[bf1942] RFE: TOS bits in IP packets
    Killing 
    killing at barrysworld.com
       
    Sat Feb 22 10:31:55 EST 2003
    
    
  
Where else would you get this type of service :)
    Steve / K
----- Original Message ----- 
From: "Ryan C. Gordon" <icculus at clutteredmind.org>
To: <bf1942 at icculus.org>
Sent: 22 February 2003 15:17
Subject: Re: Re[2]: [bf1942] RFE: TOS bits in IP packets
> 
> > The code to add the bits (posted earlier) is one line right after the
> > socket is created, so it only happens when a player connects. Presumably
> > this incurs no cost, since that field must get its value from somewhere as
> > the kernel creates each packet.
> 
> I'll put this as a config file option in the next build, if it's important
> to you.
> 
> --ryan.
    
    
More information about the Bf1942
mailing list