[cod] Server Reset

Jay Vasallo jayco1 at charter.net
Tue Dec 7 20:09:36 EST 2004


Then make two start up scripts. One for the cod and one for the cod-uo game. Make one kill script that will kill both games. Now inside the start up scripts, place a line that would execute the kill script before it starts a server. This will ensure that any server will be killed before you start up a new one.  You can also use the start script to restart a server this way also. Use the kill script by itself if server ever crashes and you need to adjust some lines or files.

If you have uo running already, then you will have the Call of Duty Game running also in no time at all.  In your UO startup script, you have a phrase inside that say "+set fs_game uo" . Remove it. Thats for the uo mod. Also remove the "./coduo_lnxded" and replace with "./cod_lnxded" . That will start the regular Call of Duty Game.

=o)




  ----- Original Message ----- 
  From: Luis Lorenzo 
  To: cod at icculus.org 
  Sent: Tuesday, December 07, 2004 6:56 PM
  Subject: Re: [cod] Server Reset


  I have the 2 binaries and paks for each game in the same box

    ----- Original Message ----- 
    From: Steven Hartland 
    To: cod at icculus.org 
    Sent: Wednesday, December 08, 2004 1:16 AM
    Subject: Re: [cod] Server Reset


    no its not as they are different binaries.

        Steve / K
      ----- Original Message ----- 
      From: Luis Lorenzo 

      I don't use daemon tools, I want to do this via script. Another question: Anyone know if is posible to change COD / COD:UO server with a rcon command ?


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