[bf1942] New Member and 1. Question

BMP BMP at gmx.de
Wed Mar 5 07:49:59 EST 2003


Hello Bill Wood,


BW> Put normal user created maps in the
BW> "bf1942-lnxded-1.3beta/mods/BF1942/Archives/Bf1942/Levels" directory.

Must the Maps have the Textures? a Map have 20MB without the Textures
only 1MB

BW> Maps with modifications are not just maps, but mods, and would need to
BW> go into their own directory under "bf1942-lnxded-1.3beta/mods".

But Mods cant have a automatic rotation.
And i have see this
http://www.bf-42.de/index.php?action=downloade&downloadid=215 "MAP"
and if had modified Vehicles.

We wont to make a lot of Maps with modified Vehicles. In the moment we
have all make as MOD but we wont to Play all the Mods on a ded.Linux
Server. But we dont wont after every MOD to restart the Server.

>> -----Original Message-----
>> From: BMP [mailto:BMP at gmx.de] 
>> Sent: Wednesday, March 05, 2003 4:38 AM
>> To: Togg
>> Subject: Re: [bf1942] New Member and 1. Question
>> 
>> 
>> Hello,
>> 
>> does anyone now what the Server need for a extra Map ?
>> I thing only the MAP.rfa whis out the Textures.
>> And can this map have some extra Modified vehicles (like 
>> XhAOS_ISLAND_xv).
>> 
>> 
>> -- 
>> Marcus Berger
>> mailto:BMP at gmx.de
>> 
>> 



-- 
Mit freundlichen Grüssen

Marcus Berger
mailto:BMP at gmx.de




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