[cod] server config
Donald Stephens
donald.stephens at activant.com
Mon Apr 20 11:05:08 EDT 2009
//************************************************** ****************************
// Color Codes
//************************************************** ****************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black
//************************************************** ****************************
// Public Information
//************************************************** ****************************
sets sv_hostname "SERVERNAME"
sets _Admin "ADMIN NAME"
sets _Email "EMAIL ADDRESS"
sets _Website "WEBSITE"
sets _Location "USA"
sets _Irc ""
set scr_motd ""
//************************************************** ****************************
// Common Server Settings
//************************************************** ****************************
// Log Settings
//************************************************** ****************************
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
//************************************************** ****************************
// Password Settings
//************************************************** ****************************
set rcon_password "PASSWORD" // RCON must supply pw to use
set sv_privatePassword "PASSWORD" // Private slots, non-public slots
//************************************************** ****************************
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
//************************************************** ****************************
sets g_needpass "0" // Denotes whether the server is public or private
set g_password ""
//************************************************** ****************************
// Player slots setup
//************************************************** ****************************
set sv_privateclients "4" // Number of private player slots, maxclients - privateclients = public
//************************************************** ****************************
// Ping
//************************************************** ****************************
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "300" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
//************************************************** ****************************
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
//************************************************** ****************************
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
seta sv_allowAnonymous "0"
set sv_allowdownload "1"
seta sv_wwwDownload "0"
//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
seta sv_wwwDlDisconnected "1"
//************************************************** ****************************
// Rate
set sv_maxRate "25000"
//************************************************** ****************************
//************************************************** ****************************
// FPS
//************************************************** ****************************
//set sv_fps "20"
//************************************************** ****************************
// Drop inactive players
//************************************************** ****************************
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
//************************************************** ****************************
// AntiFlooding Settings
//************************************************** ****************************
set sv_floodProtect "1"
set sv_reconnectlimit "3"
//************************************************** ****************************
// Anti Cheat Settings
//************************************************** ****************************
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
//set sv_punkbuster "1"
//************************************************** ****************************
// Temporary Ban duration, in seconds
//************************************************** ****************************
set sv_kickBanTime "3600"
//************************************************** ****************************
// In-game voice communication system
//************************************************** ****************************
set sv_voice "1"
set sv_voiceQuality "9"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
//************************************************** ****************************
// Misc
//************************************************** ****************************
set sv_allowAnonymous "0"
set g_antilag "1"
set scr_xpscale "1"
set scr_teambalance "0"
set scr_intermission_time "15"
//************************************************** ****************************
// GAME TYPE SETTINGS
//************************************************** ****************************
//************************************************** ****************************
// Gameplay
//************************************************** ****************************
set scr_game_graceperiod "15"
set scr_game_allowkillcam "0"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "1"
set scr_game_perks "1"
set scr_game_forceradar "0"
set scr_game_hardpoints "1"
set scr_allowbattlechatter "1"
set scr_allowannouncer "1"
set scr_game_forceradar "0"
set scr_vehicles_enabled "0"
set vehControlMode "0"
set g_compassShowEnemies "0"
set g_allowvote "0"
//************************************************** ****************************
// Hardpoints
//************************************************** ****************************
set scr_hardpoint_allowartillery "0"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowdogs "0"
//************************************************** ****************************
// Teams
//************************************************** ****************************
set scr_team_fftype "1"
set scr_team_respawntime "0"
set scr_team_teamkillspawndelay "10"
set scr_team_kickteamkillers "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillerplaylistbanpenalty "0"
//************************************************** ****************************
// player
//************************************************** ****************************
