[cod] tracking ips...

Josh Berry games at chickenmonkey.co.uk
Tue Dec 14 17:33:22 EST 2004


On Tuesday 14 December 2004 19:32, Ken wrote:
> You would need to write a script that phrases the log file per IP and per
> player. Then you would be able to get total time on and their IP.

You can parse the logfile so that it gives you:

- The time that a specific IP address joined
- The time that a specific IP address disconnected

Combine them and you should be able to get something like a chronological list 
of when people join and leave. Then work out the period of time between a 
specific IP joining and the same IP disconnecting.

I didn't say it would be easy though .. try parsing the logfile to get lines 
something like:

132.123.123.123	CONNECT		dd-mm-yy-hh-m-s
132.123.123.123	DISCONNECT	dd-mm-yy-hh-m-s

In a file (or a database if you know any SQL or similar) ..

Josh

> Yes i can get ips from log. But there is no duration or time or something
> like that :/
>
>
>
>
>
>   _____
>
> From: Jay Vasallo [mailto:jayco1 at charter.net]
> Sent: Tuesday, December 14, 2004 7:55 PM
> To: cod at icculus.org
> Subject: Re: [cod] tracking ips...
>
>
>
> You should have a games_mp.log . Haven't really opened it up, but I know in
> other games, it shows the ip and time they connect.
>
> ----- Original Message -----
>
> From: Klemen <mailto:klemen.mihevc at siol.com>  Mihevc
>
> To: cod at icculus.org
>
> Sent: Tuesday, December 14, 2004 12:43 PM
>
> Subject: [cod] tracking ips...
>
>
>
> Hello,
>
>
>
> I'm running 1 CoD and 1 UO server on ISP where i work and my >boss< wanna
> have somekind of statistics about ips connecting to different server and
> for how long. I know log files doesn't provide this info, so i must be some
> system trick... btw servers are on linux.
>
>
>
>
>
> Thx



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