[cod] Crazy timing
Jay Vasallo
jayco1 at charter.net
Mon Dec 20 10:00:37 EST 2004
=o)
Me likes wednesday with no worries behind in! This sounds great Ryan!
----- Original Message -----
From: "Ryan C. Gordon" <icculus at clutteredmind.org>
To: <cod at icculus.org>
Sent: Monday, December 20, 2004 8:53 AM
Subject: Re: [cod] Crazy timing
>
>> I have holidays coming up and leave on Wednesday morning.
> >
>> Why couldn't they have waited and waited until both server versions
>> were available?
>
> This was the original plan, fwiw, but there was some last minute pakfile
> shuffling that screwed up pure server compat, and Activision didn't want
> to lose the weekend in terms of 1.5 _client_ testing...the Linux server
> _is_ important, but getting the client out to all the Windows users a
> weekend before Christmas was important, for all the same reasons you are
> worrying about the server...if you think this is bad timing, imagine
> what it's like to find a bug has crippled the game for _everyone_ and
> all the programmers and QA are on holiday. It pretty much had to go
> then, or wait until New Years.
>
> I'd rather have gotten the Linux server out, too, of course, but it
> didn't work out.
>
> That being said, several higher ups (including Activision's QA lead, and
> the producers for both COD and COD:UO) spent their weekend in the office
> pushing the Linux server through the QA checklist. In case the belief is
> that Activision sat on this for the weekend: they didn't.
>
>> PS I realise that the linux coders are working their butts off for this
>> patch release and I thank them wholeheartedly for their work but there
>> will still be a lot of work to do once it's released.
>
> No doubt there will be work (there always is!), but my hope is that we
> won't take this one to 1.51e like we did with 1.41. At any rate, the
> usual routine dictates that once the official 1.whatever patch is signed
> off on by Activision, I have free license to release hotfixes...so in a
> few hours, COD 1.5/COD:UO 1.51 will be released, and a few hours after
> that, I'll be gauging the admins' impressions directly and turnout a
> quick fix if needed. Hopefully it won't be needed, but if it is, we'll
> try to do it in one build.
>
> Let me put it this way...my personal goal is to get you out the door on
> Wednesday without worries, too. :)
>
> --ryan.
>
>
>
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