested:-
>>> http://www.callofduty.com/thread/100568363?tstart=0
>>>
>>> Regards
>>> Steve
>>> ----- Original Message -----
>>> From: Marco Padovan
>>> To: cod at icculus.org
>>> Sent: Tuesday, November 08, 2011 1:17 PM
>>> Subject: [cod] MW3 dedicated what is still not
>>> working
>>>
>>> - Steam masters servers not working (servers not
>>> appearing into the server browser)
>>>
>>> - servers randomly not starting due to "bandwidth
>>> error"
>>>
>>> - no idea on how to use rcon
>>>
>>> Anything else is missing? :-D
>>>
>>>
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>>> --
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>>> Clanwarz Network
>>>
>>>
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