[cod] cod Digest, Vol 32, Issue 43

Robert Mount rmount at pobox.com
Tue Nov 8 12:00:19 EST 2011


You sir, are my hero of the day.  :)

On Tue, Nov 8, 2011 at 11:38 AM,  <david.lauriou at wanadoo.fr> wrote:
> files are here : http://88.190.14.96/cod8.tar for 24 H
>
> please make miror ! thanks for your contribution.
>
>
> ----- Original Message -----
> From: Marco Padovan
> To: cod at icculus.org
> Sent: Tuesday, November 08, 2011 5:02 PM
> Subject: Re: [cod] cod Digest, Vol 32, Issue 43
> thanks!
>
> Il 08/11/2011 16:52, Yohan Riou ha scritto:
>
> The list:
> Directory of F:\MW3_ServerFiles\Dedicated_Server_Files_ModernWarfare3\call
> of duty modern warfare 3
> 07/11/2011  12:33         3,938,816 iw5mp_server.exe
> 07/11/2011  12:42             2,516 localization.txt
> 07/11/2011  12:43           434,688 mss32.dll
> 07/11/2011  12:53         1,296,880 SteamAPIUpdater.dll
> 07/11/2011  12:50         6,125,352 steamclient.dll
> 07/11/2011  12:44           118,368 steam_api.dll
> 08/11/2011  11:58                 5 steam_appid.txt
> 07/11/2011  12:44           286,304 tier0_s.dll
> 07/11/2011  12:44            58,616 UpdateDLLWrapper.dll
> 07/11/2011  12:44           433,760 vstdlib_s.dll
> 08/11/2011  11:59    <DIR>          logs
> 08/11/2011  11:27    <DIR>          main
> 07/11/2011  12:58       314,819,587 iw_00.iwd
> 07/11/2011  12:54       314,280,342 iw_01.iwd
> 07/11/2011  12:55       314,928,030 iw_02.iwd
> 07/11/2011  12:57       314,619,064 iw_03.iwd
> 07/11/2011  12:38       310,307,722 iw_04.iwd
> 07/11/2011  12:57       314,766,321 iw_05.iwd
> 07/11/2011  12:57       314,614,580 iw_06.iwd
> 07/11/2011  12:55       314,599,559 iw_07.iwd
> 07/11/2011  12:42       314,549,102 iw_08.iwd
> 07/11/2011  12:56       314,101,749 iw_09.iwd
> 07/11/2011  12:57       169,162,358 iw_10.iwd
> 07/11/2011  12:36       314,460,646 iw_11.iwd
> 07/11/2011  12:58       314,337,729 iw_12.iwd
> 07/11/2011  12:40       312,669,372 iw_13.iwd
> 07/11/2011  12:53       314,022,380 iw_14.iwd
> 07/11/2011  12:43       311,641,671 iw_15.iwd
> 07/11/2011  12:40       312,433,334 iw_16.iwd
> 07/11/2011  12:55       303,680,592 iw_17.iwd
> 07/11/2011  12:36       300,705,825 iw_18.iwd
> 07/11/2011  12:58       304,232,129 iw_19.iwd
> 07/11/2011  12:58       314,376,165 iw_20.iwd
> 07/11/2011  12:35       302,367,487 iw_21.iwd
> 07/11/2011  12:52       101,993,324 iw_22.iwd
> 07/11/2011  12:33           138,642 iw_23.iwd
> 08/11/2011  11:48    <DIR>          players2
> 07/11/2011  12:33           126,660 CTF_default.dsr
> 07/11/2011  12:33             1,382 default.dspl
> 07/11/2011  12:32           126,873 DOM_default.dsr
> 07/11/2011  12:33           126,662 DZ_default.dsr
> 07/11/2011  12:32           126,662 FFA_default.dsr
> 08/11/2011  15:48                 0 file4.txt
> 07/11/2011  12:32           126,908 GG_default.dsr
> 07/11/2011  12:33           126,693 HQ_default.dsr
> 07/11/2011  12:32           126,789 INF_default.dsr
> 07/11/2011  12:32           126,802 JUG_default.dsr
> 07/11/2011  12:33           126,689 KC_default.dsr
> 07/11/2011  12:33           126,841 OIC_default.dsr
