[cod] codwaw servers suddenly crashing
escapedturkey
escapedturkey at escapedturkey.com
Wed Oct 21 02:54:54 EDT 2009
Suddenly all the codwaw servers are crashing.
Example:
1.6.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 COD_WaW MP build
linux-i386 Sep 14 2009
USAGE: set <variable> <value>
USAGE: set <variable> <value>
begin $init
USAGE: set <variable> <value>
----- FS_Startup -----
Current language: english
Build 1144 BUILD 241023 CL(Wed Feb 11 12:46:58 2009)
logfile opened on Wed Oct 21 01:52:22 2009
Current search path:
/home/codwawtest/codwaw/main/iw_27.iwd (60 files)
/home/codwawtest/codwaw/main/iw_26.iwd (522 files)
/home/codwawtest/codwaw/main/iw_25.iwd (139 files)
/home/codwawtest/codwaw/main/iw_24.iwd (502 files)
/home/codwawtest/codwaw/main/iw_23.iwd (3 files)
/home/codwawtest/codwaw/main/iw_22.iwd (529 files)
/home/codwawtest/codwaw/main/iw_21.iwd (13 files)
/home/codwawtest/codwaw/main/iw_20.iwd (69 files)
/home/codwawtest/codwaw/main/iw_19.iwd (52 files)
/home/codwawtest/codwaw/main/iw_18.iwd (51 files)
/home/codwawtest/codwaw/main/iw_17.iwd (42 files)
/home/codwawtest/codwaw/main/iw_16.iwd (44 files)
/home/codwawtest/codwaw/main/iw_15.iwd (145 files)
/home/codwawtest/codwaw/main/iw_14.iwd (655 files)
/home/codwawtest/codwaw/main/iw_13.iwd (400 files)
/home/codwawtest/codwaw/main/iw_12.iwd (453 files)
/home/codwawtest/codwaw/main/iw_11.iwd (366 files)
/home/codwawtest/codwaw/main/iw_10.iwd (549 files)
/home/codwawtest/codwaw/main/iw_09.iwd (413 files)
/home/codwawtest/codwaw/main/iw_08.iwd (484 files)
/home/codwawtest/codwaw/main/iw_07.iwd (755 files)
/home/codwawtest/codwaw/main/iw_06.iwd (537 files)
/home/codwawtest/codwaw/main/iw_05.iwd (569 files)
/home/codwawtest/codwaw/main/iw_04.iwd (711 files)
/home/codwawtest/codwaw/main/iw_03.iwd (743 files)
/home/codwawtest/codwaw/main/iw_02.iwd (694 files)
/home/codwawtest/codwaw/main/iw_01.iwd (350 files)
/home/codwawtest/codwaw/main/iw_00.iwd (808 files)
/home/codwawtest/codwaw/main
/home/codwawtest/codwaw/main_shared
/home/codwawtest/codwaw/players
/home/codwawtest/codwaw/main/localized_english_iw06.iwd (1804 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw05.iwd (1246 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw04.iwd (363 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw03.iwd (28 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw02.iwd (3163 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw01.iwd (5164 files)
localized assets iwd file for english
/home/codwawtest/codwaw/main/localized_english_iw00.iwd (4592 files)
localized assets iwd file for english
File Handles:
handle 1: console_mp.log
----------------------
27018 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
execing default_mp.cfg from disk
execing default_mp_controls.cfg from disk
No channels added or hidden
execing default_mp_gamesettings.cfg from disk
execing server_map.cfg from disk
execing language.cfg from disk
dedicated is read only.
'3' is not a valid value for dvar 'logfile'
Domain is any integer from 0 to 2
fs_basepath is write protected.
fs_homepath is write protected.
USAGE: set <variable> <value>
USAGE: set <variable> <value>
Opening IP socket: 208.43.15.228:28960
WARNING: UDP_OpenSocket: bind: Address already in use
Opening IP socket: 208.43.15.228:28961
Hostname: dallas.escapedturkey.com
IP: 74.86.130.146
dedicated is read only.
net_port will be changed upon restarting.
'3' is not a valid value for dvar 'logfile'
Domain is any integer from 0 to 2
fs_basepath is write protected.
fs_homepath is write protected.
sv_punkbuster is write protected.
USAGE: set <variable> <value>
USAGE: set <variable> <value>
Hostname: dallas.escapedturkey.com
PC IP: 74.86.130.146
bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
WARNING: Socket bind failed, but subsequent close succeeded!
end $init 225 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile localized_common_mp
Loading fastfile common_mp
Loading fastfile patch_mp
Loading fastfile 'code_post_gfx_mp'
used 1.33 MB memory in DB alloc
Loading fastfile 'localized_code_post_gfx_mp'
used 2.02 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 9.26 MB memory in DB alloc
Loading fastfile 'localized_common_mp'
used 1.88 MB memory in DB alloc
Loading fastfile 'common_mp'
used 70.81 MB memory in DB alloc
Loading fastfile 'patch_mp'
used 0.53 MB memory in DB alloc
--- Common Initialization Complete ---
dedicated is read only.
net_port will be changed upon restarting.
'3' is not a valid value for dvar 'logfile'
Domain is any integer from 0 to 2
fs_basepath is write protected.
fs_homepath is write protected.
sv_punkbuster is write protected.
USAGE: set <variable> <value>
USAGE: set <variable> <value>
execing basic.cfg from disk
sv_punkbuster is write protected.
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: mp_castle
resetting state..
bdLog[12563]: ../DemonWare/bdNet/bdUPnP/bdUPnP.cpp(334):
WARNING: Cannot shutdown class as it is already uninitialised!
Hostname: dallas.escapedturkey.com
PC IP: 74.86.130.146
bdLog[12563]: ../DemonWare/bdNet/bdNet.cpp(651):
WARNING: Socket bind failed, but subsequent close succeeded!
DNS
.DW_AUTHORIZING
DW_AUTHORIZING TIMED OUT
********************
ERROR: Dedicated server authentication failure.
********************
Server: pb_sv_SsNext = 875340 (0 to 999999)
Server: pb_sv_LogNext = 37 (1 to 999999)
Server: PB Log File /home/codwawtest/codwaw/pb/svlogs/00000037.log
Opened for WAW (l)
Server: 0 Power Players loaded from /home/codwawtest/codwaw/pb/pbpower.dat
Server: 0 PB Rcon Filters loaded from
/home/codwawtest/codwaw/pb/pbrcon.dat
Server: 0 Map lines loaded from /home/codwawtest/codwaw/pb/pbsvmaps.cfg
Server: Attempting to resolve master5.evenbalance.com
Server: Resolved to [66.36.231.175]
Server: PunkBuster Server (v1.723 | A1409 C2.201) Enabled
Huffman Took 0 Milliseconds
Hitch warning: 14569 msec frame time
Server: Game Version [Call of Duty Multiplayer COD_WaW MP build
1.6.1144 CL(241023) BUILD Wed Feb 11 12:46:58 2009 linux-i386]
status
Server is not running.
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