set scr_player_numlives "0"
set scr_player_respawndelay "0"
set scr_player_maxhealth "30"
set scr_player_suicidespawndelay "0"
set scr_player_healthregentime "5"
set scr_player_forcerespawn "1"
set scr_player_sprinttime "4"
//************************************************** ****************************
// dogs
//************************************************** ****************************
set scr_dog_time "60"
set scr_dog_health "50"
set scr_dog_count "0"
set scr_dog_max_at_once "0"
//************************************************** ****************************
// UI
//************************************************** ****************************
set scr_hardcore "1"
set scr_oldschool "0"
set ui_hud_hardcore "1"
set ui_hud_obituaries "0"
set ui_hud_showobjicons "0"
//************************************************** ****************************
// PERKS
//************************************************** ****************************
set perk_armorVest "80"
set perk_bulletDamage "12"
set perk_flakJacket "25"
set perk_flakJacketMaxDamage "25"
set perk_fireproof "25"
set perk_explosiveDamage "10"
//************************************************** ****************************
// DEATHMATCH
//************************************************** ****************************
set scr_dm_scorelimit 0
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_globalbattlechatterprobability 100
//************************************************** ****************************
// DOMINATION
//************************************************** ****************************
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_globalbattlechatterprobability 0
//************************************************** ****************************
// TEAM DEATHMATCH
//************************************************** ****************************
//#### XP STUFF ######
//set scr_tdm_score_kill "3500"
//set scr_tdm_score_headshot "3500"
//set scr_tdm_score_suicide "0"
//set scr_tdm_score_dogkill "2500"
//set scr_tdm_score_challenge "1000"
set scr_tdm_scorelimit 3500
set scr_tdm_timelimit 45
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 0
set scr_tdm_globalbattlechatterprobability 0
//************************************************** ****************************
// SABOTAGE
//************************************************** ****************************
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_globalbattlechatterprobability 0
//************************************************** ****************************
// SEARCH AND DESTROY CLASSIC
//************************************************** ****************************
set scr_sd_scorelimit 0
set scr_sd_timelimit 0
set scr_sd_roundlimit 20
set scr_sd_roundswitch 10 // rounds between switching teams
set scr_sd_numlives 0 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 4
set scr_sd_defusetime 7
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_globalbattlechatterprobability 0
//************************************************** ****************************
// CAPTURE THE FLAG
//************************************************** ****************************
set scr_ctf_scorelimit 500
set scr_ctf_timelimit 15
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 10
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 30
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
set scr_ctf_globalbattlechatterprobability 0
//************************************************** ****************************
// KING OF THE HILL
//************************************************** ****************************
set scr_koth_scorelimit 500
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 3
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 0
set scr_koth_globalbattlechatterprobability 0
//************************************************** ****************************
// WAR
//************************************************** ****************************
set scr_twar_timelimit 10
set twar_finalFightTimeLimit 5
set twar_captureTime 40
set twar_neutralFlagLockTime 0
set twar_captureAccelBonus 35
set twar_captureAccelLimit 50
set twar_momentumEnabled 1
set twar_momentumMax 70
set twar_momentumMaxMultiplier 3
set twar_momentumMultiplierBonus 25
set twar_momentumMultiplierBonusLimit 75
set twar_momentumBlitzkriegTime 30
set twar_momentumFlagCap 25
set twar_momentumKillPlayer 5
set twar_momentumRadar 10
set twar_momentumArtillery 10
set twar_momentumDogs 10
set twar_momentumKamikaze 10
set scr_twar_globalbattlechatterprobability 0
//************************************************** ****************************
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy Classic
// "tdm" - team deathmatch
// "ctf" - capture the flag
// "twar" - NOT SURE YET
//************************************************** ****************************
//************************************************** ****************************
//MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.
//************************************************** ****************************
//************************************************** ****************************
// DM -- FREE FOR ALL DEATHMATCH
//************************************************** ****************************
//set sv_mapRotation "gametype dm map mp_castle gametype dm map mp_makin gametype dm map mp_roundhouse gametype dm map mp_airfield gametype dm map mp_asylum gametype dm map mp_courtyard gametype dm map mp_dome gametype dm map mp_downfall gametype dm map mp_hangar gametype dm map mp_outskirts gametype dm map mp_seelow gametype dm map mp_shrine gametype dm map mp_suburban"
//************************************************** ****************************
// DOM -- DOMINATION
//************************************************** ****************************
//set sv_mapRotation "gametype dom map mp_castle gametype dom map mp_makin gametype dom map mp_roundhouse gametype dom map mp_airfield gametype dom map mp_asylum gametype dom map mp_courtyard gametype dom map mp_dome gametype dom map mp_downfall gametype dom map mp_hangar gametype dom map mp_outskirts gametype dom map mp_seelow gametype dom map mp_shrine gametype dom map mp_suburban"