> 07/11/2011  12:32           126,661 SAB_default.dsr
> 07/11/2011  12:32           126,673 SD_default.dsr
> 08/11/2011  11:53             2,531 server.cfg
> 07/11/2011  12:32           126,664 TDEF_default.dsr
> 07/11/2011  12:33           126,663 TDM_default.dsr
> 07/11/2011  12:32           126,667 TJ_default.dsr
> 08/11/2011  11:03    <DIR>          zone
> 07/11/2011  12:32           237,589 code_post_gfx_mp.ff
> 07/11/2011  12:39            24,597 code_pre_gfx_mp.ff
> 07/11/2011  12:44        49,291,285 common_mp.ff
> 07/11/2011  12:50         1,253,397 localized_code_post_gfx_mp.ff
> 07/11/2011  12:39            24,597 localized_code_pre_gfx_mp.ff
> 07/11/2011  12:38       144,842,773 localized_common_mp.ff
> 07/11/2011  12:35         1,859,605 localized_ui_mp.ff
> 07/11/2011  12:43        61,972,501 mp_alpha.ff
> 07/11/2011  12:44            24,597 mp_alpha_load.ff
> 07/11/2011  12:35        69,705,749 mp_bootleg.ff
> 07/11/2011  12:43            24,597 mp_bootleg_load.ff
> 07/11/2011  12:34        82,894,869 mp_bravo.ff
> 07/11/2011  12:34            24,597 mp_bravo_load.ff
> 07/11/2011  12:35        79,765,525 mp_carbon.ff
> 07/11/2011  12:41            24,597 mp_carbon_load.ff
> 07/11/2011  12:33        60,383,253 mp_dome.ff
> 07/11/2011  12:51            24,597 mp_dome_load.ff
> 07/11/2011  12:49        76,619,797 mp_exchange.ff
> 07/11/2011  12:33            24,597 mp_exchange_load.ff
> 07/11/2011  12:41        63,807,509 mp_hardhat.ff
> 07/11/2011  12:37            24,597 mp_hardhat_load.ff
> 07/11/2011  12:42       102,572,053 mp_interchange.ff
> 07/11/2011  12:36            24,597 mp_interchange_load.ff
> 07/11/2011  12:50        62,881,813 mp_lambeth.ff
> 07/11/2011  12:32            24,597 mp_lambeth_load.ff
> 07/11/2011  12:49        87,187,477 mp_mogadishu.ff
> 07/11/2011  12:43            24,597 mp_mogadishu_load.ff
> 07/11/2011  12:46        67,534,869 mp_paris.ff
> 07/11/2011  12:43            24,597 mp_paris_load.ff
> 07/11/2011  12:45        95,928,341 mp_plaza2.ff
> 07/11/2011  12:38            24,597 mp_plaza2_load.ff
> 07/11/2011  12:53        79,872,021 mp_radar.ff
> 07/11/2011  12:48            24,597 mp_radar_load.ff
> 07/11/2011  12:35        72,417,301 mp_seatown.ff
> 07/11/2011  12:32            24,597 mp_seatown_load.ff
> 07/11/2011  12:49        77,463,573 mp_underground.ff
> 07/11/2011  12:47            24,597 mp_underground_load.ff
> 07/11/2011  12:39       101,990,421 mp_village.ff
> 07/11/2011  12:36            24,597 mp_village_load.ff
> 07/11/2011  12:32           426,005 patch_mp.ff
> 07/11/2011  12:47            24,597 patch_mp_underground.ff
> 07/11/2011  12:45            24,597 ui_mp.ff
> On Tue, Nov 8, 2011 at 3:22 PM, <cod-request at icculus.org> wrote:
>>
>> Send cod mailing list submissions to
>>        cod at icculus.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>        http://icculus.org/mailman/listinfo/cod
>> or, via email, send a message with subject or body 'help' to
>>        cod-request at icculus.org
>>
>> You can reach the person managing the list at
>>        cod-owner at icculus.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of cod digest..."
