As of PhysicsFS 2.0, use PHYSFS_mount() instead. This function just wraps it anyhow.
As of PhysicsFS 2.1, use PHYSFS_stat() instead. This function just wraps it anyhow.
As of PhysicsFS 2.1, you probably want PHYSFS_getPrefDir().
As of PhysicsFS 2.1, use PHYSFS_stat() instead. This function just wraps it anyhow.
As of PhysicsFS 2.1, use PHYSFS_stat() instead. This function just wraps it anyhow.
As of PhysicsFS 2.1, use PHYSFS_readBytes() instead. This function just wraps it anyhow. This function never clarified what would happen if you managed to read a partial object, so working at the byte level makes this cleaner for everyone, especially now that PHYSFS_Io interfaces can be supplied by the application.
As of PhysicsFS 2.1, use PHYSFS_unmount() instead. This function just wraps it anyhow. There's no functional difference except the vocabulary changed from "adding to the search path" to "mounting" when that functionality was extended, and thus the preferred way to accomplish this function's work is now called "unmounting."
As of PhysicsFS 2.1, use PHYSFS_writeBytes() instead. This function just wraps it anyhow. This function never clarified what would happen if you managed to write a partial object, so working at the byte level makes this cleaner for everyone, especially now that PHYSFS_Io interfaces can be supplied by the application.