[cod] Casino Massive cpu ?

minte van dalen minte.vandalen at planet.nl
Sat Jan 1 07:36:41 EST 2005


The limitations of tanks and jeeps, is also supported by uo itself in the
map configuration.

You can make a config per map. This one is no tanks no jeeps and no bazooka
and panzerfaust.

 

 

Your maprotation will look like this:

/// Exec Map Rotation

set g_gametype "ctf"

set sv_mapRotation "gametype ctf exec arnhem.cfg map mp_arnhem gametype ctf
exec streets.cfg map mp_streets gametype ctf exec cassino.cfg map mp_cassino
gametype ctf exec uo_dawnville.cfg map mp_uo_dawnville

 

 

you only wil have to maka a .cfg per map, which you can specify the way you
want it to be.

For instance casino named casino.cfg with this in it:

// Public Information

set  sv_hostname "your server name"

set scr_motd "hello peepz"

 

// ^1 = red 

// ^2 = green 

// ^3 = yellow 

// ^4 = dark blue 

// ^5 = light blue (cyan) 

// ^6 = magenta 

// ^7 = white 

 

// Weapon Settings

set scr_allow_bar "1"

set scr_allow_bren "1"

set scr_allow_enfield "1"

set scr_allow_fg42 "0"

set scr_allow_kar98k "1"

set scr_allow_kar98ksniper "1"

set scr_allow_m1carbine "1"

set scr_allow_m1garand "1"

set scr_allow_mp40 "1"

set scr_allow_mp44 "1"

set scr_allow_nagant "1"

set scr_allow_nagantsniper "1"

set scr_allow_panzerfaust "0"

set scr_allow_ppsh "1"

set scr_allow_springfield "1"

set scr_allow_sten "1"

set scr_allow_thompson "1"

set scr_allow_pistols  "1"   

set scr_allow_satchel  "1"   

set scr_allow_smoke  "1"   

set scr_allow_grenades  "1"   

set scr_allow_flamethrower  "1"   

set scr_allow_artillery  "1"   

set scr_allow_bazooka  "0"   

set scr_allow_mg34  "1"   

set scr_allow_dp28  "1"   

set scr_allow_mg30cal  "1"   

set scr_allow_gewehr43  "1"   

set scr_allow_svt40  "1" 

 

// vehicle settings 

 

set g_vehicleBurnTime "5" //Default is 10 

set scr_allow_jeeps "0" 

set scr_allow_tanks "0" 

set scr_vehicle_limit_jeep "99" 

set scr_vehicle_limit_medium_tank "3" 

set scr_vehicle_limit_heavy_tank "99" 

set scr_vehicle_spawn_limit "" 

set scr_allow_flak88 "1" 

set scr_allow_su152 "1" 

set scr_allow_elefant "1" 

set scr_allow_panzeriv "1" 

set scr_allow_t34 "1" 

set scr_allow_sherman "1" 

set scr_allow_horch "1" 

set scr_allow_gaz67b "1" 

set scr_allow_willyjeep "1" 

 

// Advanced Settings 

set sv_cheats "0" 

set scr_shellshock "0" 

set scr_drophealth "1" 

set scr_battlerank "1" 

set sv_invulnerabletime "3" 

set g_teamswitchdelay "10" 

set scr_drawfriend "1" 

set g_deadChat "1" // set to 1 to allow dead to talk to alive 

set g_autodemo "0" 

set g_autoscreenshot "0" 

set sv_disableClientConsole "0" 

 

// Voting 

set scr_allow_vote "0" 

set g_allowvote "0" 

set g_allowvotetempbanuser "0" 

set g_allowvotetempbanclient "0" 

set g_allowvotekick "0" 

set g_allowvoteclientkick "0" 

set g_allowvotegametype "0" 

set g_allowvotetypemap "1" 

set g_allowvotemap "1" 

set g_allowvotemaprotate "1" 

set g_allowvotemaprestart "0" 

set g_allowVoteDrawFriend "0" 

set g_allowVoteFriendlyFire "0" 

set g_allowVoteKillCam "0" 

 

// TimeOuts 

set g_timeoutsAllowed "0" 

set g_timeoutLength "10000" // in milliseconds 

set g_timeoutRecovery "5000" 

set g_timeoutBank "0" 

 

// KillCam 

set scr_killcam "0" 

set scr_freelook "0" 

set scr_spectateenemy "0" 

 

// Auto Team Balance 

set scr_teambalance "1" 

 

// Friendly Fire 

set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3 - Shared 

 

// Gametype Settings 

 

// Base Assault Settings (bas)

set scr_bas_scorelimit "0"

set scr_bas_timelimit "30"

set scr_bas_roundlimit "0"

set scr_bas_roundlength "30"

set scr_bas_respawn_wave_time "20"

set scr_bas_startrounddelay "15"

set scr_bas_endrounddelay "10"

set scr_bas_clearscoreeachround "0"

 