>>
>>
>> Today's Topics:
>>
>>   1. Re: cod Digest, Vol 32, Issue 42 (Yohan Riou)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Tue, 8 Nov 2011 15:20:13 +0000
>> From: Yohan Riou <yohan.riou at gmail.com>
>> Subject: Re: [cod] cod Digest, Vol 32, Issue 42
>> To: cod at icculus.org
>> Message-ID:
>>
>>  <CA+t3_thE3FrM7KzyxT9wgWY0FsW_9oWRNGpraFiZS5i-hKpPcw at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> we'll post file list shortly guys,
>>
>> On Tue, Nov 8, 2011 at 3:21 PM, <cod-request at icculus.org> wrote:
>>
>> > Send cod mailing list submissions to
>> >        cod at icculus.org
>> >
>> > To subscribe or unsubscribe via the World Wide Web, visit
>> >        http://icculus.org/mailman/listinfo/cod
>> > or, via email, send a message with subject or body 'help' to
>> >        cod-request at icculus.org
>> >
>> > You can reach the person managing the list at
>> >        cod-owner at icculus.org
>> >
>> > When replying, please edit your Subject line so it is more specific
>> > than "Re: Contents of cod digest..."
>> >
>> >
>> > Today's Topics:
>> >
>> >   1. Re: cod Digest, Vol 32, Issue 39 (david.lauriou at wanadoo.fr)
>> >
>> >
>> > ----------------------------------------------------------------------
>> >
>> > Message: 1
>> > Date: Tue, 8 Nov 2011 16:19:11 +0100
>> > From: <david.lauriou at wanadoo.fr>
>> > Subject: Re: [cod] cod Digest, Vol 32, Issue 39
>> > To: "Call of Duty server admin list." <cod at icculus.org>
>> > Message-ID: <FA54F501AE84458C8541846FB3FC4963 at davidPC>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > yes if its possible and i publish a tar file in my 1000Mbit server
>> >
>> >  ----- Original Message -----
>> >  From: Yohan Riou
>> >  To: cod at icculus.org
>> >  Sent: Tuesday, November 08, 2011 4:09 PM
>> >  Subject: Re: [cod] cod Digest, Vol 32, Issue 39
>> >
>> >
>> >  Its from both the Steam Tool (thats 5.58mb) and then the rest is from
>> > retail game. Couldnt download from Steam the entire day yesterday.
>> >
>> >
>> >  I can list the required files here if you like?
>> >
>> >
>> >  On Tue, Nov 8, 2011 at 3:08 PM, <cod-request at icculus.org> wrote:
>> >
>> >    Send cod mailing list submissions to
>> >           cod at icculus.org
>> >
>> >    To subscribe or unsubscribe via the World Wide Web, visit
>> >           http://icculus.org/mailman/listinfo/cod
>> >    or, via email, send a message with subject or body 'help' to
>> >           cod-request at icculus.org
>> >
>> >    You can reach the person managing the list at
>> >           cod-owner at icculus.org
>> >
>> >    When replying, please edit your Subject line so it is more specific
>> >    than "Re: Contents of cod digest..."
>> >
>> >
>> >    Today's Topics:
>> >
>> >      1. Re: cod Digest, Vol 32, Issue 35 (Frank Hassink)
>> >
>> >
>> >
>> >  ----------------------------------------------------------------------
>> >
>> >    Message: 1
>> >    Date: Tue, 8 Nov 2011 15:06:02 +0000
>> >    From: Frank Hassink <info at beneluxgaming.com>
>> >    Subject: Re: [cod] cod Digest, Vol 32, Issue 35
>> >    To: Call of Duty server admin list. <cod at icculus.org>
>> >    Message-ID:
>> >
>> > <7C66EE9BB4E09740B0FDBF3830A8112D174F8009 at dc1-exmb2.hosting.local
>> > >
>> >    Content-Type: text/plain; charset="us-ascii"
>> >
>> >    Where did you download it?
>> >
>> >    Thanks,
>> >
>> >    - Frank
>> >
>> >    Van: Yohan Riou [mailto:yohan.riou at gmail.com]
>> >    Verzonden: dinsdag 8 november 2011 16:05
>> >    Aan: cod at icculus.org
>> >    Onderwerp: Re: [cod] cod Digest, Vol 32, Issue 35
>> >
>> >    I have the minimum required files and its 7.7GB not more.
