[cod] server config

Donald Stephens donald.stephens at activant.com
Mon Apr 20 11:05:08 EDT 2009


//************************************************** ****************************

// Color Codes

//************************************************** ****************************

// Colors for text. Do not clear the comment in front of the color codes.

// Useful for your server name, motd msg's - Information and ref use only

//

// ^1 = Red

// ^2 = Green

// ^3 = Yellow

// ^4 = Blue

// ^5 = Cyan

// ^6 = pink/Magenta

// ^7 = White

// ^0 = Black

 

//************************************************** ****************************

// Public Information

//************************************************** ****************************

 

sets sv_hostname "SERVERNAME"

sets _Admin "ADMIN NAME"

sets _Email "EMAIL ADDRESS"

sets _Website "WEBSITE"

sets _Location "USA"

sets _Irc ""

set scr_motd ""

 

//************************************************** ****************************

// Common Server Settings

//************************************************** ****************************

// Log Settings

//************************************************** ****************************

 

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append

set logfile "1" // 0 = NO log, 1 = log file enabled

set g_log "games_mp.log" // Name of log file, default is games_mp.log

set sv_log_damage "1"

 

//************************************************** ****************************

// Password Settings

//************************************************** ****************************

 

set rcon_password "PASSWORD" // RCON must supply pw to use

set sv_privatePassword "PASSWORD" // Private slots, non-public slots

 

 

//************************************************** ****************************

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect. Good for

// matches, practices, etc.

//************************************************** ****************************

 

sets g_needpass "0" // Denotes whether the server is public or private 

 

set g_password ""

 

//************************************************** ****************************

// Player slots setup

//************************************************** ****************************

 

 

set sv_privateclients "4" // Number of private player slots, maxclients - privateclients = public

 

 

 

//************************************************** ****************************

// Ping

//************************************************** ****************************

 

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect

 

 

set sv_maxping "300" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

 

 

//************************************************** ****************************

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps

// See included Quick Setup Guide for instructions.

//************************************************** ****************************

 

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps

seta sv_allowAnonymous "0" 

set sv_allowdownload "1"

seta sv_wwwDownload "0"

//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"

seta sv_wwwDlDisconnected "1"

 

//************************************************** ****************************

// Rate

set sv_maxRate "25000"

//************************************************** ****************************

 

//************************************************** ****************************

// FPS

//************************************************** ****************************

 

//set sv_fps "20"

 

//************************************************** ****************************

// Drop inactive players

//************************************************** ****************************

 

set sv_timeout "300"

set sv_zombietime "1"

set g_inactivity "0"

set g_inactivityspectator "0"

 

//************************************************** ****************************

// AntiFlooding Settings

//************************************************** ****************************

 

set sv_floodProtect "1"

set sv_reconnectlimit "3"

 

//************************************************** ****************************

// Anti Cheat Settings

//************************************************** ****************************

 

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

//set sv_punkbuster "1"

 

//************************************************** ****************************

// Temporary Ban duration, in seconds

//************************************************** ****************************

 

set sv_kickBanTime "3600"

 

//************************************************** ****************************

// In-game voice communication system

//************************************************** ****************************

 

set sv_voice "1"

set sv_voiceQuality "9"

set voice_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

set winvoice_mic_mute "1"

 

//************************************************** ****************************

// Misc

//************************************************** ****************************

 

set sv_allowAnonymous "0"

set g_antilag "1"

set scr_xpscale "1"

set scr_teambalance "0"

 

set scr_intermission_time "15"

 

 

 

 

 

 

 

//************************************************** ****************************

// GAME TYPE SETTINGS

//************************************************** ****************************

 

//************************************************** ****************************

// Gameplay

//************************************************** ****************************

 

set scr_game_graceperiod "15"

set scr_game_allowkillcam "0"

set scr_game_onlyheadshots "0"

set scr_game_deathpointloss "0"

set scr_game_suicidepointloss "0"

set scr_team_teamkillpointloss "1"

set scr_game_spectatetype "1"

set scr_game_perks "1"

set scr_game_forceradar "0"

set scr_game_hardpoints "1"

set scr_allowbattlechatter "1"

set scr_allowannouncer "1"

set scr_game_forceradar "0"

set scr_vehicles_enabled "0"

set vehControlMode "0"

set g_compassShowEnemies "0"

set g_allowvote "0"

 

//************************************************** ****************************

// Hardpoints

//************************************************** ****************************

