The common crash dumps ATM with the new binaries

Steven Hartland killing at multiplay.co.uk
Wed Dec 22 20:15:50 EST 2004


Below is a summary of the 100+ crashes we have had today.
Something for the new year :)

Have a good holiday every one!!

    Steve / K
P.S. Ryan no looking at these over Christmas / New Year,
you deserve a break as much as anyone :D

[trace1]
(gdb) bt
#0  0x1822156f in strlen () from /lib/libc.so.6
#1  0x20f70d40 in Scr_ConstructMessageString () from /usr/local/games2/cod/main/game.mp.i386.so
#2  0x20f70fc6 in Scr_MakeGameMessage () from /usr/local/games2/cod/main/game.mp.i386.so
#3  0x20f7102d in Scr_MakeGameMessage () from /usr/local/games2/cod/main/game.mp.i386.so
#4  0x080aabf0 in strcpy ()
#5  0x080ae0f4 in strcpy ()
#6  0x080ae281 in strcpy ()
#7  0x20f87ac1 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#8  0x20f7b377 in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#9  0x20f77eab in Scr_PlayerDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#10 0x20f5c21b in G_DamageClient () from /usr/local/games2/cod/main/game.mp.i386.so
#11 0x20f5c283 in G_Damage () from /usr/local/games2/cod/main/game.mp.i386.so
#12 0x20f4dfe5 in ClientEvents () from /usr/local/games2/cod/main/game.mp.i386.so
#13 0x20f4eab3 in ClientThink_real () from /usr/local/games2/cod/main/game.mp.i386.so
#14 0x20f4ec9c in ClientThink () from /usr/local/games2/cod/main/game.mp.i386.so
#15 0x20f62923 in vmMain () from /usr/local/games2/cod/main/game.mp.i386.so
#16 0x0809b037 in strcpy ()
#17 0x0808cadc in strcpy ()
#18 0x0808cdc4 in strcpy ()
#19 0x0808d02c in strcpy ()
#20 0x08093ceb in strcpy ()
#21 0x08070906 in strcpy ()
#22 0x08070b9e in strcpy ()
#23 0x080718a8 in strcpy ()
#24 0x080d4a04 in strcpy ()
#25 0x181c714f in __libc_start_main () from /lib/libc.so.6
[/trace1]

[trace2]
#0  0x20fce042 in Scr_GetGenericField () from /usr/local/games2/cod/main/game.mp.i386.so
#1  0x20fa3efe in Scr_GetClientField () from /usr/local/games2/cod/main/game.mp.i386.so
#2  0x20fcdf16 in Scr_GetEntityField () from /usr/local/games2/cod/main/game.mp.i386.so
#3  0x20fce0b5 in Scr_GetObjectField () from /usr/local/games2/cod/main/game.mp.i386.so
#4  0x080a0b30 in strcpy ()
#5  0x080af65e in strcpy ()
#6  0x080a6860 in strcpy ()
#7  0x080aaa6b in strcpy ()
#8  0x080ae0f4 in strcpy ()
#9  0x080ae281 in strcpy ()
#10 0x20fdaac1 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#11 0x20fce377 in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#12 0x20fcaeab in Scr_PlayerDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#13 0x20faf21b in G_DamageClient () from /usr/local/games2/cod/main/game.mp.i386.so
#14 0x20faf283 in G_Damage () from /usr/local/games2/cod/main/game.mp.i386.so
#15 0x20faff46 in G_RadiusDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#16 0x20fc85ea in GScr_GetHeadIconIndex () from /usr/local/games2/cod/main/game.mp.i386.so
#17 0x080aabf0 in strcpy ()
#18 0x080adf16 in strcpy ()
#19 0x080ae3de in strcpy ()
#20 0x080af721 in strcpy ()
#21 0x20fdac95 in Scr_RunCurrentThreads () from /usr/local/games2/cod/main/game.mp.i386.so
#22 0x20fb8826 in G_RunFrame () from /usr/local/games2/cod/main/game.mp.i386.so
#23 0x20fb5997 in vmMain () from /usr/local/games2/cod/main/game.mp.i386.so
#24 0x0809b037 in strcpy ()
#25 0x080940c1 in strcpy ()
#26 0x08094709 in strcpy ()
#27 0x08071925 in strcpy ()
#28 0x080d4a04 in strcpy ()
#29 0x181c714f in __libc_start_main () from /lib/libc.so.6
[/trace2]

[trace3]
#0  0x1822056f in strlen () from /lib/libc.so.6
#1  0x213d547f in Scr_MakeGameMessage () from /usr/local/games2/cod/main/game.mp.i386.so
#2  0x080aabf0 in strcpy ()
#3  0x080ae0f4 in strcpy ()
#4  0x080ae281 in strcpy ()
#5  0x213ebac1 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#6  0x213df377 in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#7  0x213dbf7d in Scr_PlayerKilled () from /usr/local/games2/cod/main/game.mp.i386.so
#8  0x213bffb9 in player_die () from /usr/local/games2/cod/main/game.mp.i386.so
#9  0x213b8423 in PlayerCmd_pingPlayer () from /usr/local/games2/cod/main/game.mp.i386.so
#10 0x080aacd9 in strcpy ()
#11 0x080ae0f4 in strcpy ()
#12 0x080ae281 in strcpy ()
#13 0x213ebac1 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#14 0x213df377 in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#15 0x213dbeab in Scr_PlayerDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#16 0x213c021b in G_DamageClient () from /usr/local/games2/cod/main/game.mp.i386.so
#17 0x213c0283 in G_Damage () from /usr/local/games2/cod/main/game.mp.i386.so
#18 0x213c0f46 in G_RadiusDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#19 0x213cd9a7 in G_ExplodeMissile () from /usr/local/games2/cod/main/game.mp.i386.so
#20 0x213c92a7 in G_RunThink () from /usr/local/games2/cod/main/game.mp.i386.so
#21 0x213cdc80 in G_RunMissile () from /usr/local/games2/cod/main/game.mp.i386.so
#22 0x213c9552 in G_XAnimUpdate () from /usr/local/games2/cod/main/game.mp.i386.so
#23 0x213c9b8b in G_RunFrame () from /usr/local/games2/cod/main/game.mp.i386.so
#24 0x213c6997 in vmMain () from /usr/local/games2/cod/main/game.mp.i386.so
#25 0x0809b037 in strcpy ()
#26 0x080940c1 in strcpy ()
#27 0x08094709 in strcpy ()
#28 0x08071925 in strcpy ()
#29 0x080d4a04 in strcpy ()
#30 0x181c614f in __libc_start_main () from /lib/libc.so.6
[/trace3]


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