>> >    On Tue, Nov 8, 2011 at 2:49 PM, <cod-request at icculus.org<mailto:
>> > cod-request at icculus.org>> wrote:
>> >    Send cod mailing list submissions to
>> >          cod at icculus.org<mailto:cod at icculus.org>
>> >
>> >    To subscribe or unsubscribe via the World Wide Web, visit
>> >          http://icculus.org/mailman/listinfo/cod
>> >    or, via email, send a message with subject or body 'help' to
>> >          cod-request at icculus.org<mailto:cod-request at icculus.org>
>> >
>> >    You can reach the person managing the list at
>> >          cod-owner at icculus.org<mailto:cod-owner at icculus.org>
>> >
>> >    When replying, please edit your Subject line so it is more specific
>> >    than "Re: Contents of cod digest..."
>> >
>> >
>> >    Today's Topics:
>> >
>> >     1. Re: MW3 dedicated what is still not working (Martin H)
>> >     2. Re: MW3 dedicated what is still not working (Marco Padovan)
>> >     3. Re: MW3 dedicated what is still not working (Martin H)
>> >
>> >
>> >
>> >  ----------------------------------------------------------------------
>> >
>> >    Message: 1
>> >    Date: Tue, 8 Nov 2011 14:31:21 +0000
>> >    From: Martin H <rubb3r.side.up at gmail.com<mailto:
>> > rubb3r.side.up at gmail.com>>
>> >    Subject: Re: [cod] MW3 dedicated what is still not working
>> >    To: "Call of Duty server admin list." <cod at icculus.org<mailto:
>> > cod at icculus.org>>
>> >    Message-ID:
>> >          <CALyS=
>> > jVuHGpntaiNvs1HfUdS+wRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com<mailto:
>> > jVuHGpntaiNvs1HfUdS%2BwRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com>>
>> >    Content-Type: text/plain; charset="iso-8859-1"
>> >
>> >    Nice one Steven. Will need continuous bumping to keep it on top of
>> > the
>> >    hoards of kids screaming like they're the only person ever to have a
>> >    problem. It'll be a battle to get noticed until its been stickied.
>> > Really
>> >    needs to be an IW rep. subscribed to the mailing list.
>> >
>> >    Call me paranoid, but all this trouble makes me wonder if Activision
>> > are
>> >    trying to make people think dedicated servers aren't worth the
>> > effort,
>> > so
>> >    they can go back to locally hosted servers for the next version of
>> > the
>> >    game. The mistakes just seem to be too obvious. 16gb of space (per
>> > server,
>> >    i assume?), windows only, high specs.. Its going to limit the number
>> > of
>> >    servers per dedi and push prices up. Server software isnt even useful
>> > to
>> >    'home' servers like that.
>> >
>> >    Is there anyone that actually has a fully functioning server?
>> >
>> >    On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> >
>> >    >  nice, that resumes well the situation..
>> >    >
>> >    > will signup on the site and will backup there too :)
>> >    >
>> >    > Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> >    >
>> >    > I've created a thread about servers issues on the official MW3
>> > forums
>> > for
>> >    > those that are interested:-
>> >    > http://www.callofduty.com/thread/100568363?tstart=0
>> >    >
>> >    >     Regards
>> >    >     Steve
>> >    >
>> >    > ----- Original Message -----
>> >    > *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> >    > *To:* cod at icculus.org<mailto:cod at icculus.org>
>> >    > *Sent:* Tuesday, November 08, 2011 1:17 PM
>> >    > *Subject:* [cod] MW3 dedicated what is still not working
>> >    >
>> >    >  - Steam masters servers not working (servers not appearing into
>> > the
>> >    > server browser)
>> >    >
>> >    > - servers randomly not starting due to "bandwidth error"
>> >    >
>> >    > - no idea on how to use rcon
>> >    >
>> >    > Anything else is missing? :-D
>> >    >
>> >    >  ------------------------------
>> >    > _______________________________________________
>> >    > cod mailing list
>> >    > cod at icculus.org<mailto:cod at icculus.org>
>> >    > http://icculus.org/mailman/listinfo/cod
>> >    >
>> >    >
>> >    > ================================================
>> >    > This e.mail is private and confidential between Multiplay (UK) Ltd.
