[cod] cod Digest, Vol 32, Issue 43
Yohan Riou
yohan.riou at gmail.com
Tue Nov 8 10:52:49 EST 2011
Disregard this line:
08/11/2011 15:48 0 file4.txt
On Tue, Nov 8, 2011 at 3:52 PM, Yohan Riou <yohan.riou at gmail.com> wrote:
> The list:
>
> Directory of F:\MW3_ServerFiles\Dedicated_Server_Files_ModernWarfare3\call
> of duty modern warfare 3
>
> 07/11/2011 12:33 3,938,816 iw5mp_server.exe
> 07/11/2011 12:42 2,516 localization.txt
> 07/11/2011 12:43 434,688 mss32.dll
> 07/11/2011 12:53 1,296,880 SteamAPIUpdater.dll
> 07/11/2011 12:50 6,125,352 steamclient.dll
> 07/11/2011 12:44 118,368 steam_api.dll
> 08/11/2011 11:58 5 steam_appid.txt
> 07/11/2011 12:44 286,304 tier0_s.dll
> 07/11/2011 12:44 58,616 UpdateDLLWrapper.dll
> 07/11/2011 12:44 433,760 vstdlib_s.dll
> 08/11/2011 11:59 <DIR> logs
> 08/11/2011 11:27 <DIR> main
> 07/11/2011 12:58 314,819,587 iw_00.iwd
> 07/11/2011 12:54 314,280,342 iw_01.iwd
> 07/11/2011 12:55 314,928,030 iw_02.iwd
> 07/11/2011 12:57 314,619,064 iw_03.iwd
> 07/11/2011 12:38 310,307,722 iw_04.iwd
> 07/11/2011 12:57 314,766,321 iw_05.iwd
> 07/11/2011 12:57 314,614,580 iw_06.iwd
> 07/11/2011 12:55 314,599,559 iw_07.iwd
> 07/11/2011 12:42 314,549,102 iw_08.iwd
> 07/11/2011 12:56 314,101,749 iw_09.iwd
> 07/11/2011 12:57 169,162,358 iw_10.iwd
> 07/11/2011 12:36 314,460,646 iw_11.iwd
> 07/11/2011 12:58 314,337,729 iw_12.iwd
> 07/11/2011 12:40 312,669,372 iw_13.iwd
> 07/11/2011 12:53 314,022,380 iw_14.iwd
> 07/11/2011 12:43 311,641,671 iw_15.iwd
> 07/11/2011 12:40 312,433,334 iw_16.iwd
> 07/11/2011 12:55 303,680,592 iw_17.iwd
> 07/11/2011 12:36 300,705,825 iw_18.iwd
> 07/11/2011 12:58 304,232,129 iw_19.iwd
> 07/11/2011 12:58 314,376,165 iw_20.iwd
> 07/11/2011 12:35 302,367,487 iw_21.iwd
> 07/11/2011 12:52 101,993,324 iw_22.iwd
> 07/11/2011 12:33 138,642 iw_23.iwd
> 08/11/2011 11:48 <DIR> players2
> 07/11/2011 12:33 126,660 CTF_default.dsr
> 07/11/2011 12:33 1,382 default.dspl
> 07/11/2011 12:32 126,873 DOM_default.dsr
> 07/11/2011 12:33 126,662 DZ_default.dsr
> 07/11/2011 12:32 126,662 FFA_default.dsr
> 08/11/2011 15:48 0 file4.txt
> 07/11/2011 12:32 126,908 GG_default.dsr
> 07/11/2011 12:33 126,693 HQ_default.dsr
> 07/11/2011 12:32 126,789 INF_default.dsr
> 07/11/2011 12:32 126,802 JUG_default.dsr
> 07/11/2011 12:33 126,689 KC_default.dsr
> 07/11/2011 12:33 126,841 OIC_default.dsr
> 07/11/2011 12:32 126,661 SAB_default.dsr
> 07/11/2011 12:32 126,673 SD_default.dsr
> 08/11/2011 11:53 2,531 server.cfg
> 07/11/2011 12:32 126,664 TDEF_default.dsr
> 07/11/2011 12:33 126,663 TDM_default.dsr
> 07/11/2011 12:32 126,667 TJ_default.dsr
> 08/11/2011 11:03 <DIR> zone
> 07/11/2011 12:32 237,589 code_post_gfx_mp.ff
> 07/11/2011 12:39 24,597 code_pre_gfx_mp.ff
> 07/11/2011 12:44 49,291,285 common_mp.ff
> 07/11/2011 12:50 1,253,397 localized_code_post_gfx_mp.ff
> 07/11/2011 12:39 24,597 localized_code_pre_gfx_mp.ff
> 07/11/2011 12:38 144,842,773 localized_common_mp.ff
> 07/11/2011 12:35 1,859,605 localized_ui_mp.ff
> 07/11/2011 12:43 61,972,501 mp_alpha.ff
