[bf1942] New Member and 1. Question
BMP
BMP at gmx.de
Wed Mar 5 07:49:59 EST 2003
Hello Bill Wood,
BW> Put normal user created maps in the
BW> "bf1942-lnxded-1.3beta/mods/BF1942/Archives/Bf1942/Levels" directory.
Must the Maps have the Textures? a Map have 20MB without the Textures
only 1MB
BW> Maps with modifications are not just maps, but mods, and would need to
BW> go into their own directory under "bf1942-lnxded-1.3beta/mods".
But Mods cant have a automatic rotation.
And i have see this
http://www.bf-42.de/index.php?action=downloade&downloadid=215 "MAP"
and if had modified Vehicles.
We wont to make a lot of Maps with modified Vehicles. In the moment we
have all make as MOD but we wont to Play all the Mods on a ded.Linux
Server. But we dont wont after every MOD to restart the Server.
>> -----Original Message-----
>> From: BMP [mailto:BMP at gmx.de]
>> Sent: Wednesday, March 05, 2003 4:38 AM
>> To: Togg
>> Subject: Re: [bf1942] New Member and 1. Question
>>
>>
>> Hello,
>>
>> does anyone now what the Server need for a extra Map ?
>> I thing only the MAP.rfa whis out the Textures.
>> And can this map have some extra Modified vehicles (like
>> XhAOS_ISLAND_xv).
>>
>>
>> --
>> Marcus Berger
>> mailto:BMP at gmx.de
>>
>>
--
Mit freundlichen Grüssen
Marcus Berger
mailto:BMP at gmx.de
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