[cod] CoD5/ WaW 1.7 patch

Tyson twisted at twistedgamingservice.com
Tue Nov 24 19:47:01 EST 2009


It’s been 45 mins since you posted, does it work?  8-P j/k

 

Tyson

 

From: Mavrick Master [mailto:mavrick.master at gmail.com] 
Sent: Tuesday, November 24, 2009 5:01 PM
To: Call of Duty server admin list.
Subject: Re: [cod] CoD5/ WaW 1.7 patch

 

Additionally, the Linux 1.7 dedicated server will include:

- Fixes impure server warnings for custom maps.
- Fixes HTTP redirect for custom maps.


w00t! Can't wait to test this...


Daniel 'mavrick' Lang
www.mavrick.id.au

On Wed, Nov 25, 2009 at 6:53 AM, JOKER-MOBILE <joker at mycallofduty.com> wrote:

It is probably the entire game fully patched and ready to go.

JOKER-MOBILE


-----Original Message-----
From: Seth Sauls <wizz220 at gmail.com>
Sent: Tuesday, November 24, 2009 12:50 PM
To: Call of Duty server admin list. <cod at icculus.org>
Subject: Re: [cod] CoD5/ WaW 1.7 patch

Im wondering the same thing.  The windows patch is just around 9 meg.  So
why the over 1 gig for Linux.

Wizz

On Tue, Nov 24, 2009 at 3:49 PM, escapedturkey <

escapedturkey at escapedturkey.com> wrote:

> Out of curiosity, why is the Linux patch so huge?
>
>
> stp at shooter-szene.de wrote:
>

>> linux dedi files
>>
>> http://www.callofduty.com/board/viewtopic.php?f=29 <http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154> &t=109791&sid=740e8eca410cfa5082edf2b629856154<
>> http://www.callofduty.com/board/viewtopic.php?f=29 <http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082edf2b629856154> &t=109791&sid=740e8eca410cfa5082edf2b629856154>
>>
>>
>>



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