> 07/11/2011 12:44 24,597 mp_alpha_load.ff
> 07/11/2011 12:35 69,705,749 mp_bootleg.ff
> 07/11/2011 12:43 24,597 mp_bootleg_load.ff
> 07/11/2011 12:34 82,894,869 mp_bravo.ff
> 07/11/2011 12:34 24,597 mp_bravo_load.ff
> 07/11/2011 12:35 79,765,525 mp_carbon.ff
> 07/11/2011 12:41 24,597 mp_carbon_load.ff
> 07/11/2011 12:33 60,383,253 mp_dome.ff
> 07/11/2011 12:51 24,597 mp_dome_load.ff
> 07/11/2011 12:49 76,619,797 mp_exchange.ff
> 07/11/2011 12:33 24,597 mp_exchange_load.ff
> 07/11/2011 12:41 63,807,509 mp_hardhat.ff
> 07/11/2011 12:37 24,597 mp_hardhat_load.ff
> 07/11/2011 12:42 102,572,053 mp_interchange.ff
> 07/11/2011 12:36 24,597 mp_interchange_load.ff
> 07/11/2011 12:50 62,881,813 mp_lambeth.ff
> 07/11/2011 12:32 24,597 mp_lambeth_load.ff
> 07/11/2011 12:49 87,187,477 mp_mogadishu.ff
> 07/11/2011 12:43 24,597 mp_mogadishu_load.ff
> 07/11/2011 12:46 67,534,869 mp_paris.ff
> 07/11/2011 12:43 24,597 mp_paris_load.ff
> 07/11/2011 12:45 95,928,341 mp_plaza2.ff
> 07/11/2011 12:38 24,597 mp_plaza2_load.ff
> 07/11/2011 12:53 79,872,021 mp_radar.ff
> 07/11/2011 12:48 24,597 mp_radar_load.ff
> 07/11/2011 12:35 72,417,301 mp_seatown.ff
> 07/11/2011 12:32 24,597 mp_seatown_load.ff
> 07/11/2011 12:49 77,463,573 mp_underground.ff
> 07/11/2011 12:47 24,597 mp_underground_load.ff
> 07/11/2011 12:39 101,990,421 mp_village.ff
> 07/11/2011 12:36 24,597 mp_village_load.ff
> 07/11/2011 12:32 426,005 patch_mp.ff
> 07/11/2011 12:47 24,597 patch_mp_underground.ff
> 07/11/2011 12:45 24,597 ui_mp.ff
>
> On Tue, Nov 8, 2011 at 3:22 PM, <cod-request at icculus.org> wrote:
>
>> Send cod mailing list submissions to
>> cod at icculus.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>> http://icculus.org/mailman/listinfo/cod
>> or, via email, send a message with subject or body 'help' to
>> cod-request at icculus.org
>>
>> You can reach the person managing the list at
>> cod-owner at icculus.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of cod digest..."
>>
>>
>> Today's Topics:
>>
>> 1. Re: cod Digest, Vol 32, Issue 42 (Yohan Riou)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Tue, 8 Nov 2011 15:20:13 +0000
>> From: Yohan Riou <yohan.riou at gmail.com>
>> Subject: Re: [cod] cod Digest, Vol 32, Issue 42
>> To: cod at icculus.org
>> Message-ID:
>> <
>> CA+t3_thE3FrM7KzyxT9wgWY0FsW_9oWRNGpraFiZS5i-hKpPcw at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> we'll post file list shortly guys,
>>
>> On Tue, Nov 8, 2011 at 3:21 PM, <cod-request at icculus.org> wrote:
>>
>> > Send cod mailing list submissions to
>> > cod at icculus.org
>> >
>> > To subscribe or unsubscribe via the World Wide Web, visit
>> > http://icculus.org/mailman/listinfo/cod
>> > or, via email, send a message with subject or body 'help' to
>> > cod-request at icculus.org
>> >
>> > You can reach the person managing the list at
>> > cod-owner at icculus.org
>> >
>> > When replying, please edit your Subject line so it is more specific
>> > than "Re: Contents of cod digest..."