// Capture the Flag Settings (ctf)

set scr_ctf_scorelimit "0"

set scr_ctf_timelimit "30"

set scr_ctf_roundlimit "0"

set scr_ctf_roundlength "30"

set scr_ctf_startrounddelay "15"

set scr_ctf_endrounddelay "10"

set scr_ctf_clearscoreeachround "1"

set scr_ctf_showoncompass        "1"

 

// Domination Settings (dom)

set scr_dom_scorelimit "0"

set scr_dom_timelimit "20"

set scr_dom_roundlimit "0"

set scr_dom_roundlength "20"

set scr_dom_respawn_wave_time "10"

set scr_dom_startrounddelay "15"

set scr_dom_endrounddelay "10"

set scr_dom_clearscoreeachround "1"" 

 

 

//Behind Enemy Lines Default Description 

set scr_bel_alivepointtime "15" 

set scr_bel_scorelimit "75" 

set scr_bel_timelimit "20"  

 

//Deathmatch Default Description 

set scr_dm_scorelimit "50" 

set scr_dm_timelimit "30" 

set scr_forcerespawn "0"

 

/// Retrieval Settings (re)

set scr_re_graceperiod "15"

set scr_re_roundlength "4"

set scr_re_roundlimit "10"

set scr_re_scorelimit "0"

set scr_re_showcarrier "0"

set scr_re_timelimit "0"

 

/// Search and Destroy Settings (sd)

set scr_sd_graceperiod "15"

set scr_sd_roundlength "4"

set scr_sd_roundlimit "0"

set scr_sd_scorelimit "10"

set scr_sd_timelimit "0"

 

//Team Deathmatch Default Description 

set scr_tdm_scorelimit "100" 

set scr_tdm_timelimit "20" 

set scr_teamkill_penalty "1" //Penalizes team for TK's 

set scr_forcerespawn   "1"

 

//HeadQuarters Default Description 

set scr_hq_timelimit "30" 

set scr_hq_scorelimit "750"

 

when you want to change a thing in a map, just edit the map.cfg and restart
your server, jobs done

when you want to change gamesetting you will have to edit al your different
mp.cfg's

  _____  

Van: Jay Vasallo [mailto:jayco1 at charter.net] 
Verzonden: zaterdag 1 januari 2005 12:45
Aan: cod at icculus.org
Onderwerp: Re: [cod] Casino Massive cpu ?

 

Pam Mod limits them. They actually remove them for competition matches.

 

AWE Mod, limits them also. You can choose exactly which tank or jeep to have
on the map.

 

=o)

 

 

 

----- Original Message ----- 

From: Mark J. DeFilippis <mailto:defilm at acm.org>  

To: cod at icculus.org 

Sent: Saturday, January 01, 2005 12:59 AM

Subject: Re: [cod] Casino Massive cpu ?

 


Hey Jay.. Your setup is working fine, Thanks!

Re your limitation on tanks.... are you still running the tank limit mod
with 1.5.1?

Thanks

At 11:27 AM 12/31/2004, you wrote:



I know the more memory you have on the box, the better it will ease the cpu
under stress. Ever since the HunKmegs issue was brought up two weeks ago, I
placed all coduo servers at 256. Ever since the patch came out, I have had
no complaints on lag. I know this has a lot to do with the new patch, but
maybe I should take the HM to 128 and see if that effects it any.

I know once you introduce tanks into the map, cpu goes up. Most of my
clients play in Cal so they really don't use the tanks too much.

I did have a 32 player on 1.41 that took 90 percent cpu at all times, when
it was full. Now I don't see that at all. Maybe 50 percent of a cpu. I only
have two tanks, and two jeeps enabled on each side and not maximum the
configs come set to, by default.




----- Original Message ----- From: <todd at simops.com>
To: <cod at icculus.org>
Sent: Friday, December 31, 2004 8:55 AM
Subject: Re: [cod] Casino Massive cpu ?





Please include how many players....
Not the slot count..it means little if the box is empty.
TLP
----- Original Message ----- From: "Andre Lorbach"
<alorbach at ro1.adiscon.com>
To: <cod at icculus.org>
Sent: Friday, December 31, 2004 6:26 AM
Subject: RE: [cod] Casino Massive cpu ?


How many players were playing on that map?

-----Original Message-----
From: Ronald van der Meer [mailto:ronald at hoox.nl]
Sent: Freitag, 31. Dezember 2004 18:48
To: cod at icculus.org
Subject: Re: [cod] Casino Massive cpu ?

I dont see any problems when switching to mp_cassino
CPU Inuse: 2.1% - Idle: 97.6%
AMD Sempron(tm)   2200+

Howuch users?

Armageddon wrote:




Well, I run cod servers, on a dual 2.6 HT xeon... 2 gig ram, and when

map



switch to casino .. bam 70-99% cpu usage all 100-300 pings.. swithc map

and



its fine... but still the average of cpu usage seams lot higher then

last



patch :/

Does Hunkmeg can help for cpu usage?

Anyone getting the same thing in casino ? :(


Any suggestions whould bee appreciated!








S1--------------------------------------------------------------------------
-----
Mark J. DeFilippis,Ph. D EE           defilm at acm.org
                                      defilm at ieee.org



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