[cod] cod Digest, Vol 32, Issue 65
Yohan Riou
yohan.riou at gmail.com
Wed Nov 9 05:45:47 EST 2011
Can you see the output of the console? You might need that Steam.dll to be
in the Server Root folder...
----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 09 Nov 2011 09:57:50 +0100
> From: "Bj?rn Buuck" <Buggy1987 at gmx.de>
> Subject: Re: [cod] MW3 dedicated what is still not working
> To: "Call of Duty server admin list." <cod at icculus.org>
> Message-ID: <20111109085750.79400 at gmx.net>
> Content-Type: text/plain; charset="utf-8"
>
> You have to run like this:
>
> xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set
> dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set net_authPort
> 8766 +set net_masterServerPort 27016
>
> But..... the server isnt viewable in browser, can someone help??
>
> -------- Original-Nachricht --------
> > Datum: Wed, 9 Nov 2011 09:23:16 +0100
> > Von: david.lauriou at wanadoo.fr
> > An: "Call of Duty server admin list." <cod at icculus.org>
> > Betreff: Re: [cod] MW3 dedicated what is still not working
>
> > same problem :
> >
> >
> >
> > Application tried to create a window, but no driver could be loaded.
> > The X11 driver is missing. Check your build!
> > err:systray:initialize_systray Could not create tray window
> > fixme:system:SystemParametersInfoW Unimplemented action: 59
> > (SPI_SETSTICKYKEYS)
> > fixme:system:SystemParametersInfoW Unimplemented action: 53
> > (SPI_SETTOGGLEKEYS)
> > fixme:system:SystemParametersInfoW Unimplemented action: 51
> > (SPI_SETFILTERKEYS)
> > Application tried to create a window, but no driver could be loaded.
> > The X11 driver is missing. Check your build!
> > err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
> > in thread 0009, blocked by 0000, retrying (60 sec)
> > err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed out
> > in thread 0009, blocked by 0000, retrying (60
> > sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
> timed out in thread 0009, blocked by
> > 0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
> > 0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying
> (60 sec)
> >
> > ----- Original Message -----
> > From: Marco Padovan
> > To: cod at icculus.org
> > Sent: Tuesday, November 08, 2011 8:17 PM
> > Subject: Re: [cod] MW3 dedicated what is still not working
> >
> >
> > try with
> >
> > xvfb-run --server-args='-screen 0 1024x768x24' -a wine iw5mp_server.exe
> >
> >
> > Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
> > i'v test but the server refused to start
> >
> > log :
> >
> > Application tried to create a window, but no driver could be loaded.
> > The X11 driver is missing. Check your build!
> > err:systray:initialize_systray Could not create tray window
> > fixme:system:SystemParametersInfoW Unimplemented action: 59
> > (SPI_SETSTICKYKEYS)
> > fixme:system:SystemParametersInfoW Unimplemented action: 53
> > (SPI_SETTOGGLEKEYS)
> > fixme:system:SystemParametersInfoW Unimplemented action: 51
> > (SPI_SETFILTERKEYS)
> > Application tried to create a window, but no driver could be loaded.
> > The X11 driver is missing. Check your build!
> > err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
> > out in thread 0009, blocked by 0000, retrying (60 sec)
> >
> >
> >
> > ----- Original Message -----
> > From: Buggy
> > To: Call of Duty server admin list.
> > Sent: Tuesday, November 08, 2011 7:38 PM
> > Subject: Re: [cod] MW3 dedicated what is still not working
> >
> >
> > Does anybody has start the server on wine?
> >
> > From: Marco Padovan
> > Sent: Tuesday, November 08, 2011 3:51 PM
> > To: cod at icculus.org
> > Subject: Re: [cod] MW3 dedicated what is still not working
> >
> > yeah... console works fine... but cannot find how to do that via
> > rcon...
