[cod] Problem with base Base Assault CPU load

Ryan C. Gordon icculus at clutteredmind.org
Thu Sep 23 12:17:14 EDT 2004


> I wonder if on a DOM or BAS server if we disabled ALL vehicles would
> the cpu usage empty go to zero? Or, if not, then it is the server
> having to calculate gametype-specific variables which is chewing up
> clock cycles.

Unlike ut2004's Onslaught mode, there isn't a massive physics library
pushing the CPU every frame for the vehicles.

This might simply be something stupid. I'm looking into it.

--ryan.






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