>> > and
>> >    > the person or entity to whom it is addressed. In the event of
>> > misdirection,
>> >    > the recipient is prohibited from using, copying, printing or
>> > otherwise
>> >    > disseminating it or any information contained in it.
>> >    >
>> >    > In the event of misdirection, illegible or incomplete transmission
>> > please
>> >    > telephone +44 845 868 1337<tel:%2B44%20845%20868%201337>
>> >    > or return the E.mail to postmaster at multiplay.co.uk<mailto:
>> > postmaster at multiplay.co.uk>.
>> >    >
>> >    > _______________________________________________
>> >    > cod mailing listcod at icculus.orghttp://
>> >
>> > icculus.org/mailman/listinfo/cod<http://icculus.org/mailman/listinfo/cod>
>> >    >
>> >    >
>> >    > _______________________________________________
>> >    > cod mailing list
>> >    > cod at icculus.org<mailto:cod at icculus.org>
>> >    > http://icculus.org/mailman/listinfo/cod
>> >    >
>> >    >
>> >    -------------- next part --------------
>> >    An HTML attachment was scrubbed...
>> >    URL: <
>> >
>> > http://icculus.org/pipermail/cod/attachments/20111108/14924fc3/attachment-0001.htm
>> > >
>> >
>> >    ------------------------------
>> >
>> >    Message: 2
>> >    Date: Tue, 08 Nov 2011 15:42:25 +0100
>> >    From: Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> >    Subject: Re: [cod] MW3 dedicated what is still not working
>> >    To: cod at icculus.org<mailto:cod at icculus.org>
>> >    Message-ID:
>> > <4EB93FD1.1080805 at evcz.tk<mailto:4EB93FD1.1080805 at evcz.tk>>
>> >    Content-Type: text/plain; charset="iso-8859-1"
>> >
>> >    I do have multiple servers up and running fine...
>> >
>> >    we are able to play in them.
>> >
>> >    the only problem is that the master servers are not online/not
>> > working
>> >    so my servers do not appear into the server browser
>> >
>> >    Il 08/11/2011 15:31, Martin H ha scritto:
>> >    > Nice one Steven. Will need continuous bumping to keep it on top of
>> > the
>> >    > hoards of kids screaming like they're the only person ever to have
>> > a
>> >    > problem. It'll be a battle to get noticed until its been stickied.
>> >    > Really needs to be an IW rep. subscribed to the mailing list.
>> >    >
>> >    > Call me paranoid, but all this trouble makes me wonder if
>> > Activision
>> >    > are trying to make people think dedicated servers aren't worth the
>> >    > effort, so they can go back to locally hosted servers for the next
>> >    > version of the game. The mistakes just seem to be too obvious. 16gb
>> > of
>> >    > space (per server, i assume?), windows only, high specs.. Its going
>> > to
>> >    > limit the number of servers per dedi and push prices up. Server
>> >    > software isnt even useful to 'home' servers like that.
>> >    >
>> >    > Is there anyone that actually has a fully functioning server?
>> >    >
>> >    > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>
>> >    > <mailto:evcz at evcz.tk<mailto:evcz at evcz.tk>>> wrote:
>> >    >
>> >    >     nice, that resumes well the situation..
