[cod] CoD4 Linux server not reading server.cfg or listed online

Donald Stephens donald.stephens at activant.com
Sat Oct 3 20:51:53 EDT 2009


Yeah if I left it at its default it would show but I had issues connecting. So since I've just set it this way. 
 
I have 2 nics in the box I wonder if I could load balance a few servers off the other nic using this method???
 
 
Im sure someones doing this already. Does it work ok?

________________________________

From: Josh Luthman [mailto:iam8up at gmail.com]
Sent: Sat 10/3/2009 12:41 PM
To: Call of Duty server admin list.
Subject: Re: [cod] CoD4 Linux server not reading server.cfg or listed online



I see - net_ip is the IP in which it listens.  By default it is
0.0.0.0 which I prefer.

On 10/3/09, Donald Stephens <donald.stephens at activant.com> wrote:
> I dont do that and Im behind NAT. I set the internal IP and port and just
> forward the public IP port to the internal in the router.
>
> +set fs_basepath /home/cod4-2 +set fs_homepath /home/cod4-2 +set fs_savepath
> /home/cod4-2 +exec serversetting.cfg +set dedicated 2 +set net_ip
> 192.168.1.50 +set net_port 28940 +set ui_maxclients "40" +map_rotate
>
> and all my servers show on the list.
>
> external ip 12.152.181.68
> internal ip 192.168.1.50
>
> ________________________________
>
> From: Tyson [mailto:twisted at twistedgamingservice.com]
> Sent: Fri 10/2/2009 10:10 PM
> To: 'Call of Duty server admin list.'
> Subject: Re: [cod] CoD4 Linux server not reading server.cfg or listed online
>
>
>
> If your behind a nat router. You need to set the external IP on the command
> line and you need to forward ports to the machine running the game in order
> for it to show up on the net. This is same for all COD series games.
>
> Tyson
>
>
> -----Original Message-----
> From: escapedturkey [mailto:escapedturkey at escapedturkey.com]
> Sent: Friday, October 02, 2009 8:44 AM
> To: Call of Duty server admin list.
> Subject: Re: [cod] CoD4 Linux server not reading server.cfg or listed online
>
> Sorry, I assumed "cod4"/main
>
> Either way "main" or the mod directory should have some sort of console
> log file being generated. :)
>
> Josh Luthman wrote:
>> I see - the main subdir - not the root directory with the binaries!
>>
>> I can't confirm that fixed it until later this afternoon, but I will
>> post then.
>>
>> I never read that, anywhere, on dozens of guides - amazing.
>>
>> On Fri, Oct 2, 2009 at 11:31 AM, escapedturkey
>> <escapedturkey at escapedturkey.com
>> <mailto:escapedturkey at escapedturkey.com>> wrote:
>>
>>     Is it generating a console_mp.log file in your cod4/main directory?
>>     If so, please copy and paste what it says. :)
>>
>>     Joker{eXtreme+} wrote:
>>
>>         If running a STOCK server, the server.cfg MUST be in the "main"
>>         folder
>>          ~Joker
>>
>>            ----- Original Message -----
>>            *From:* Josh Luthman <mailto:iam8up at gmail.com
>>         <mailto:iam8up at gmail.com>>
>>            *To:* Call of Duty server admin list. <mailto:cod at icculus.org
>>         <mailto:cod at icculus.org>>
>>            *Sent:* Friday, October 02, 2009 8:25 AM
>>            *Subject:* Re: [cod] CoD4 Linux server not reading server.cfg
> or
>>            listed online
>>
>>            Same directory as the binaries, yes:
>>
>>            root at logic <mailto:root at logic
>> <mailto:root at logic%20%3Cmailto:root at logic> >>
>>         cod4-linux-server -> pwd
>>            /home/cod4/cod4-linux-server
>>            root at logic <mailto:root at logic
>> <mailto:root at logic%20%3Cmailto:root at logic> >>
>>         cod4-linux-server -> ls -1
>>
>>            binkw32.dll
>>            cod4.ico
>>            *cod4_lnxded**
>>            *cod4_lnxded-bin**
>>            cod.bmp
>>            codlogo.bmp
>>            eula.txt
>>            iw3mp.exe
>>            iw3sp.exe
>>            libgcc_s.so.1*
>>            libstdc++.so.6*
>>            localization.txt
>>            main/
>>            miles/
>>            Mods/
>>            mss32.dll
>>            pb/
>>            pbgame.htm
>>            pbsec.htm
>>            pbsecsv.htm
>>            pbsetup.run*
>>            pbuser.htm
>>            README.linux
>>            *server.cfg*
>>            server.cfg.bak
>>            server-fpsadmin.cfg
>>            zone/
>>
>>
>>            On Fri, Oct 2, 2009 at 11:18 AM, Walker <walkertje at gmail.com
>>         <mailto:walkertje at gmail.com>
>>            <mailto:walkertje at gmail.com
>> <mailto:walkertje at gmail.com%20%3Cmailto:walkertje at gmail.com> >>>
> wrote:
>>
>>                Is the server.cfg in  your main dir. ?
>>
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>> <mailto:cod at icculus.org%20%3Cmailto:cod at icculus.org> >>
>>
>>                http://icculus.org/mailman/listinfo/cod
>>
>>
>>
>>
>>            --    Josh Luthman
>>
>>            A patch in time saves kill -9
>>            -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>  <http://www.tuxmaniac.com/>
>>
>>
>>
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>> --
>> Josh Luthman
>>
>> A patch in time saves kill -9
>> -http://www.tuxmaniac.com <http://www.tuxmaniac.com/>  <http://www.tuxmaniac.com/>
>>
>>
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--
Josh Luthman

A patch in time saves kill -9
-http://www.tuxmaniac.com <http://www.tuxmaniac.com/> 
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