[cod] COD4 1.7 Linux server now available!
Brandon R. Miller
brandonm at branzone.com
Tue Jul 1 01:15:01 EDT 2008
Thanks!
----- Original Message -----
From: Ryan C. Gordon
To: cod at icculus.org
Sent: Tuesday, July 01, 2008 12:11 AM
Subject: Re: [cod] COD4 1.7 Linux server now available!
> [turkey at dallas1 cod4]$ ./cod4_lnxded-bin
> CoD4 MP 1.6 build linux-i386 May 20 2008
Crap, I knew I would do that with one of these patches.
cod4_lnxded is the 1.7 binary in this package. It's normally a small
shell script that launches cod4_lnxded-bin, but it got copied to the
wrong file.
This is why I should automate these things. :/
We'll correct it in the next patch. For now, the workaround is this:
- If you are launching the -bin file directly, either launch
cod4_lnxded directly, or copy cod4_lnxded to cod4_lnxded-bin and go as
you were.
- If you were relying on the shell script to set environment
variables, then copy cod4_lnxded to cod4_lnxded-bin, and use the
original cod4_lnxded script from previous cod4 builds:
http://treefort.icculus.org/cod/cod4_lnxded-script.tar.gz
- If you've always ran cod4_lnxded, and it's just working as a 1.7
server now that it's a binary instead of a script, just keep on doing
what you're doing now and ignore all this. The script is largely there
to set LD_LIBRARY_PATH, really.
Sorry for the confusion, this one was my fault.
--ryan.
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