> >
> >
> >
> > Il 08/11/2011 15:50, Jay Vasallo ha scritto:
> > It's through the console ...
> >
> > start_map_rotate changes map
> >
> > Not sure how to call out a map yet...
> >
> >
> >
> >
> > On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
> > wrote:
> >
> > how do you call for map change via rcon?
> >
> > I cannot understand how to issue rcon commands from within the
> > game...
> >
> > pressing \ bring down the rcon window... but everything I write
> > there is not working...
> >
> > Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
> > Everytime I attempt to call a map on the server.exe it
> crashes
> > out with Disc read error.
> >
> >
> >
> > Also 10+ Gigs for a server is incredible, they didn't test
> > this before release at all.
> >
> >
> >
> >
> > --------------------------------------------------------------------
> >
> > From: Martin H [rubb3r.side.up at gmail.com]
> > Sent: Tuesday, November 08, 2011 9:46 AM
> > To: Call of Duty server admin list.
> > Subject: Re: [cod] MW3 dedicated what is still not working
> >
> >
> > I cant remember a single high profile release which hasn't
> > brought the games master servers to their knees. Initial rush to play is
> > always a struggling point for the servers.
> >
> >
> > On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk>
> wrote:
> >
> > I do have multiple servers up and running fine...
> >
> > we are able to play in them.
> >
> > the only problem is that the master servers are not
> > online/not working so my servers do not appear into the server browser
> >
> > Il 08/11/2011 15:31, Martin H ha scritto:
> > Nice one Steven. Will need continuous bumping to keep it
> > on top of the hoards of kids screaming like they're the only person ever
> to
> > have a problem. It'll be a battle to get noticed until its been stickied.
> > Really needs to be an IW rep. subscribed to the mailing list.
> >
> > Call me paranoid, but all this trouble makes me wonder if
> > Activision are trying to make people think dedicated servers aren't worth
> > the effort, so they can go back to locally hosted servers for the next
> > version of the game. The mistakes just seem to be too obvious. 16gb of
> space
> > (per server, i assume?), windows only, high specs.. Its going to limit
> the
> > number of servers per dedi and push prices up. Server software isnt even
> > useful to 'home' servers like that.
> >
> > Is there anyone that actually has a fully functioning
> > server?
> >
> >
> > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
> > wrote:
> >
> > nice, that resumes well the situation..
> >
> > will signup on the site and will backup there too :)
> >
> > Il 08/11/2011 14:36, Steven Hartland ha scritto:
> > I've created a thread about servers issues on the
> > official MW3 forums for those that are interested:-
> > http://www.callofduty.com/thread/100568363?tstart=0
> >
> > Regards
> > Steve
> > ----- Original Message -----
> > From: Marco Padovan
> > To: cod at icculus.org
> > Sent: Tuesday, November 08, 2011 1:17 PM
> > Subject: [cod] MW3 dedicated what is still not
> > working
> >
> > - Steam masters servers not working (servers not
> > appearing into the server browser)
> >
> > - servers randomly not starting due to "bandwidth
> > error"
> >
> > - no idea on how to use rcon
> >
> > Anything else is missing? :-D
> >
> >
> > ----------------------------------------------------------
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> > ================================================
> > This e.mail is private and confidential between
> > Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In
> the
> > event of misdirection, the recipient is prohibited from using, copying,
> > printing or otherwise disseminating it or any information contained in
> it.
> >
> > In the event of misdirection, illegible or incomplete
> > transmission please telephone +44 845 868 1337
> > or return the E.mail to postmaster at multiplay.co.uk.
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> >
> >
> > --------------------------------------------------------------------
> >
> > CONFIDENTIALITY NOTICE: This e-mail may contain information
> > that is privileged, confidential or otherwise protected from disclosure.
> If
> > you are not the intended recipient of this e-mail, please notify the
> sender
> > immediately by return e-mail, purge it and do not disseminate or copy it.
