[cod] Map rotation not working?
John Kennington
john.kennington at buzzcard.gatech.edu
Thu Nov 6 13:11:13 EST 2003
Can you use vstr in CoD? No one I know is using it. From what I have
seen the map list must show the game type for each map even though they
are all the same gametype. For example:
Tdm
"gametype tdm map mp_dawnville gametype tdm map mp_burnville"
Mixed
"gametype sd map mp_dawnville gametype tdm map mp_rocket"
John Kennington
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-----Original Message-----
From: Christopher Kunz [mailto:chrislist at de-punkt.de]
Sent: Thursday, November 06, 2003 1:04 PM
To: cod at icculus.org
Subject: [cod] Map rotation not working?
Hi,
I'm trying to set up a map rotation on my linux testing server - but
there seems to be no rotating at all. After completing a map, it is
simply reloaded instead of rotating to the next map.
What am I doing wrong? I have set the mapcycle up the following way:
// vstr map names and rotation
set sd_maps "set sv_mapRotation "map mp_brecourt map mp_carentan map
mp_dawnville map mp_depot map mp_ha
rbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map
mp_rocket""
set dm_maps "set sv_mapRotation "map mp_brecourt map mp_carentan map
mp_chateau map mp_dawnville map mp_
depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map
mp_railyard map mp_rocket map mp_ship""
// Retrieval Rotation
set r_brecourt "set g_gametype re; map mp_brecourt; vstr dm_maps"
set r_carentan "set g_gametype re; map mp_carentan; vstr dm_maps"
set r_chateau "set g_gametype re; map mp_chateau; vstr dm_maps"
set r_dawn "set g_gametype re; map mp_dawnville; vstr dm_maps"
set r_depot "set g_gametype re; map mp_depot; vstr dm_maps"
set r_harbor "set g_gametype re; map mp_harbor; vstr dm_maps"
set r_hurtgen "set g_gametype re; map mp_hurtgen; vstr dm_maps"
set r_pavlov "set g_gametype re; map mp_pavlov; vstr dm_maps"
set r_pow "set g_gametype re; map mp_powcamp; vstr dm_maps"
set r_rail "set g_gametype re; map mp_railyard; vstr dm_maps"
set r_rocket "set g_gametype re; map mp_rocket; vstr dm_maps"
set r_ship "set g_gametype re; map mp_ship; vstr dm_maps"
// Call first map on server start-up
vstr r_brecourt
(This is from codadmin.com and seemed to work for the original author)
--ck
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