[cod] Come on guys release a fix for the CPU usage

Steven Hartland killing at multiplay.co.uk
Sun Oct 17 08:45:20 EDT 2004


Indeed we are waiting patiently. The main complaint though I suppose
boils down to the fact that this was so blatantly obvious for anyone
running a server it should not have been released in this state.

Its a matter of trying to educate not only the developers, who are
generally more than happy to look at this sort of issue and do
try to come up with solutions; but more the publishers who have
the final say on release for a given have via their QA. So the key
thing is that we communicate with this part of the chain so that
in future its something they will look for, be that by ensuring they
run external beta's or otherwise.

    Steve / K
----- Original Message ----- 
From: "Ploppy" <ploppy at xde.nl>


Guys stop arguïng. When there are no commercial hosters, there wouldn't
be enough gameservers, because not every clan has the financial power or
knowledge to host their own dedicated server. When the game takes to
many resources the prices of gameservers will go up and that will has
consequences to populairity of game. So gamehosters, be patient and try
to give the devellopers some rest. Ryan said that they are aware of the
issues and working on it. Other guys, give the gamehosters a break, they
just want to make a living by making the customers happy, and that's
only going to happen when it's effortable.



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