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/otk/focuswidget.hh

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00001 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
00002 #ifndef __focuswidget_hh
00003 #define __focuswidget_hh
00004 
00005 #include "widget.hh"
00006 #include "application.hh"
00007 
00008 namespace otk {
00009 
00010 class FocusWidget : public Widget {
00011 
00012 public:
00013 
00014   FocusWidget(Widget *parent, Direction = Horizontal);
00015   virtual ~FocusWidget();
00016 
00017   virtual void focus(void);
00018   virtual void unfocus(void);
00019 
00020   virtual void setTexture(RenderTexture *texture);
00021   virtual void setBorderColor(const RenderColor *color);
00022 
00023   inline void setUnfocusTexture(RenderTexture *texture)
00024   { _unfocus_texture = texture; }
00025   inline RenderTexture *getUnfocusTexture(void) const
00026   { return _unfocus_texture; }
00027 
00028   inline void setUnfocusBorderColor(const RenderColor *color)
00029   { _unfocus_bcolor = color; }
00030   inline const RenderColor *getUnfocusBorderColor(void) const
00031   { return _unfocus_bcolor; }
00032 
00033   inline bool isFocused(void) const { return _focused; }
00034   inline bool isUnfocused(void) const { return !_focused; }
00035 
00036 private:
00037 
00038   RenderTexture *_unfocus_texture;
00039   RenderTexture *_focus_texture;
00040 
00041   const RenderColor *_unfocus_bcolor;
00042   const RenderColor *_focus_bcolor;
00043 };
00044 
00045 }
00046 
00047 #endif // __focuswidget_hh

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