[bf1942] BF2 "Rubber Banding"
Steven Hartland
killing at multiplay.co.uk
Thu Jun 23 18:30:34 EDT 2005
What machine u running it on, typically this when the servers out of
CPU. A 64 player will require an opteron, Intel machines just don't
seem to cut it.
Steve / K
----- Original Message -----
From: "dackz" <lists at dackz.net>
> Has any research gone into the reported "rubber banding" or teleporting
> that players experience on high-traffic servers? Players on my server
> have complained about this sort of thing, yet the server software isn't
> using much CPU, RAM or bandwidth, so I doubt the bottleneck lies in the
> hardware. It's also happened on other nearly-full 64 player servers that
> I've visited.
>
> I'm guessing either the server software isn't sending out enough data
> per second, or packets are being lost. Either way, an official statement
> from a developer about this sort of thing would be nice, and perhaps
> even some hints as to how the problem could be reduced.
>
>
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