[cod] forget about IW2 and get back to work :)
escapedturkey
escapedturkey at escapedturkey.com
Tue Oct 20 10:20:19 EDT 2009
You can disable PunkBuster with any version.
Marco Padovan wrote:
> that's not true.
>
> (pirated versions of 1.3 exists too afaik!)
>
> we do give the users the possibility to install ANY version of ANY game
> that has ever been released.
> During the initial setup (or whenever they want to reinstall the
> gameserver) the wizard ask them which specifc version they want...
>
> we do support 1.0 version because someone still want it due to a
> specific reason:
> that's the version that works out of the box... and many "noobs" that
> just wants to enjoy gaming do not have any idea about updates and
> such... they just put the cd into the computer... install the game...
> and go online playing...
> in that scenario they are able to play only con cod1.0 servers...
>
> (additionally 1.0 do not have punkbuster support..... before pointing
> the finger to possible pirates I think more about cheaters ;) )
>
> On Tue, Oct 20, 2009 at 12:44 PM, Steven Hartland
> <killing at multiplay.co.uk <mailto:killing at multiplay.co.uk>> wrote:
>
> Ermm no one rents 1.0 here as that's just saying your support pirates.
>
> Regards
> Steve
> ----- Original Message ----- From: "pet" <games at maxrate.pl
> <mailto:games at maxrate.pl>>
>
> To: "Call of Duty server admin list." <cod at icculus.org
> <mailto:cod at icculus.org>>
> Sent: Tuesday, October 20, 2009 11:18 AM
>
> Subject: Re: [cod] forget about IW2 and get back to work :)
>
>
> Sorry, wrong thinking. lam not going to remove cod2 1.0 server
> from my offer, it would be a suicide like for other game
> hosting companies in my country. Nearly 80% call of duty
> customers rents cod2 1.0 version. Above mentioned problems
> doesn't appear each day, but one time per month. Our cod2 1.0
> community is very large. They do not play 1.0 because of pirated
> clients, they do this because the 1.3 patch brings many
> unexpected add-ons/patches which makes the game-play very poor.
> The same issue was by counter strike 1.4, the aiming was
> beautiful and game was nearly perfect, there was no need to make
> some improvements, but unfortunately the new 1.6 patch made this
> game unplayable. If somebody is cheating on cod2 1.0 he can also
> cheat in further versions as well, cheaters are everywhere, it's
> up to You how to handle with them. Naturally cod2 1.3 is very
> good for clan battles etc., You have more tools to fight with
> the cheaters and pirated clients and this is a good site of this
> version and punk buster implementation as well. There are
> always good and bad sites. But as I mentioned before, I will not
> resign from cod2 1.0 or counter strike 1.4 as long as theirs
> communities still growing up and there will bo more fans than
> any other FPS game on our market. Do not forget, we have a here
> some phenomenon, how old this game is - we know it, how much
> servers are still on-line - we know it. There will be a lots of
> games which dies with natural death, but cod2 1.0 will be still
> alive :). For me it means more than game...
> Bong-Master pisze:
>
>
> Tell your customers to update there game as you are updating
> the servers :P Nice simple solution. pirated clients use
> 1.0. Pet Do the good thing say Bye Bye to you 1.0 Clients &
> support the game in the way this mailing list dose. You
> personally are letting the side down so to speak Simply by
> allowing pirated clients to use your services. But then in a
> diffrent way who do you blame the client or the hoster ?? My
> personal view is that i blame the hoster First then the
> client Simply because if the hosted DID not offer this
> service the client would not have a dedi server to play his
> pirated game on.
> --------------------------------------------------
> From: "pet" <games at maxrate.pl <mailto:games at maxrate.pl>>
> Sent: Tuesday, October 20, 2009 8:29 AM
> To: "Call of Duty server admin list." <cod at icculus.org
> <mailto:cod at icculus.org>>
> Subject: Re: [cod] forget about IW2 and get back to work :)
>
> I have to find some solution, most of my customers order
> 1.0 version, is very popular.
>
>
> escapedturkey pisze:
>
> People run 1.0 to support pirated clients. Is this
> not true? If so, well, our supporting and helping
> them gives IW justification for dumping dedicated
> server support.
>
> pet wrote:
>
> So :) I have some little problem, which is
> probably well known:
>
> ERROR: Attempted to overrun string in call to va()
>
> yep, somebody has messed up on my cod 2 1.0 server
>
>
>
> "va() is a function of the Quake 3 engine used
> to quickly build strings
> using snprintf and a static destination buffer.
> Read more on: : i3D.net Game Forums
> http://forum.i3d.net/call-duty-series-newsletter/48158-cod-cod-ww-1024-bytes-command-exploit.html
>
> If the generated string is longer than the
> available buffer the server
> shows an "Attempted to overrun string in call to
> va()" error and
> terminates.
> From Call of Duty 2 (and consequently) the size
> of this buffer has
> been reduced from the original 32000 bytes to
> only 1024 causing many
> problems to the admins.
>
> So in CoD5 an attacker which has joined the
> server can exploit this
> vulnerability through the sending of a command
> longer than 1024 bytes
> causing the immediate termination of the server."
>
> I try it, and it works. I you send this command
> to the server, it will crash:
>
> cmd
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> aaaaaaaaaaaaaaaaaaaaaaaa
>
>
> so
>
> any solution ?
>
>
> any help will be appreciated.
>
>
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