AW: [bf1942] Bug in Linux Server 1.3beta
    Heiko G. 
    webmaster at ccnb.de
       
    Mon Feb 10 14:29:11 EST 2003
    
    
  
Same to me
Ping is very great and no Correction Interrupt but the the Server have
Lags at all Time with 10 Players
My System:
P4 1,6 Ghz
1 GB Ram
T1 Connection
On Suse 6.2
The CPU load:
  8:34pm  up 424 days,  8:23,  1 user,  load average: 1.39, 1.60, 1.36
47 processes: 43 sleeping, 4 running, 0 zombie, 0 stopped
CPU states: 50.6% user,  6.7% system,  0.0% nice, 42.5% idle
Mem:  1028232K av,  712768K used,  315464K free,       0K shrd,   18472K
buff
Swap: 1052248K av,       8K used, 1052240K free                  414892K
cached
7324 xxxx      13   0  109M 109M 16212 R    25.7 10.9   4:17
bf1942_lnxded
The free command:
             total       used       free     shared    buffers
cached
Mem:       1028232     737056     291176          0      18472
414888
-/+ buffers/cache:     303696     724536
Swap:      1052248          8    1052240
-----Ursprungliche Nachricht-----
Von: Jari Tulilahti [mailto:jartza at jartza.org] 
Gesendet: Montag, 10. Februar 2003 17:40
An: bf1942 at icculus.org
Betreff: [bf1942] Bug in Linux Server 1.3beta
I installed the Dedicated Linux 1.3beta server, made a totally clean 
installation (edited all the configs etc...)
It works, BUT:
Playing in the server is really frustrating. There is no network-lag
(all 
players have ping under 60) but the server seems to lag by itself. Game 
runs 2-3 seconds and "pauses", runs 2-3 seconds and "pauses"... 
I've tried all the maps, the same happens with every map, so it's not 
map-dependent problem.
I'm using Red Hat Linux release 7.2 with all the possible updates from
Red 
Hat.
Machine information:
processor       : 0
vendor_id       : GenuineIntel
cpu family      : 6
model           : 8
model name      : Celeron (Coppermine)
stepping        : 10
cpu MHz         : 1002.307
cache size      : 128 KB
Mem 512 MB
  6:44pm  up 427 days,  1:04,  1 user,  load average: 0,07, 0,02, 0,00
36 processes: 33 sleeping, 3 running, 0 zombie, 0 stopped
CPU states:  1,1% user,  0,1% system,  0,0% nice, 98,6% idle
Mem:   505252K av,  441208K used,   64044K free,       0K shrd,    3160K
buff
Swap: 2096472K av,       0K used, 2096472K free                  319324K
cached
  PID USER     PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME COMMAND
14436 root      16   0 91968  89M 16276 R     7,9 18,2   1:03
bf1942_lnxded
...so it seems that even the CPU-load is quite OK (at the moment there 
were only 4 players though) and no swapping occur...
-- 
Jartza
Jari Tulilahti
jartza at jartza.org
    
    
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