//************************************************** ****************************
// KOTH -- HEADQUARTERS
//************************************************** ****************************
//set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse gametype koth map mp_airfield gametype koth map mp_asylum gametype koth map mp_courtyard gametype koth map mp_kothe gametype koth map mp_downfall gametype koth map mp_hangar gametype koth map mp_outskirts gametype koth map mp_seelow gametype koth map mp_shrine gametype koth map mp_suburban"
//************************************************** ****************************
// SAB -- SABOTAGE
//************************************************** ****************************
//set sv_mapRotation "gametype sab map mp_castle gametype sab map mp_makin gametype sab map mp_roundhouse gametype sab map mp_airfield gametype sab map mp_asylum gametype sab map mp_courtyard gametype sab map mp_sabe gametype sab map mp_downfall gametype sab map mp_hangar gametype sab map mp_outskirts gametype sab map mp_seelow gametype sab map mp_shrine gametype sab map mp_suburban"
//************************************************** ****************************
// SD -- SEARCH & DESTROY CLASSIC
//************************************************** ****************************
//set sv_mapRotation "gametype sd map mp_castle gametype sd map mp_makin gametype sd map mp_roundhouse gametype sd map mp_airfield gametype sd map mp_asylum gametype sd map mp_courtyard gametype sd map mp_sde gametype sd map mp_downfall gametype sd map mp_hangar gametype sd map mp_outskirts gametype sd map mp_seelow gametype sd map mp_shrine gametype sd map mp_suburban"
//************************************************** ****************************
// TDM -- TEAM DEATH MATCH
//************************************************** ****************************
//set sv_mapRotation "gametype tdm map mp_castle gametype tdm map mp_roundhouse gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_courtyard gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_outskirts gametype tdm map mp_seelow gametype tdm map mp_shrine gametype tdm map mp_suburban"
//************************************************** ****************************
// CTF -- CAPTURE THE FLAG
//************************************************** ****************************
//set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse gametype ctf map mp_airfield gametype ctf map mp_asylum gametype ctf map mp_courtyard gametype ctf map mp_ctfe gametype ctf map mp_downfall gametype ctf map mp_hangar gametype ctf map mp_outskirts gametype ctf map mp_seelow gametype ctf map mp_shrine gametype ctf map mp_suburban"
//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_castle gametype tdm map mp_shrine gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_outskirts gametype tdm map mp_roundhouse gametype tdm map mp_seelow gametype tdm map mp_suburban gametype sd map mp_asylum"
//************************************************** ****************************
// TWAR -- NOT SURE YET
//************************************************** ****************************
//set sv_mapRotation "gametype twar map mp_castle gametype twar map mp_makin gametype twar map mp_roundhouse gametype twar map mp_airfield gametype twar map mp_asylum gametype twar map mp_courtyard gametype twar map mp_dome gametype twar map mp_downfall gametype twar map mp_hangar gametype twar map mp_outskirts gametype twar map mp_seelow gametype twar map mp_shrine gametype twar map mp_suburban"
//************************************************** ****************************
// CURRENT MAP ROTATION
//************************************************** ****************************
//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_courtyard gametype tdm map mp_dome gametype tdm map mp_downfall gametype dom map mp_hangar gametype tdm map mp_outskirts gametype koth map mp_seelow gametype dom map mp_shrine gametype tdm map mp_suburban gametype koth map mp_castle gametype dom map mp_makin gametype tdm map mp_roundhouse gametype koth map mp_airfield gametype dom map mp_asylum gametype tdm map mp_courtyard gametype koth map mp_dome gametype dom map mp_downfall gametype tdm map mp_hangar gametype koth map mp_outskirts gametype dom map mp_seelow gametype tdm map mp_shrine gametype koth map mp_suburban gametype dom map mp_castle gametype tdm map mp_makin gametype koth map mp_roundhouse gametype dom map mp_airfield gametype tdm map mp_asylum gametype koth map mp_courtyard gametype dom map mp_dome gametype tdm map mp_downfall gametype koth map mp_hangar gametype dom map mp_outskirts gametype tdm map mp_seelow gametype koth map mp_shrine gametype dom map mp_suburban"
//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_castle gametype tdm map mp_shrine gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_dome gametype tdm map mp_roundhouse gametype tdm map mp_seelow gametype tdm map mp_suburban"
set sv_mapRotation "gametype tdm map mp_kneedeep gametype tdm map mp_subway gametype tdm map mp_nachtfeuer"
wait 5
exec pbsv.cfg
________________________________
From: André Valentin [mailto:av at speedgaming.dk]
Sent: Monday, April 20, 2009 7:57 AM
To: cod
Subject: [cod] server config
Does anyone have a working "default" cod5 server lnx config somewhere I could get?
--
Med venlig hilsen / Kind regards,
André Valentin
CEO, SpeedGroup I/S
Cell: +47 4568 3601
www.speed-group.biz
www.speedgaming.dk
www.bookhltv.org
Notice: This transmission is for the sole use of the intended recipient(s) and may contain information that is confidential and/or privileged. If you are not the intended recipient, please delete this transmission and any attachments and notify the sender by return email immediately. Any unauthorized review, use, disclosure or distribution is prohibited.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20090420/46677597/attachment-0001.htm>
More information about the cod
mailing list