>> >
>> >
>> > Today's Topics:
>> >
>> > 1. Re: cod Digest, Vol 32, Issue 39 (david.lauriou at wanadoo.fr)
>> >
>> >
>> > ----------------------------------------------------------------------
>> >
>> > Message: 1
>> > Date: Tue, 8 Nov 2011 16:19:11 +0100
>> > From: <david.lauriou at wanadoo.fr>
>> > Subject: Re: [cod] cod Digest, Vol 32, Issue 39
>> > To: "Call of Duty server admin list." <cod at icculus.org>
>> > Message-ID: <FA54F501AE84458C8541846FB3FC4963 at davidPC>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > yes if its possible and i publish a tar file in my 1000Mbit server
>> >
>> > ----- Original Message -----
>> > From: Yohan Riou
>> > To: cod at icculus.org
>> > Sent: Tuesday, November 08, 2011 4:09 PM
>> > Subject: Re: [cod] cod Digest, Vol 32, Issue 39
>> >
>> >
>> > Its from both the Steam Tool (thats 5.58mb) and then the rest is from
>> > retail game. Couldnt download from Steam the entire day yesterday.
>> >
>> >
>> > I can list the required files here if you like?
>> >
>> >
>> > On Tue, Nov 8, 2011 at 3:08 PM, <cod-request at icculus.org> wrote:
>> >
>> > Send cod mailing list submissions to
>> > cod at icculus.org
>> >
>> > To subscribe or unsubscribe via the World Wide Web, visit
>> > http://icculus.org/mailman/listinfo/cod
>> > or, via email, send a message with subject or body 'help' to
>> > cod-request at icculus.org
>> >
>> > You can reach the person managing the list at
>> > cod-owner at icculus.org
>> >
>> > When replying, please edit your Subject line so it is more specific
>> > than "Re: Contents of cod digest..."
>> >
>> >
>> > Today's Topics:
>> >
>> > 1. Re: cod Digest, Vol 32, Issue 35 (Frank Hassink)
>> >
>> >
>> >
>> ----------------------------------------------------------------------
>> >
>> > Message: 1
>> > Date: Tue, 8 Nov 2011 15:06:02 +0000
>> > From: Frank Hassink <info at beneluxgaming.com>
>> > Subject: Re: [cod] cod Digest, Vol 32, Issue 35
>> > To: Call of Duty server admin list. <cod at icculus.org>
>> > Message-ID:
>> >
>> <7C66EE9BB4E09740B0FDBF3830A8112D174F8009 at dc1-exmb2.hosting.local
>> > >
>> > Content-Type: text/plain; charset="us-ascii"
>> >
>> > Where did you download it?
>> >
>> > Thanks,
>> >
>> > - Frank
>> >
>> > Van: Yohan Riou [mailto:yohan.riou at gmail.com]
>> > Verzonden: dinsdag 8 november 2011 16:05
>> > Aan: cod at icculus.org
>> > Onderwerp: Re: [cod] cod Digest, Vol 32, Issue 35
>> >
>> > I have the minimum required files and its 7.7GB not more.
>> > On Tue, Nov 8, 2011 at 2:49 PM, <cod-request at icculus.org<mailto:
>> > cod-request at icculus.org>> wrote:
>> > Send cod mailing list submissions to
>> > cod at icculus.org<mailto:cod at icculus.org>
>> >
>> > To subscribe or unsubscribe via the World Wide Web, visit
>> > http://icculus.org/mailman/listinfo/cod
>> > or, via email, send a message with subject or body 'help' to
>> > cod-request at icculus.org<mailto:cod-request at icculus.org>
>> >
>> > You can reach the person managing the list at
>> > cod-owner at icculus.org<mailto:cod-owner at icculus.org>
>> >
>> > When replying, please edit your Subject line so it is more specific
>> > than "Re: Contents of cod digest..."
