[cod] Problem with config
Joe Brown
joe at overdrivepc.com
Sun Nov 23 10:58:19 EST 2003
I've always used server.cfg for quake servers. Seemed logical to do the
same for CoD. Then I read your warning...
At first, while running the beta verson of CoD, I paniced a little
because I was exerpiencing the same problems that others running beta
linux CoD were. But no reference to server.cfg was mentioned, as an
issue with the beta, so I forgot about it. Then I saw another mention
of server.cfg and not to use it. soo.... I unziped server.cfg from
pak0.pk3 to see what it was for:
begin pak0.pk3/server.cfg:
set sv_mapRotation "gametype sd map mp_dawnville map mp_railyard map
mp_rocket map mp_pavlov gametype tdm map mp_dawnville map mp_railyard
map mp_rocket map mp_pavlov map mp_carentan map mp_depot map mp_powcamp
map mp_ship gametype dm map mp_dawnville map mp_railyard map mp_rocket
map mp_pavlov map mp_carentan map mp_depot map mp_powcamp map mp_ship
gametype re map ship"
.....end of file
I have no need for this .cfg file on the server I manage. That being
the case, since server.cfg in the main folder overrides the one in pak0,
it really is a moot point, isn't it?
-Joe
Sac wrote:
>There's already a file called server.cfg in pak0.pk3 so don't use that
>filename for any of your configs.
>
>Rob Ashford aka Sac
>Jolt Public Admin: Call of Duty - RTCW (Head Admin) - Enemy Territory
>Irc (QuakeNet): #CoD.jolt - #rtcw.jolt - #et.jolt
>Web: www.cod.jolt.co.uk - www.rtcw.jolt.co.uk
>
>
More information about the Cod
mailing list