 

set scr_hardpoint_allowartillery "0"

set scr_hardpoint_allowuav "1"

set scr_hardpoint_allowdogs "0"

 

//************************************************** ****************************

// Teams

//************************************************** ****************************

 

set scr_team_fftype "1"

set scr_team_respawntime "0"

set scr_team_teamkillspawndelay "10"

set scr_team_kickteamkillers "0"

set scr_team_teamkillerplaylistbanquantum "0"

set scr_team_teamkillerplaylistbanpenalty "0"

 

//************************************************** ****************************

// player

//************************************************** ****************************

 

set scr_player_numlives "0"

set scr_player_respawndelay "0"

set scr_player_maxhealth "30"

set scr_player_suicidespawndelay "0"

set scr_player_healthregentime "5"

set scr_player_forcerespawn "1"

set scr_player_sprinttime "4"

 

//************************************************** ****************************

// dogs

//************************************************** ****************************

 

set scr_dog_time "60"

set scr_dog_health "50"

set scr_dog_count "0"

set scr_dog_max_at_once "0"

 

//************************************************** ****************************

// UI

//************************************************** ****************************

 

set scr_hardcore "1"

set scr_oldschool "0"

set ui_hud_hardcore "1"

set ui_hud_obituaries "0"

set ui_hud_showobjicons "0"

 

//************************************************** ****************************

// PERKS

//************************************************** ****************************

 

set perk_armorVest "80"

set perk_bulletDamage "12"

set perk_flakJacket "25"

set perk_flakJacketMaxDamage "25"

set perk_fireproof "25"

set perk_explosiveDamage "10" 

 

//************************************************** ****************************

// DEATHMATCH

//************************************************** ****************************

 

set scr_dm_scorelimit 0

set scr_dm_timelimit 10

set scr_dm_roundlimit 1

set scr_dm_numlives 0

set scr_dm_playerrespawndelay 0

set scr_dm_waverespawndelay 0

set scr_dm_globalbattlechatterprobability 100

 

//************************************************** ****************************

// DOMINATION

//************************************************** ****************************

 

set scr_dom_scorelimit 200

set scr_dom_timelimit 0

set scr_dom_roundlimit 1

set scr_dom_numlives 0

set scr_dom_playerrespawndelay 0

set scr_dom_waverespawndelay 0

set scr_dom_globalbattlechatterprobability 0

 

//************************************************** ****************************

// TEAM DEATHMATCH

//************************************************** ****************************

//#### XP STUFF ######

//set scr_tdm_score_kill "3500" 

//set scr_tdm_score_headshot "3500" 

//set scr_tdm_score_suicide "0" 

//set scr_tdm_score_dogkill "2500" 

//set scr_tdm_score_challenge "1000"

 

set scr_tdm_scorelimit 3500

set scr_tdm_timelimit 45

set scr_tdm_roundlimit 1

set scr_tdm_numlives 0

set scr_tdm_playerrespawndelay 0

set scr_tdm_waverespawndelay 0

set scr_tdm_globalbattlechatterprobability 0

 

//************************************************** ****************************

// SABOTAGE

//************************************************** ****************************

 

set scr_sab_scorelimit 1

set scr_sab_timelimit 20

set scr_sab_roundlimit 0

set scr_sab_roundswitch 1

set scr_sab_numlives 0

set scr_sab_bombtimer 30

set scr_sab_planttime 2.5

set scr_sab_defusetime 5

set scr_sab_hotpotato 0

set scr_sab_playerrespawndelay 7.5

set scr_sab_waverespawndelay 0

set scr_sab_globalbattlechatterprobability 0

 

//************************************************** ****************************

// SEARCH AND DESTROY CLASSIC

//************************************************** ****************************

 

set scr_sd_scorelimit 0

set scr_sd_timelimit 0

set scr_sd_roundlimit 20

set scr_sd_roundswitch 10 // rounds between switching teams

set scr_sd_numlives 0 // elimination

set scr_sd_bombtimer 45

set scr_sd_planttime 4

set scr_sd_defusetime 7

set scr_sd_multibomb 0

set scr_sd_playerrespawndelay 0

set scr_sd_waverespawndelay 0

set scr_sd_globalbattlechatterprobability 0

 

//************************************************** ****************************

// CAPTURE THE FLAG

//************************************************** ****************************

