'Engine/WorldObjTemplFx/Emitter.cpp:471' ?
    MAO 
    m at r3load.com
       
    Wed Dec 18 06:10:11 EST 2002
    
    
  
Hi,
Lets start with introducing myself.
My name is Magnus Olsson (screen-name; pixelpusher, pX on Quakenet), and 
I work as an art director in Stockholm, Sweden. 25yrs old. And a 
coffeeaddict.
I grew tired of playing on servers that suddenly switched to Battle of 
Midway, resulting in everyone dropping from the game (sucky map). So I 
installed the beta-linux server on my .dev server.
After working out a few kinks, I'm a total newb at Linux, such as 
untaring the archive, fixing the server.con and other minor stuff, I 
fired up my server, everything worked fine. It was listed in ASE and I 
jumped in to the game.
After flying around (all alone :)) I started to get a "Connection 
Problem" display. And it didnt go away so I quitted after a while and 
checked SecureCRT, which outputted;
	STUB: might be important
	{Engine/WorldObjTemplFx/Emitter.cpp:471}.
in what looked like an endless loop. (The entire buffer was filled with 
this message.) So I CTRL-C'ed and shut my server down (I hope...).
I suppose that this is what caused the connection problems I experienced?
Have I forgotten to edit some .conf-file, or is this a bug (hopefully 
with a workaround)?
//pX
    
    
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