Initiative Modifiers: -10 to Initial Surprise
Outstanding K/S Areas/Sub-Areas & STEEP: Nil
Joss Factor: 0
Dodging/Avoidance: 25 and -/56/-
Attractiveness: Nil
Invulnerabilities: Nil
Susceptibilities: Nil
Average Armor Protection: 3
Quirks: Nil
Attacks:
Attacks BAC DT Base Bonus Claws (x2) 50 C 2D3 10 (12)** Bite 35 P 2D3+2 10 Rake * C 3D3 10 Tentacles (x2) 50 B 2D3 5 (7)**
Powers: Displacement (first strike automatically misses, -10 BAC thereafter)
Statistical Detail:
Base Scheme (+/- d3)
M (Cunning): 20 P: 164 WL: 123 CL: 147 MM: 10 MR: 10 PM: 82 PN: 82 MMCap: 4 MRCap: 4 PMCap: 32 PNCap: 32 MMPow: 3 MRPow: 3 PMPow: 22 PNPow: 22 MMSpd: 3 MRSpd: 3 PMSpd: 28 PMSpd: 28
Area Pierce Cut Blunt Fire Chem. Stun Elec. Ultra 4 4 8 0 0 8 0 Super 3 3 6 0 0 6 0 Vital 2 2 4 0 0 4 0 Non 1 1 2 0 0 2 0 Average 2 2 5 0 0 5 0
Displacer beasts differ from panthers in the respect that they hunt in packs, and tend to be more social creatures, resembling a lion pride. Females do most of the hunting, although the males are just as capable. What is also unusual is that the males have a strong tendency to care for the young. Displacer beast are not usually hostile, unless threatened or very hungry.
The main value of the displacer beast to the human world is that their pelts make excellent material for items to receive displacer-like powers, or other aspects of that sort. A cloak will go for 120,000 BUCs and up, unenchanted.