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All those months of porting the Build Engine and reimplementing the Apogee Sound System and making some enhancements to SDL_mixer have finally paid off.
3DRealms released the source to Duke Nukem 3D, and, with all this preparation, we had it running in Linux pretty darn quick.
We're not done, but I did manage to play several levels, and it's largely functional already.
Details are at the project page.
--icculus.
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