[cod] Proper way to run custom maps

stalvi stalvi at tek.iarc.uaf.edu
Thu May 25 21:05:56 EDT 2006


lol, I still like CoD1 with all the refined mods running.  I'm sure  
COD2 will catch up quick enough though.  There just has to be a  
better way to get maps out there to the masses.

On May 25, 2006, at 4:39 PM, <colin at bell-pc.com> <colin at bell-pc.com>  
wrote:

> yeah except cod1 is pish lol
> ----- Original Message ----- From: "stalvi" <stalvi at tek.iarc.uaf.edu>
> To: <cod at icculus.org>
> Sent: Thursday, May 25, 2006 7:34 PM
> Subject: Re: [cod] Proper way to run custom maps
>
>> So for now we are stuck with the uncompressed .iwm files?
>> Wonder why IW decided to take 10 steps backwards for COD2.   
>> Really  the only thing that really got improved was the graphics,  
>> everything  else could have been done in COD1 with mods, no?
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