[bf1942] High performance build
Killing
killing at barrysworld.com
Fri Jan 10 04:36:35 EST 2003
I think a few people on this list need to brush up on what the beta
process is I agree 100% with Zachary please leave the performance
requests till we get something that's remotely stable / fully functional.
Removing some debug is hardly gonna make any difference.
Steve / K
----- Original Message -----
From: "Bill Wood" <wawoodtx at attbi.com>
To: <bf1942 at icculus.org>
Sent: 10 January 2003 00:48
Subject: RE: [bf1942] High performance build
> Sorry, you don't speak for me. One needs to beta test the code as close
> to production as possible.
>
> -----Original Message-----
> From: Zachary Williams [mailto:admin at ztnet.com]
> Sent: Thursday, January 09, 2003 6:42 PM
> To: bf1942 at icculus.org
> Subject: Re: [bf1942] High performance build
>
>
> I think I speak for everyone on this list, that is is a waste of time
> and resources whilst still in this public beta stage. Once the
> compatibility, and serious bugs/performance issues on a broad scale are
> addresed, and actual release candidate time comes out, then, processor
> optimization would be a more realistic possibility. As of right now,
> creating processor specific compiler options, will not assist in the
> diagnostic process.
>
> Zach
> ----- Original Message -----
> From: "Udo Held" <udo at udoheld.de>
> To: <bf1942 at icculus.org>
> Sent: Thursday, January 09, 2003 6:05 PM
> Subject: [bf1942] High performance build
>
>
> > Hi!
> >
> > Ryan would there be a chance that you do a extra build that leaves out
>
> > the for most users useless debug messages that is compiled for a 686
> > and with some performance compiler switches?
> >
> > 686 binarys should run on PII and upwards and AMD TB and up which is
> > reasonable for most, because one cannot run a server on slower
> > machines?
> >
> >
> > The only message from the server I could find that is usefull is the
> > Ip-Port binding.
> >
> > Regards
> > Udo
> >
>
>
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