[bf1942] bf1942 on freebsd
John Staggs
staggs at edgenetwk.com
Sun Jan 5 20:23:14 EST 2003
Hey,
Here's the error i'm getting now when I changed those settings. It sorta
puzzles me.
STUB: Hope this isn't important {Engine/GeomBase/TreeMeshTemplate.cpp:324}.
Segmentation fault (core dumped)
[staggs at edge6 ~/bf1942-lnxded-1.2beta1]$
----- Original Message -----
From: <g8 at the.whole.net>
To: <bf1942 at icculus.org>
Sent: Sunday, January 05, 2003 7:02 PM
Subject: Re: [bf1942] bf1942 on freebsd
> Welcome fellow FreeBSD admin :).
>
> Change the game.setserverIP in the settings to 0.0.0.0. Right now it
> tried to bind to the broadcast (255.255.255.255).
>
> -g8
>
> On Sun, 5 Jan 2003, John Staggs wrote:
>
> > Has anyone gotten this to work on freebsd 4.6?
> >
> > I'm having some problems when doing so. After I start the server and go
to Gamespy/ASE and try to add the server, it doesn't show up. Although if I
use Gamespy3d and go to unbound, and add the server, it shows it as ping
9999 and unknown, but If i go ahead and try connecting to it, it'll let me
and the map is torbuk (or however it's spelt). Maybe I'm doing something
wrong I don't know.
> >
> > Any input would help
> >
> > Thanks
> >
> > John Staggs
> > ----- Original Message -----
> > From: Troy
> > To: bf1942 at icculus.org
> > Sent: Sunday, January 05, 2003 6:03 PM
> > Subject: [bf1942] Lan Server
> >
> >
> > i dont know if this has been discussed before but when i go to start a
local network game it goes to bind to a gamespy server and i cant see it
locally on my network also i have the latest build are the bots fixed?
> >
> >
> >
> >
>
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