> >
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> >
> >
> > --
> > Jay Vasallo
> > Clanwarz Network
> >
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> --------------------------------------------------------------------------
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> >
> --------------------------------------------------------------------------
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
> >
> >
> ------------------------------------------------------------------------------
> >
> >
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
>
> --
> NEU: FreePhone - 0ct/min Handyspartarif mit Geld-zur?ck-Garantie!
> Jetzt informieren: http://www.gmx.net/de/go/freephone
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 9 Nov 2011 10:04:53 +0100
> From: <david.lauriou at wanadoo.fr>
> Subject: Re: [cod] MW3 dedicated what is still not working
> To: "Call of Duty server admin list." <cod at icculus.org>
> Message-ID: <66CF23CC655A4608869F3C741E00ECE3 at DAVIDPC>
> Content-Type: text/plain; format=flowed; charset="utf-8";
> reply-type=original
>
> yes me too
>
> ----- Original Message -----
> From: ""Bj?rn Buuck"" <Buggy1987 at gmx.de>
> To: "Call of Duty server admin list." <cod at icculus.org>
> Sent: Wednesday, November 09, 2011 9:57 AM
> Subject: Re: [cod] MW3 dedicated what is still not working
>
>
> > You have to run like this:
> >
> > xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set
> > dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set
> net_authPort
> > 8766 +set net_masterServerPort 27016
> >
> > But..... the server isnt viewable in browser, can someone help??
> >
> > -------- Original-Nachricht --------
> >> Datum: Wed, 9 Nov 2011 09:23:16 +0100
> >> Von: david.lauriou at wanadoo.fr
> >> An: "Call of Duty server admin list." <cod at icculus.org>
> >> Betreff: Re: [cod] MW3 dedicated what is still not working
> >
> >> same problem :
> >>
> >>
> >>
> >> Application tried to create a window, but no driver could be loaded.
> >> The X11 driver is missing. Check your build!
> >> err:systray:initialize_systray Could not create tray window
> >> fixme:system:SystemParametersInfoW Unimplemented action: 59
> >> (SPI_SETSTICKYKEYS)
> >> fixme:system:SystemParametersInfoW Unimplemented action: 53
> >> (SPI_SETTOGGLEKEYS)
> >> fixme:system:SystemParametersInfoW Unimplemented action: 51
> >> (SPI_SETFILTERKEYS)
> >> Application tried to create a window, but no driver could be loaded.
> >> The X11 driver is missing. Check your build!
> >> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
> out
> >> in thread 0009, blocked by 0000, retrying (60 sec)
> >> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
> out
> >> in thread 0009, blocked by 0000, retrying (60
> >> sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
> timed
> >> out in thread 0009, blocked by
> >> 0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
> >> 0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying
> >> (60 sec)
> >>
> >> ----- Original Message -----
> >> From: Marco Padovan
> >> To: cod at icculus.org
> >> Sent: Tuesday, November 08, 2011 8:17 PM
> >> Subject: Re: [cod] MW3 dedicated what is still not working
> >>
> >>
> >> try with
> >>
> >> xvfb-run --server-args='-screen 0 1024x768x24' -a wine
> iw5mp_server.exe
> >>
> >>
> >> Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
> >> i'v test but the server refused to start
> >>
> >> log :
> >>
> >> Application tried to create a window, but no driver could be loaded.
> >> The X11 driver is missing. Check your build!
> >> err:systray:initialize_systray Could not create tray window
> >> fixme:system:SystemParametersInfoW Unimplemented action: 59
> >> (SPI_SETSTICKYKEYS)
> >> fixme:system:SystemParametersInfoW Unimplemented action: 53
> >> (SPI_SETTOGGLEKEYS)
> >> fixme:system:SystemParametersInfoW Unimplemented action: 51
> >> (SPI_SETFILTERKEYS)
> >> Application tried to create a window, but no driver could be loaded.
> >> The X11 driver is missing. Check your build!
