[cod] Problem with base Base Assault CPU load
Ryan C. Gordon
icculus at clutteredmind.org
Thu Sep 23 12:17:14 EDT 2004
> I wonder if on a DOM or BAS server if we disabled ALL vehicles would
> the cpu usage empty go to zero? Or, if not, then it is the server
> having to calculate gametype-specific variables which is chewing up
> clock cycles.
Unlike ut2004's Onslaught mode, there isn't a massive physics library
pushing the CPU every frame for the vehicles.
This might simply be something stupid. I'm looking into it.
--ryan.
More information about the Cod
mailing list