>> >
>> >
>> > Today's Topics:
>> >
>> > 1. Re: MW3 dedicated what is still not working (Martin H)
>> > 2. Re: MW3 dedicated what is still not working (Marco Padovan)
>> > 3. Re: MW3 dedicated what is still not working (Martin H)
>> >
>> >
>> >
>> ----------------------------------------------------------------------
>> >
>> > Message: 1
>> > Date: Tue, 8 Nov 2011 14:31:21 +0000
>> > From: Martin H <rubb3r.side.up at gmail.com<mailto:
>> > rubb3r.side.up at gmail.com>>
>> > Subject: Re: [cod] MW3 dedicated what is still not working
>> > To: "Call of Duty server admin list." <cod at icculus.org<mailto:
>> > cod at icculus.org>>
>> > Message-ID:
>> > <CALyS=
>> > jVuHGpntaiNvs1HfUdS+wRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com<mailto:
>> > jVuHGpntaiNvs1HfUdS%2BwRwWtOZyMSCftUbN_CKdwpwwA at mail.gmail.com>>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > Nice one Steven. Will need continuous bumping to keep it on top of
>> the
>> > hoards of kids screaming like they're the only person ever to have a
>> > problem. It'll be a battle to get noticed until its been stickied.
>> > Really
>> > needs to be an IW rep. subscribed to the mailing list.
>> >
>> > Call me paranoid, but all this trouble makes me wonder if Activision
>> are
>> > trying to make people think dedicated servers aren't worth the
>> effort,
>> > so
>> > they can go back to locally hosted servers for the next version of
>> the
>> > game. The mistakes just seem to be too obvious. 16gb of space (per
>> > server,
>> > i assume?), windows only, high specs.. Its going to limit the number
>> of
>> > servers per dedi and push prices up. Server software isnt even
>> useful to
>> > 'home' servers like that.
>> >
>> > Is there anyone that actually has a fully functioning server?
>> >
>> > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> >
>> > > nice, that resumes well the situation..
>> > >
>> > > will signup on the site and will backup there too :)
>> > >
>> > > Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> > >
>> > > I've created a thread about servers issues on the official MW3
>> forums
>> > for
>> > > those that are interested:-
>> > > http://www.callofduty.com/thread/100568363?tstart=0
>> > >
>> > > Regards
>> > > Steve
>> > >
>> > > ----- Original Message -----
>> > > *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> > > *To:* cod at icculus.org<mailto:cod at icculus.org>
>> > > *Sent:* Tuesday, November 08, 2011 1:17 PM
>> > > *Subject:* [cod] MW3 dedicated what is still not working
>> > >
>> > > - Steam masters servers not working (servers not appearing into
>> the
>> > > server browser)
>> > >
>> > > - servers randomly not starting due to "bandwidth error"
>> > >
>> > > - no idea on how to use rcon
>> > >
>> > > Anything else is missing? :-D
>> > >
>> > > ------------------------------
>> > > _______________________________________________
>> > > cod mailing list
>> > > cod at icculus.org<mailto:cod at icculus.org>
>> > > http://icculus.org/mailman/listinfo/cod
>> > >
>> > >
>> > > ================================================
>> > > This e.mail is private and confidential between Multiplay (UK) Ltd.
>> > and
>> > > the person or entity to whom it is addressed. In the event of
>> > misdirection,
>> > > the recipient is prohibited from using, copying, printing or
>> otherwise
>> > > disseminating it or any information contained in it.
>> > >
>> > > In the event of misdirection, illegible or incomplete transmission
>> > please
>> > > telephone +44 845 868 1337<tel:%2B44%20845%20868%201337>
>> > > or return the E.mail to postmaster at multiplay.co.uk<mailto:
>> > postmaster at multiplay.co.uk>.
>> > >
>> > > _______________________________________________
>> > > cod mailing listcod at icculus.orghttp://
>> > icculus.org/mailman/listinfo/cod<
>> http://icculus.org/mailman/listinfo/cod>
>> > >
>> > >
>> > > _______________________________________________
>> > > cod mailing list
>> > > cod at icculus.org<mailto:cod at icculus.org>
>> > > http://icculus.org/mailman/listinfo/cod
>> > >
>> > >
>> > -------------- next part --------------
>> > An HTML attachment was scrubbed...