> >> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
> timed
> >> out in thread 0009, blocked by 0000, retrying (60 sec)
> >>
> >>
> >>
> >> ----- Original Message -----
> >> From: Buggy
> >> To: Call of Duty server admin list.
> >> Sent: Tuesday, November 08, 2011 7:38 PM
> >> Subject: Re: [cod] MW3 dedicated what is still not working
> >>
> >>
> >> Does anybody has start the server on wine?
> >>
> >> From: Marco Padovan
> >> Sent: Tuesday, November 08, 2011 3:51 PM
> >> To: cod at icculus.org
> >> Subject: Re: [cod] MW3 dedicated what is still not working
> >>
> >> yeah... console works fine... but cannot find how to do that via
> >> rcon...
> >>
> >>
> >>
> >> Il 08/11/2011 15:50, Jay Vasallo ha scritto:
> >> It's through the console ...
> >>
> >> start_map_rotate changes map
> >>
> >> Not sure how to call out a map yet...
> >>
> >>
> >>
> >>
> >> On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
> >> wrote:
> >>
> >> how do you call for map change via rcon?
> >>
> >> I cannot understand how to issue rcon commands from within the
> >> game...
> >>
> >> pressing \ bring down the rcon window... but everything I
> write
> >> there is not working...
> >>
> >> Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
> >> Everytime I attempt to call a map on the server.exe it
> >> crashes
> >> out with Disc read error.
> >>
> >>
> >>
> >> Also 10+ Gigs for a server is incredible, they didn't test
> >> this before release at all.
> >>
> >>
> >>
> >>
> >> --------------------------------------------------------------------
> >>
> >> From: Martin H [rubb3r.side.up at gmail.com]
> >> Sent: Tuesday, November 08, 2011 9:46 AM
> >> To: Call of Duty server admin list.
> >> Subject: Re: [cod] MW3 dedicated what is still not working
> >>
> >>
> >> I cant remember a single high profile release which hasn't
> >> brought the games master servers to their knees. Initial rush to play is
> >> always a struggling point for the servers.
> >>
> >>
> >> On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk>
> wrote:
> >>
> >> I do have multiple servers up and running fine...
> >>
> >> we are able to play in them.
> >>
> >> the only problem is that the master servers are not
> >> online/not working so my servers do not appear into the server browser
> >>
> >> Il 08/11/2011 15:31, Martin H ha scritto:
> >> Nice one Steven. Will need continuous bumping to keep it
> >> on top of the hoards of kids screaming like they're the only person ever
> >> to
> >> have a problem. It'll be a battle to get noticed until its been
> stickied.
> >> Really needs to be an IW rep. subscribed to the mailing list.
> >>
> >> Call me paranoid, but all this trouble makes me wonder
> if
> >> Activision are trying to make people think dedicated servers aren't
> worth
> >> the effort, so they can go back to locally hosted servers for the next
> >> version of the game. The mistakes just seem to be too obvious. 16gb of
> >> space
> >> (per server, i assume?), windows only, high specs.. Its going to limit
> >> the
> >> number of servers per dedi and push prices up. Server software isnt even
> >> useful to 'home' servers like that.
> >>
> >> Is there anyone that actually has a fully functioning
> >> server?
> >>
> >>
> >> On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
> >> wrote:
> >>
> >> nice, that resumes well the situation..