>> >    >
>> >    >     will signup on the site and will backup there too :)
>> >    >
>> >    >     Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> >    >>     I've created a thread about servers issues on the official MW3
>> >    >>     forums for those that are interested:-
>> >    >>     http://www.callofduty.com/thread/100568363?tstart=0
>> >    >>
>> >    >>         Regards
>> >    >>         Steve
>> >    >>
>> >    >>         ----- Original Message -----
>> >    >>         *From:* Marco Padovan <mailto:evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>>
>> >    >>         *To:* cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> > cod at icculus.org<mailto:cod at icculus.org>>
>> >    >>         *Sent:* Tuesday, November 08, 2011 1:17 PM
>> >    >>         *Subject:* [cod] MW3 dedicated what is still not working
>> >    >>
>> >    >>         - Steam masters servers not working (servers not appearing
>> >    >>         into the server browser)
>> >    >>
>> >    >>         - servers randomly not starting due to "bandwidth error"
>> >    >>
>> >    >>         - no idea on how to use rcon
>> >    >>
>> >    >>         Anything else is missing? :-D
>> >    >>
>> >    >>
>> > ------------------------------------------------------------------------
>> >    >>         _______________________________________________
>> >    >>         cod mailing list
>> >    >>         cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> > cod at icculus.org<mailto:cod at icculus.org>>
>> >    >>         http://icculus.org/mailman/listinfo/cod
>> >    >>
>> >    >>
>> >    >>     ================================================
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>> >    ------------------------------
>> >
>> >    Message: 3
>> >    Date: Tue, 8 Nov 2011 14:46:53 +0000
>> >    From: Martin H <rubb3r.side.up at gmail.com<mailto:
>> > rubb3r.side.up at gmail.com>>
>> >    Subject: Re: [cod] MW3 dedicated what is still not working
>> >    To: "Call of Duty server admin list." <cod at icculus.org<mailto:
>> > cod at icculus.org>>
>> >    Message-ID:
>> >          <CALyS=jUd4puUL+zRPU8DAyMRWZ=Oyev2ojFEqJJvbG=
>> > NvfZoRw at mail.gmail.com<mailto:NvfZoRw at mail.gmail.com>>
>> >    Content-Type: text/plain; charset="iso-8859-1"
>> >
>> >    I cant remember a single high profile release which hasn't brought
>> > the
>> >    games master servers to their knees. Initial rush to play is always a
>> >    struggling point for the servers.
>> >
>> >    On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> >
>> >    >  I do have multiple servers up and running fine...
>> >    >
>> >    > we are able to play in them.
>> >    >
>> >    > the only problem is that the master servers are not online/not
>> > working so
>> >    > my servers do not appear into the server browser
>> >    >
>> >    > Il 08/11/2011 15:31, Martin H ha scritto:
>> >    >
>> >    > Nice one Steven. Will need continuous bumping to keep it on top of
>> > the
>> >    > hoards of kids screaming like they're the only person ever to have
>> > a
>> >    > problem. It'll be a battle to get noticed until its been stickied.
>> > Really
>> >    > needs to be an IW rep. subscribed to the mailing list.
>> >    >
>> >    >  Call me paranoid, but all this trouble makes me wonder if
>> > Activision
>> > are
>> >    > trying to make people think dedicated servers aren't worth the
>> > effort, so
>> >    > they can go back to locally hosted servers for the next version of
>> > the
>> >    > game. The mistakes just seem to be too obvious. 16gb of space (per
>> > server,
>> >    > i assume?), windows only, high specs.. Its going to limit the
>> > number
>> > of
>> >    > servers per dedi and push prices up. Server software isnt even
>> > useful
>> > to
>> >    > 'home' servers like that.
>> >    >
>> >    > Is there anyone that actually has a fully functioning server?
>> >    >
>> >    > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> >    >
>> >    >>  nice, that resumes well the situation..
>> >    >>
>> >    >> will signup on the site and will backup there too :)
>> >    >>
>> >    >> Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> >    >>
>> >    >> I've created a thread about servers issues on the official MW3
>> > forums for
>> >    >> those that are interested:-
>> >    >> http://www.callofduty.com/thread/100568363?tstart=0
>> >    >>
>> >    >>     Regards
>> >    >>     Steve
>> >    >>
>> >    >> ----- Original Message -----
>> >    >> *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> >    >> *To:* cod at icculus.org<mailto:cod at icculus.org>
>> >    >> *Sent:* Tuesday, November 08, 2011 1:17 PM
>> >    >> *Subject:* [cod] MW3 dedicated what is still not working
>> >    >>
>> >    >>  - Steam masters servers not working (servers not appearing into
>> > the
>> >    >> server browser)
>> >    >>
>> >    >> - servers randomly not starting due to "bandwidth error"
>> >    >>
>> >    >> - no idea on how to use rcon
>> >    >>
>> >    >> Anything else is missing? :-D
>> >    >>
>> >    >>  ------------------------------
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>> >
>> >
>> >  --
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