>> > URL: <
>> >
>> http://icculus.org/pipermail/cod/attachments/20111108/14924fc3/attachment-0001.htm
>> > >
>> >
>> > ------------------------------
>> >
>> > Message: 2
>> > Date: Tue, 08 Nov 2011 15:42:25 +0100
>> > From: Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> > Subject: Re: [cod] MW3 dedicated what is still not working
>> > To: cod at icculus.org<mailto:cod at icculus.org>
>> > Message-ID: <4EB93FD1.1080805 at evcz.tk<mailto:
>> 4EB93FD1.1080805 at evcz.tk>>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > I do have multiple servers up and running fine...
>> >
>> > we are able to play in them.
>> >
>> > the only problem is that the master servers are not online/not
>> working
>> > so my servers do not appear into the server browser
>> >
>> > Il 08/11/2011 15:31, Martin H ha scritto:
>> > > Nice one Steven. Will need continuous bumping to keep it on top of
>> the
>> > > hoards of kids screaming like they're the only person ever to have
>> a
>> > > problem. It'll be a battle to get noticed until its been stickied.
>> > > Really needs to be an IW rep. subscribed to the mailing list.
>> > >
>> > > Call me paranoid, but all this trouble makes me wonder if
>> Activision
>> > > are trying to make people think dedicated servers aren't worth the
>> > > effort, so they can go back to locally hosted servers for the next
>> > > version of the game. The mistakes just seem to be too obvious.
>> 16gb of
>> > > space (per server, i assume?), windows only, high specs.. Its
>> going to
>> > > limit the number of servers per dedi and push prices up. Server
>> > > software isnt even useful to 'home' servers like that.
>> > >
>> > > Is there anyone that actually has a fully functioning server?
>> > >
>> > > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>
>> > > <mailto:evcz at evcz.tk<mailto:evcz at evcz.tk>>> wrote:
>> > >
>> > > nice, that resumes well the situation..
>> > >
>> > > will signup on the site and will backup there too :)
>> > >
>> > > Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> > >> I've created a thread about servers issues on the official MW3
>> > >> forums for those that are interested:-
>> > >> http://www.callofduty.com/thread/100568363?tstart=0
>> > >>
>> > >> Regards
>> > >> Steve
>> > >>
>> > >> ----- Original Message -----
>> > >> *From:* Marco Padovan <mailto:evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>>
>> > >> *To:* cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> > cod at icculus.org<mailto:cod at icculus.org>>
>> > >> *Sent:* Tuesday, November 08, 2011 1:17 PM
>> > >> *Subject:* [cod] MW3 dedicated what is still not working
>> > >>
>> > >> - Steam masters servers not working (servers not appearing
>> > >> into the server browser)
>> > >>
>> > >> - servers randomly not starting due to "bandwidth error"
>> > >>
>> > >> - no idea on how to use rcon
>> > >>
>> > >> Anything else is missing? :-D
>> > >>
>> > >>
>> > ------------------------------------------------------------------------
>> > >> _______________________________________________
>> > >> cod mailing list
>> > >> cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> > cod at icculus.org<mailto:cod at icculus.org>>
>> > >> http://icculus.org/mailman/listinfo/cod
>> > >>
>> > >>
>> > >> ================================================
>> > >> This e.mail is private and confidential between Multiplay (UK)
>> > >> Ltd. and the person or entity to whom it is addressed. In the
>> > >> event of misdirection, the recipient is prohibited from using,
>> > >> copying, printing or otherwise disseminating it or any
>> > >> information contained in it.
>> > >>
>> > >> In the event of misdirection, illegible or incomplete
>> > >> transmission please telephone +44 845 868 1337
>> > <tel:%2B44%20845%20868%201337>
>> > >> <tel:%2B44%20845%20868%201337>
>> > >> or return the E.mail to postmaster at multiplay.co.uk<mailto:
>> > postmaster at multiplay.co.uk>
>> > >> <mailto:postmaster at multiplay.co.uk<mailto:
>> > postmaster at multiplay.co.uk>>.
>> > >>
>> > >>
>> > >> _______________________________________________
>> > >> cod mailing list
>> > >> cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> cod at icculus.org
>> > <mailto:cod at icculus.org>>
>> > >> http://icculus.org/mailman/listinfo/cod
>> > >
>> > > _______________________________________________
>> > > cod mailing list
>> > > cod at icculus.org<mailto:cod at icculus.org> <mailto:
>> cod at icculus.org
>> > <mailto:cod at icculus.org>>
>> > > http://icculus.org/mailman/listinfo/cod
>> > >
>> > >
>> > >
>> > >
>> > > _______________________________________________
>> > > cod mailing list
>> > > cod at icculus.org<mailto:cod at icculus.org>
>> > > http://icculus.org/mailman/listinfo/cod
>> > -------------- next part --------------
>> > An HTML attachment was scrubbed...
