[cod] {Disarmed} MW3 port/ip binding problem
Jeff Love
jl at burghcom.com
Sat Dec 3 15:40:12 EST 2011
If you don't set the ports, and only set the net_ip, I think the game port will bind to the ip.
Obviously it won't be on the ports you want, but will be bound to the correct ip address.
This is how I got MW3 to bind to an ip, there may be a better method than what I used (not setting
ports).
Jeff Love
Burgh Gaming
> Hello,
>
> I have some connections errors to connect our servers, with the "unable to
> connect host" message.
>
> I found that the "net_port" is not binded to the specified IP, but to all
> IP (0.0.0.0) .
>
> To give an example:
> iw5mp_server.exe +set dedicated 2 +set net_ip 77.111.196.117 +set
> net_masterServerPort 30000 +set net_port 40000 +set net_queryPort 27015
> +set net_authPort 8766 +set sv_maxclients 12 +set sv_config server.cfg +set
> sv_maprotation default +start_map_rotate
>
> Gives this netstat:
>
> UDP 0.0.0.0:40000 *:*
> UDP 77.111.196.117:8766 *:*
> UDP 77.111.196.117:27015 *:*
> UDP 77.111.196.117:30000 *:*
> UDP 77.111.196.117:57186 *:*
>
> And I dont understand what is this "57186" port!
>
> Anyone for an idea ?
>
> --
> Johann
>
> --
> This message has been scanned for viruses and
> dangerous content by MailScanner, and is
> believed to be clean.
>
> _______________________________________________
> cod mailing list
> cod at icculus.org
> http://icculus.org/mailman/listinfo/cod
>
More information about the cod
mailing list