> >>
> >> will signup on the site and will backup there too :)
> >>
> >> Il 08/11/2011 14:36, Steven Hartland ha scritto:
> >> I've created a thread about servers issues on the
> >> official MW3 forums for those that are interested:-
> >> http://www.callofduty.com/thread/100568363?tstart=0
> >>
> >> Regards
> >> Steve
> >> ----- Original Message -----
> >> From: Marco Padovan
> >> To: cod at icculus.org
> >> Sent: Tuesday, November 08, 2011 1:17 PM
> >> Subject: [cod] MW3 dedicated what is still not
> >> working
> >>
> >> - Steam masters servers not working (servers not
> >> appearing into the server browser)
> >>
> >> - servers randomly not starting due to "bandwidth
> >> error"
> >>
> >> - no idea on how to use rcon
> >>
> >> Anything else is missing? :-D
> >>
> >>
> >> ----------------------------------------------------------
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >> ================================================
> >> This e.mail is private and confidential between
> >> Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In
> >> the
> >> event of misdirection, the recipient is prohibited from using, copying,
> >> printing or otherwise disseminating it or any information contained in
> >> it.
> >>
> >> In the event of misdirection, illegible or
> incomplete
> >> transmission please telephone +44 845 868 1337
> >> or return the E.mail to postmaster at multiplay.co.uk.
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >>
> >> --------------------------------------------------------------------
> >>
> >> CONFIDENTIALITY NOTICE: This e-mail may contain information
> >> that is privileged, confidential or otherwise protected from disclosure.
> >> If
> >> you are not the intended recipient of this e-mail, please notify the
> >> sender
> >> immediately by return e-mail, purge it and do not disseminate or copy
> it.
> >>
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >>
> >> --
> >> Jay Vasallo
> >> Clanwarz Network
> >>
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> --------------------------------------------------------------------------
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> --------------------------------------------------------------------------
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >>
> >>
> >>
> ------------------------------------------------------------------------------
> >>
> >>
> >> _______________________________________________
> >> cod mailing list
> >> cod at icculus.org
> >> http://icculus.org/mailman/listinfo/cod
> >
> > --
> > NEU: FreePhone - 0ct/min Handyspartarif mit Geld-zur?ck-Garantie!
> > Jetzt informieren: http://www.gmx.net/de/go/freephone
> > _______________________________________________
> > cod mailing list
> > cod at icculus.org
> > http://icculus.org/mailman/listinfo/cod
> >
>
>
>
> ------------------------------
>
> Message: 3
> Date: Wed, 9 Nov 2011 10:40:20 +0100
> From: <david.lauriou at wanadoo.fr>
> Subject: Re: [cod] MW3 dedicated what is still not working
> To: "Call of Duty server admin list." <cod at icculus.org>
> Message-ID: <580F096D274349CA8F3045EBC2BF6628 at DAVIDPC>
> Content-Type: text/plain; format=flowed; charset="utf-8";
> reply-type=response
>
> rcon sv_hardcore 1 not fonctional ??
>
>
>
> ----- Original Message -----
> From: <david.lauriou at wanadoo.fr>
> To: "Call of Duty server admin list." <cod at icculus.org>
> Sent: Wednesday, November 09, 2011 10:04 AM
> Subject: Re: [cod] MW3 dedicated what is still not working
>
>
> > yes me too
> >
> > ----- Original Message -----
> > From: ""Bj?rn Buuck"" <Buggy1987 at gmx.de>
> > To: "Call of Duty server admin list." <cod at icculus.org>
> > Sent: Wednesday, November 09, 2011 9:57 AM
> > Subject: Re: [cod] MW3 dedicated what is still not working
> >
> >
> >> You have to run like this:
> >>
> >> xvfb-run -a wine iw5mp_server.exe +set sv_config "server.cfg" +set
> >> dedicated 2 +set net_queryPort 27017 +set net_port 27015 +set
> >> net_authPort 8766 +set net_masterServerPort 27016
> >>
> >> But..... the server isnt viewable in browser, can someone help??
> >>
> >> -------- Original-Nachricht --------
> >>> Datum: Wed, 9 Nov 2011 09:23:16 +0100
> >>> Von: david.lauriou at wanadoo.fr
> >>> An: "Call of Duty server admin list." <cod at icculus.org>
> >>> Betreff: Re: [cod] MW3 dedicated what is still not working
> >>
> >>> same problem :
> >>>
> >>>
> >>>
> >>> Application tried to create a window, but no driver could be loaded.