>> > URL: <
>> >
>> http://icculus.org/pipermail/cod/attachments/20111108/616b5bfb/attachment-0001.htm
>> > >
>> >
>> > ------------------------------
>> >
>> > Message: 3
>> > Date: Tue, 8 Nov 2011 14:46:53 +0000
>> > From: Martin H <rubb3r.side.up at gmail.com<mailto:
>> > rubb3r.side.up at gmail.com>>
>> > Subject: Re: [cod] MW3 dedicated what is still not working
>> > To: "Call of Duty server admin list." <cod at icculus.org<mailto:
>> > cod at icculus.org>>
>> > Message-ID:
>> > <CALyS=jUd4puUL+zRPU8DAyMRWZ=Oyev2ojFEqJJvbG=
>> > NvfZoRw at mail.gmail.com<mailto:NvfZoRw at mail.gmail.com>>
>> > Content-Type: text/plain; charset="iso-8859-1"
>> >
>> > I cant remember a single high profile release which hasn't brought
>> the
>> > games master servers to their knees. Initial rush to play is always a
>> > struggling point for the servers.
>> >
>> > On 8 November 2011 14:42, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> >
>> > > I do have multiple servers up and running fine...
>> > >
>> > > we are able to play in them.
>> > >
>> > > the only problem is that the master servers are not online/not
>> > working so
>> > > my servers do not appear into the server browser
>> > >
>> > > Il 08/11/2011 15:31, Martin H ha scritto:
>> > >
>> > > Nice one Steven. Will need continuous bumping to keep it on top of
>> the
>> > > hoards of kids screaming like they're the only person ever to have
>> a
>> > > problem. It'll be a battle to get noticed until its been stickied.
>> > Really
>> > > needs to be an IW rep. subscribed to the mailing list.
>> > >
>> > > Call me paranoid, but all this trouble makes me wonder if
>> Activision
>> > are
>> > > trying to make people think dedicated servers aren't worth the
>> > effort, so
>> > > they can go back to locally hosted servers for the next version of
>> the
>> > > game. The mistakes just seem to be too obvious. 16gb of space (per
>> > server,
>> > > i assume?), windows only, high specs.. Its going to limit the
>> number
>> > of
>> > > servers per dedi and push prices up. Server software isnt even
>> useful
>> > to
>> > > 'home' servers like that.
>> > >
>> > > Is there anyone that actually has a fully functioning server?
>> > >
>> > > On 8 November 2011 14:02, Marco Padovan <evcz at evcz.tk<mailto:
>> > evcz at evcz.tk>> wrote:
>> > >
>> > >> nice, that resumes well the situation..
>> > >>
>> > >> will signup on the site and will backup there too :)
>> > >>
>> > >> Il 08/11/2011 14:36, Steven Hartland ha scritto:
>> > >>
>> > >> I've created a thread about servers issues on the official MW3
>> > forums for
>> > >> those that are interested:-
>> > >> http://www.callofduty.com/thread/100568363?tstart=0
>> > >>
>> > >> Regards
>> > >> Steve
>> > >>
>> > >> ----- Original Message -----
>> > >> *From:* Marco Padovan <evcz at evcz.tk<mailto:evcz at evcz.tk>>
>> > >> *To:* cod at icculus.org<mailto:cod at icculus.org>
>> > >> *Sent:* Tuesday, November 08, 2011 1:17 PM
>> > >> *Subject:* [cod] MW3 dedicated what is still not working
>> > >>
>> > >> - Steam masters servers not working (servers not appearing into
>> the
>> > >> server browser)
>> > >>
>> > >> - servers randomly not starting due to "bandwidth error"
>> > >>
>> > >> - no idea on how to use rcon
>> > >>
>> > >> Anything else is missing? :-D
>> > >>
>> > >> ------------------------------
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>> > >>
>> > >>
>> > >> ================================================
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>> > >> _______________________________________________
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>> > ***********************************
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>> > ***********************************
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>> >
>> >
>> >
>> > --
>> > Yohan Riou
>> >
>> >
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>
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>
> --
> Yohan Riou
>
>
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Yohan Riou
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