[cod] Beta Linux Server Patch
Joe Brown
joe at overdrivepc.com
Fri Nov 14 20:10:23 EST 2003
Is there a patch that stops the server from getting confused at the end
of the game?
The server I manage, halts at the end of a map. I'd love to say there
is a pattern to it, but be darned if I can figure it out. Only way I
can keep the server running is to play the game constantly, and when it
does fizzel at the end of a map, issue /rcon map_rotate, which keeps it
busy.
However, today, I had to stop playing for a while and do some real world
work (argh)... Shortly after I left the house, the server crapped out. DOH
I'm writing a python script to monitor the server log (I use the logging
facility with Screen to monitor server now). But I've yet to figure out
when/why the server gets foob'd.
If there's a patch to fix this issue, great, I can forget the python
sheebang, and please leak it too me!
If not, I'll have a python script that does something to the server, to
keep it going, shortly (I hope) if anyone is interested.
John Kennington wrote:
>There isn't one. Activision is testing the latest Linux server, but it
>still has the memory leak.
>
>
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