 

set scr_ctf_scorelimit 500

set scr_ctf_timelimit 15

set scr_ctf_roundlimit 2

set scr_ctf_roundswitch 1

set scr_ctf_numlives 0

set scr_ctf_playerrespawndelay 0

set scr_ctf_waverespawndelay 10

set scr_ctf_touchreturn 1

set scr_ctf_idleflagreturntime 30

set scr_ctf_flagrespawntime 0

set scr_ctf_enemycarriervisible 0

set scr_ctf_globalbattlechatterprobability 0

 

//************************************************** ****************************

// KING OF THE HILL

//************************************************** ****************************

 

set scr_koth_scorelimit 500

set scr_koth_timelimit 15

set scr_koth_roundlimit 1

set scr_koth_roundswitch 1

set scr_koth_numlives 0

set scr_koth_playerrespawndelay 0

set scr_koth_waverespawndelay 0

set koth_autodestroytime 60

set koth_spawntime 0

set koth_kothmode 3

set koth_capturetime 20

set koth_destroytime 10

set koth_delayPlayer 0

set koth_spawnDelay 0

set scr_koth_globalbattlechatterprobability 0

 

//************************************************** ****************************

// WAR

//************************************************** ****************************

 

 

 

set scr_twar_timelimit 10

set twar_finalFightTimeLimit 5

set twar_captureTime 40

set twar_neutralFlagLockTime 0

set twar_captureAccelBonus 35

set twar_captureAccelLimit 50

set twar_momentumEnabled 1

set twar_momentumMax 70

set twar_momentumMaxMultiplier 3

set twar_momentumMultiplierBonus 25

set twar_momentumMultiplierBonusLimit 75

set twar_momentumBlitzkriegTime 30

set twar_momentumFlagCap 25

set twar_momentumKillPlayer 5

set twar_momentumRadar 10

set twar_momentumArtillery 10

set twar_momentumDogs 10

set twar_momentumKamikaze 10

set scr_twar_globalbattlechatterprobability 0

 

//************************************************** ****************************

// First gametype to load

// "dm" - free for all deathmatch

// "dom" - domination

// "koth" - headquarters

// "sab" - sabotage

// "sd" - search & destroy Classic

// "tdm" - team deathmatch

// "ctf" - capture the flag

// "twar" - NOT SURE YET

//************************************************** ****************************

 

//************************************************** ****************************

//MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.

//************************************************** ****************************

 

//************************************************** ****************************

// DM -- FREE FOR ALL DEATHMATCH

//************************************************** ****************************

 

//set sv_mapRotation "gametype dm map mp_castle gametype dm map mp_makin gametype dm map mp_roundhouse gametype dm map mp_airfield gametype dm map mp_asylum gametype dm map mp_courtyard gametype dm map mp_dome gametype dm map mp_downfall gametype dm map mp_hangar gametype dm map mp_outskirts gametype dm map mp_seelow gametype dm map mp_shrine gametype dm map mp_suburban"

 

//************************************************** ****************************

// DOM -- DOMINATION

//************************************************** ****************************

 

//set sv_mapRotation "gametype dom map mp_castle gametype dom map mp_makin gametype dom map mp_roundhouse gametype dom map mp_airfield gametype dom map mp_asylum gametype dom map mp_courtyard gametype dom map mp_dome gametype dom map mp_downfall gametype dom map mp_hangar gametype dom map mp_outskirts gametype dom map mp_seelow gametype dom map mp_shrine gametype dom map mp_suburban"

 

 

//************************************************** ****************************

// KOTH -- HEADQUARTERS

//************************************************** ****************************

 

//set sv_mapRotation "gametype koth map mp_castle gametype koth map mp_makin gametype koth map mp_roundhouse gametype koth map mp_airfield gametype koth map mp_asylum gametype koth map mp_courtyard gametype koth map mp_kothe gametype koth map mp_downfall gametype koth map mp_hangar gametype koth map mp_outskirts gametype koth map mp_seelow gametype koth map mp_shrine gametype koth map mp_suburban"

 

 

//************************************************** ****************************

// SAB -- SABOTAGE

//************************************************** ****************************

 

//set sv_mapRotation "gametype sab map mp_castle gametype sab map mp_makin gametype sab map mp_roundhouse gametype sab map mp_airfield gametype sab map mp_asylum gametype sab map mp_courtyard gametype sab map mp_sabe gametype sab map mp_downfall gametype sab map mp_hangar gametype sab map mp_outskirts gametype sab map mp_seelow gametype sab map mp_shrine gametype sab map mp_suburban"

 

 

//************************************************** ****************************

// SD -- SEARCH & DESTROY CLASSIC

//************************************************** ****************************