> >>> The X11 driver is missing. Check your build!
> >>> err:systray:initialize_systray Could not create tray window
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 59
> >>> (SPI_SETSTICKYKEYS)
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 53
> >>> (SPI_SETTOGGLEKEYS)
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 51
> >>> (SPI_SETFILTERKEYS)
> >>> Application tried to create a window, but no driver could be loaded.
> >>> The X11 driver is missing. Check your build!
> >>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
> >>> out
> >>> in thread 0009, blocked by 0000, retrying (60 sec)
> >>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait timed
> >>> out
> >>> in thread 0009, blocked by 0000, retrying (60
> >>> sec)err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
> >>> timed out in thread 0009, blocked by
> >>> 0000, retrying (60 sec)err:ntdll:RtlpWaitForCriticalSection section
> >>> 0x593c11c "?" wait timed out in thread 0009, blocked by 0000, retrying
> >>> (60 sec)
> >>>
> >>> ----- Original Message -----
> >>> From: Marco Padovan
> >>> To: cod at icculus.org
> >>> Sent: Tuesday, November 08, 2011 8:17 PM
> >>> Subject: Re: [cod] MW3 dedicated what is still not working
> >>>
> >>>
> >>> try with
> >>>
> >>> xvfb-run --server-args='-screen 0 1024x768x24' -a wine
> >>> iw5mp_server.exe
> >>>
> >>>
> >>> Il 08/11/2011 20:15, david.lauriou at wanadoo.fr ha scritto:
> >>> i'v test but the server refused to start
> >>>
> >>> log :
> >>>
> >>> Application tried to create a window, but no driver could be
> loaded.
> >>> The X11 driver is missing. Check your build!
> >>> err:systray:initialize_systray Could not create tray window
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 59
> >>> (SPI_SETSTICKYKEYS)
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 53
> >>> (SPI_SETTOGGLEKEYS)
> >>> fixme:system:SystemParametersInfoW Unimplemented action: 51
> >>> (SPI_SETFILTERKEYS)
> >>> Application tried to create a window, but no driver could be
> loaded.
> >>> The X11 driver is missing. Check your build!
> >>> err:ntdll:RtlpWaitForCriticalSection section 0x593c11c "?" wait
> >>> timed
> >>> out in thread 0009, blocked by 0000, retrying (60 sec)
> >>>
> >>>
> >>>
> >>> ----- Original Message -----
> >>> From: Buggy
> >>> To: Call of Duty server admin list.
> >>> Sent: Tuesday, November 08, 2011 7:38 PM
> >>> Subject: Re: [cod] MW3 dedicated what is still not working
> >>>
> >>>
> >>> Does anybody has start the server on wine?
> >>>
> >>> From: Marco Padovan
> >>> Sent: Tuesday, November 08, 2011 3:51 PM
> >>> To: cod at icculus.org
> >>> Subject: Re: [cod] MW3 dedicated what is still not working
> >>>
> >>> yeah... console works fine... but cannot find how to do that via
> >>> rcon...
> >>>
> >>>
> >>>
> >>> Il 08/11/2011 15:50, Jay Vasallo ha scritto:
> >>> It's through the console ...
> >>>
> >>> start_map_rotate changes map
> >>>
> >>> Not sure how to call out a map yet...
> >>>
> >>>
> >>>
> >>>
> >>> On Tue, Nov 8, 2011 at 8:49 AM, Marco Padovan <evcz at evcz.tk>
> >>> wrote:
> >>>
> >>> how do you call for map change via rcon?
> >>>
> >>> I cannot understand how to issue rcon commands from within
> the
> >>> game...
> >>>
> >>> pressing \ bring down the rcon window... but everything I
> >>> write
> >>> there is not working...
