Another regular crash dump ( possibly mod related )

Steven Hartland killing at multiplay.co.uk
Tue Dec 21 11:45:35 EST 2004


I suspect this one may be mod related as it only seems to be happening on
one specific server that I've seen.

Mods running:
HLC Rcon v41.
Hydroponics Rifles Only
No Pistol Ammo
PRM Normal 4
Punks Busted Auto MBL Reporting
Merciless Blood FX v6

(gdb) bt
#0  0x181d6781 in kill () from /lib/libc.so.6
#1  0x18109e5e in pthread_kill () from /lib/libpthread.so.0
#2  0x1810a339 in raise () from /lib/libpthread.so.0
#3  0x181d7be1 in abort () from /lib/libc.so.6
#4  0x18167df7 in __cxxabiv1::__terminate(void (*)()) (handler=0x181d7b10 <abort>)
    at ../../../../gcc-3.2.3/libstdc++-v3/libsupc++/eh_terminate.cc:47
#5  0x18167e44 in std::terminate() () at ../../../../gcc-3.2.3/libstdc++-v3/libsupc++/eh_terminate.cc:57
#6  0x18167fc6 in __cxa_throw () at ../../../../gcc-3.2.3/libstdc++-v3/libsupc++/eh_throw.cc:77
#7  0x080a9974 in strcpy ()
#8  0x080aebe1 in strcpy ()
#9  0x080aec3b in strcpy ()
#10 0x2154af51 in Scr_GetString () from /usr/local/games2/cod/main/game.mp.i386.so
#11 0x2153542f in Scr_MakeGameMessage () from /usr/local/games2/cod/main/game.mp.i386.so
#12 0x080aacba in strcpy ()
#13 0x080ae1be in strcpy ()
#14 0x080ae34b in strcpy ()
#15 0x2154ba85 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#16 0x2153f33b in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#17 0x2153bf41 in Scr_PlayerKilled () from /usr/local/games2/cod/main/game.mp.i386.so
#18 0x2151ff7d in player_die () from /usr/local/games2/cod/main/game.mp.i386.so
#19 0x21518423 in PlayerCmd_pingPlayer () from /usr/local/games2/cod/main/game.mp.i386.so
#20 0x080aada3 in strcpy ()
#21 0x080ae1be in strcpy ()
#22 0x080ae34b in strcpy ()
#23 0x2154ba85 in Scr_ExecEntThreadNum () from /usr/local/games2/cod/main/game.mp.i386.so
#24 0x2153f33b in Scr_ExecEntThread () from /usr/local/games2/cod/main/game.mp.i386.so
#25 0x2153be6f in Scr_PlayerDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#26 0x215201df in G_DamageClient () from /usr/local/games2/cod/main/game.mp.i386.so
#27 0x21520247 in G_Damage () from /usr/local/games2/cod/main/game.mp.i386.so
#28 0x21520f0a in G_RadiusDamage () from /usr/local/games2/cod/main/game.mp.i386.so
#29 0x2152d96b in G_ExplodeMissile () from /usr/local/games2/cod/main/game.mp.i386.so
#30 0x2152926b in G_RunThink () from /usr/local/games2/cod/main/game.mp.i386.so
#31 0x2152e147 in G_RunMissile () from /usr/local/games2/cod/main/game.mp.i386.so
#32 0x21529516 in G_XAnimUpdate () from /usr/local/games2/cod/main/game.mp.i386.so
#33 0x21529b4f in G_RunFrame () from /usr/local/games2/cod/main/game.mp.i386.so
#34 0x2152695b in vmMain () from /usr/local/games2/cod/main/game.mp.i386.so
#35 0x0809b0b7 in strcpy ()
#36 0x08094141 in strcpy ()
#37 0x08094789 in strcpy ()
#38 0x080719a5 in strcpy ()
#39 0x080d4ad4 in strcpy ()
---Type <return> to continue, or q <return> to quit---
#40 0x181c614f in __libc_start_main () from /lib/libc.so.6


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