[cod] tracking ips...
Josh Berry
games at chickenmonkey.co.uk
Tue Dec 14 17:33:22 EST 2004
On Tuesday 14 December 2004 19:32, Ken wrote:
> You would need to write a script that phrases the log file per IP and per
> player. Then you would be able to get total time on and their IP.
You can parse the logfile so that it gives you:
- The time that a specific IP address joined
- The time that a specific IP address disconnected
Combine them and you should be able to get something like a chronological list
of when people join and leave. Then work out the period of time between a
specific IP joining and the same IP disconnecting.
I didn't say it would be easy though .. try parsing the logfile to get lines
something like:
132.123.123.123 CONNECT dd-mm-yy-hh-m-s
132.123.123.123 DISCONNECT dd-mm-yy-hh-m-s
In a file (or a database if you know any SQL or similar) ..
Josh
> Yes i can get ips from log. But there is no duration or time or something
> like that :/
>
>
>
>
>
> _____
>
> From: Jay Vasallo [mailto:jayco1 at charter.net]
> Sent: Tuesday, December 14, 2004 7:55 PM
> To: cod at icculus.org
> Subject: Re: [cod] tracking ips...
>
>
>
> You should have a games_mp.log . Haven't really opened it up, but I know in
> other games, it shows the ip and time they connect.
>
> ----- Original Message -----
>
> From: Klemen <mailto:klemen.mihevc at siol.com> Mihevc
>
> To: cod at icculus.org
>
> Sent: Tuesday, December 14, 2004 12:43 PM
>
> Subject: [cod] tracking ips...
>
>
>
> Hello,
>
>
>
> I'm running 1 CoD and 1 UO server on ISP where i work and my >boss< wanna
> have somekind of statistics about ips connecting to different server and
> for how long. I know log files doesn't provide this info, so i must be some
> system trick... btw servers are on linux.
>
>
>
>
>
> Thx
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