> >>>
> >>> Il 08/11/2011 15:49, Miano, Steven M. ha scritto:
> >>> Everytime I attempt to call a map on the server.exe it
> >>> crashes
> >>> out with Disc read error.
> >>>
> >>>
> >>>
> >>> Also 10+ Gigs for a server is incredible, they didn't test
> >>> this before release at all.
> >>>
> >>>
> >>>
> >>>
> >>> --------------------------------------------------------------------
> >>>
> >>> From: Martin H [rubb3r.side.up at gmail.com]
> >>> Sent: Tuesday, November 08, 2011 9:46 AM
> >>> To: Call of Duty server admin list.
> >>> Subject: Re: [cod] MW3 dedicated what is still not working
> >>>
> >>>
> >>> I cant remember a single high profile release which hasn't
> >>> brought the games master servers to their knees. Initial rush to play
> is
> >>> always a struggling point for the servers.
> >>>
> >>>
> >>> On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk>
> >>> wrote:
> >>>
> >>> I do have multiple servers up and running fine...
> >>>
> >>> we are able to play in them.
> >>>
> >>> the only problem is that the master servers are not
> >>> online/not working so my servers do not appear into the server browser
> >>>
> >>> Il 08/11/2011 15:31, Martin H ha scritto:
> >>> Nice one Steven. Will need continuous bumping to keep
> it
> >>> on top of the hoards of kids screaming like they're the only person
> ever
> >>> to
> >>> have a problem. It'll be a battle to get noticed until its been
> >>> stickied.
> >>> Really needs to be an IW rep. subscribed to the mailing list.
> >>>
> >>> Call me paranoid, but all this trouble makes me wonder
> >>> if
> >>> Activision are trying to make people think dedicated servers aren't
> >>> worth
> >>> the effort, so they can go back to locally hosted servers for the next
> >>> version of the game. The mistakes just seem to be too obvious. 16gb of
> >>> space
> >>> (per server, i assume?), windows only, high specs.. Its going to limit
> >>> the
> >>> number of servers per dedi and push prices up. Server software isnt
> even
> >>> useful to 'home' servers like that.
> >>>
> >>> Is there anyone that actually has a fully functioning
> >>> server?
> >>>
> >>>
> >>> On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk>
> >>> wrote:
> >>>
> >>> nice, that resumes well the situation..
> >>>
> >>> will signup on the site and will backup there too :)
> >>>
> >>> Il 08/11/2011 14:36, Steven Hartland ha scritto:
> >>> I've created a thread about servers issues on the
> >>> official MW3 forums for those that are interested:-
> >>>
> http://www.callofduty.com/thread/100568363?tstart=0
> >>>
> >>> Regards
> >>> Steve
> >>> ----- Original Message -----
> >>> From: Marco Padovan
> >>> To: cod at icculus.org
> >>> Sent: Tuesday, November 08, 2011 1:17 PM
> >>> Subject: [cod] MW3 dedicated what is still not
> >>> working
> >>>
> >>> - Steam masters servers not working (servers not
> >>> appearing into the server browser)
> >>>
> >>> - servers randomly not starting due to "bandwidth
> >>> error"
> >>>
> >>> - no idea on how to use rcon
> >>>
> >>> Anything else is missing? :-D
> >>>
> >>>
> >>> ----------------------------------------------------------
> >>> _______________________________________________
> >>> cod mailing list
> >>> cod at icculus.org
> >>> http://icculus.org/mailman/listinfo/cod
> >>>
> >>>
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> >>>
> >>> In the event of misdirection, illegible or
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> >>>
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> >>>
> >>> --
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> >>> Clanwarz Network
> >>>
> >>>
> >>>
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> >>>
> >>>
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> --------------------------------------------------------------------------
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> >>>
> >>>
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> ------------------------------------------------------------------------------
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>
> ------------------------------
>
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>
>
> End of cod Digest, Vol 32, Issue 65
> ***********************************
>
--
Yohan Riou
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