 

//set sv_mapRotation "gametype sd map mp_castle gametype sd map mp_makin gametype sd map mp_roundhouse gametype sd map mp_airfield gametype sd map mp_asylum gametype sd map mp_courtyard gametype sd map mp_sde gametype sd map mp_downfall gametype sd map mp_hangar gametype sd map mp_outskirts gametype sd map mp_seelow gametype sd map mp_shrine gametype sd map mp_suburban"

 

 

//************************************************** ****************************

// TDM -- TEAM DEATH MATCH

//************************************************** ****************************

 

//set sv_mapRotation "gametype tdm map mp_castle gametype tdm map mp_roundhouse gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_courtyard gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_outskirts gametype tdm map mp_seelow gametype tdm map mp_shrine gametype tdm map mp_suburban"

 

//************************************************** ****************************

// CTF -- CAPTURE THE FLAG

//************************************************** ****************************

 

//set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse gametype ctf map mp_airfield gametype ctf map mp_asylum gametype ctf map mp_courtyard gametype ctf map mp_ctfe gametype ctf map mp_downfall gametype ctf map mp_hangar gametype ctf map mp_outskirts gametype ctf map mp_seelow gametype ctf map mp_shrine gametype ctf map mp_suburban"

//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_castle gametype tdm map mp_shrine gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_outskirts gametype tdm map mp_roundhouse gametype tdm map mp_seelow gametype tdm map mp_suburban gametype sd map mp_asylum"

 

//************************************************** ****************************

// TWAR -- NOT SURE YET

//************************************************** ****************************

 

//set sv_mapRotation "gametype twar map mp_castle gametype twar map mp_makin gametype twar map mp_roundhouse gametype twar map mp_airfield gametype twar map mp_asylum gametype twar map mp_courtyard gametype twar map mp_dome gametype twar map mp_downfall gametype twar map mp_hangar gametype twar map mp_outskirts gametype twar map mp_seelow gametype twar map mp_shrine gametype twar map mp_suburban"

 

 

//************************************************** ****************************

// CURRENT MAP ROTATION

//************************************************** ****************************

 

//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_courtyard gametype tdm map mp_dome gametype tdm map mp_downfall gametype dom map mp_hangar gametype tdm map mp_outskirts gametype koth map mp_seelow gametype dom map mp_shrine gametype tdm map mp_suburban gametype koth map mp_castle gametype dom map mp_makin gametype tdm map mp_roundhouse gametype koth map mp_airfield gametype dom map mp_asylum gametype tdm map mp_courtyard gametype koth map mp_dome gametype dom map mp_downfall gametype tdm map mp_hangar gametype koth map mp_outskirts gametype dom map mp_seelow gametype tdm map mp_shrine gametype koth map mp_suburban gametype dom map mp_castle gametype tdm map mp_makin gametype koth map mp_roundhouse gametype dom map mp_airfield gametype tdm map mp_asylum gametype koth map mp_courtyard gametype dom map mp_dome gametype tdm map mp_downfall gametype koth map mp_hangar gametype dom map mp_outskirts gametype tdm map mp_seelow gametype koth map mp_shrine gametype dom map mp_suburban"

//set sv_mapRotation "gametype tdm map mp_airfield gametype tdm map mp_asylum gametype tdm map mp_castle gametype tdm map mp_shrine gametype tdm map mp_downfall gametype tdm map mp_hangar gametype tdm map mp_dome gametype tdm map mp_roundhouse gametype tdm map mp_seelow gametype tdm map mp_suburban"

set sv_mapRotation "gametype tdm map mp_kneedeep gametype tdm map mp_subway gametype tdm map mp_nachtfeuer"

wait 5

exec pbsv.cfg

________________________________

From: André Valentin [mailto:av at speedgaming.dk] 
Sent: Monday, April 20, 2009 7:57 AM
To: cod
Subject: [cod] server config

 

Does anyone have a working "default" cod5 server lnx config somewhere I could get?

-- 
Med venlig hilsen / Kind regards,

André Valentin
CEO, SpeedGroup I/S

Cell: +47 4568 3601

www.speed-group.biz
www.speedgaming.dk
www.bookhltv.org
 
 
Notice: This transmission is for the sole use of the intended recipient(s) and may contain information that is confidential and/or privileged.  If you are not the intended recipient, please delete this transmission and any attachments and notify the sender by return email immediately.  Any unauthorized review, use, disclosure or distribution is prohibited.
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